Open your own Los Angeles Crimes public server: choose the maps, the player cap and the admin code, and keep the room online even when your phone is off.

Select from our wide range of optimized game servers. Each server is configured for maximum performance and comes with DDoS protection.







Compare recommended use, plan hardware and monthly prices.
| Plan | Recommended for | Hardware | Monthly price |
|---|---|---|---|
| Bronze 4GB | Recommended: default 16-player roomThe server can run in about 1 GB; 4 GB leaves ample room for rotation and editor maps. | 4 vCore Ryzen 9950X · 4 GB DDR5 6000MHz · 50 GB NVMe SSD Samsung 990 PRO | ₺240.00/mo |
| Silver 6GB | Crowded event roomExtra margin when you raise the player cap and keep the server up for long periods. | 4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO | ₺345.00/mo |
| Gold 8GB | Many large editor mapsGenerous memory for object-heavy map rotations; most LAC servers never need it. | 4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO | ₺440.00/mo |
| Platinum 10GB | Not needed for LACWell beyond what the server currently uses. | 4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO | ₺530.00/mo |
| Diamond 12GB | Not needed for LACThe extra memory would sit idle; start on Bronze and upgrade only if needed. | 4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO | ₺617.50/mo |
| Emerald 16GB | Not recommended6 vCores and 16 GB are far more than a single LAC room can use. | 6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO | ₺840.00/mo |
| Xtreme 32GB | Not recommendedA LAC server cannot put this hardware to work; spend the budget elsewhere. | 12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO | ₺1520.00/mo |
Low-latency hosting built around Los Angeles Crimes' server file, map system and admin tools, with mobile players in mind.
Edit every line in the Moderator, Basic, Server List and Roleplay sections from the file manager. Maps, player cap, password and port all live in that one file.
List maps such as City, Garage, TrainFacility, ZombieSurvival, Island or CarSoccer on the map name line, separated by commas, and the server cycles through them.
Upload the .txt file of a map you built in the in-game editor to the editor folder and call it in the rotation as editor:mapname. Your community plays in your world.
Any player who knows the numeric code on the admin code line becomes an admin by typing a slash and that code in chat. Share it only with moderators you trust.
A Los Angeles Crimes server can run in about 1 GB of memory. 4 GB of RAM and NVMe storage leave serious headroom, even on physics-heavy maps with a full room.
With share to community on, your server is visible to everyone. Free DDoS protection filters attack traffic, and banned-users.txt keeps troublemakers out.
LAC-Online server hosting at TheCrewHost starts at ₺240.00 ($6.00) per month, and the entry plan's 4 GB of DDR5 RAM and Ryzen 9 9950X easily carry the official Linux server build of Los Angeles Crimes. Published by the game's developer, Mohammad Alizadeh, that build lets you run your own room around the clock without a VPN and without leaving your phone on. The server sits in İstanbul, and ServerConfig.txt lets you set the map rotation, maximum players, password, server language and admin code. Upload maps you built in the editor, then open them to everyone in the community list or keep them behind a password for your crew.
The LAC-Online Public Server is the Linux server build the developer publishes for Los Angeles Crimes, the mobile open-world sandbox, and it lets you keep your own public room open around the clock. The game is built on realistic physics, driving and free roaming, and its community plays modes such as free roam, team deathmatch, zombie survival, car racing and car soccer.
Its biggest strength is the map editor. Players design their own maps and add simple game logic with triggers called Triggerboxes. Once you have a server, you can offer those maps to the community or set up role-play and event rooms.
A room hosted from a phone closes as soon as its owner leaves the app. A LAC room on a server keeps running while you are offline, so players can drop in whenever suits them. The server build is published by version number on the builds page at lacrimesonline.com and targets x86_64 Ubuntu.
Every setting for a Los Angeles Crimes server lives in ServerConfig.txt, found in the .config/unity3d/MA/LAC folder of the server's home directory. The file is split into sections with headings in parentheses.
In the Basic section, restart timer sets how often the server restarts, max players sets the player cap, map name sets the starting map, and starting port sets the port the server listens on; the defaults are 16 players and port 7777. The official maps are listed as City, Garage, RagdollParty, TrainFacility, ZombieSurvival, NewTerrainRamps, Island and CarSoccer, and separating them with commas creates a rotation.
In the Server List section, share to community decides whether the server appears in the community list, server language sets the language tag shown there, and server password sets the join password, with none meaning no password. Editor maps go into the editor folder as .txt files and are called on the map name line as editor:mapname. Stopping the server before editing makes sure your changes are read cleanly.
On a LAC server, admin rights are not handed out through an account list but through the admin code line in the Moderator section. You write a numeric code of your choice there, and any player who types a slash followed by that code in chat becomes an admin. If the code leaks, change it in the file and restart.
When lock down is set to true, changing server options from inside the game and syncing editor objects are both locked. Keeping it on in a public room makes it much harder for a troublemaker to wreck the map or the rules.
Banned players are written to banned-users.txt, and according to the developer's notes, bans last 60 days. Stop the server before editing that file by hand. The developer also recommends regular restarts for servers that stay up for long stretches, which is exactly what the restart timer setting is for.
A Los Angeles Crimes server is light, and community setup notes mention a minimum of 1 GB of memory and 1 GB of disk. Bronze 4GB is therefore more than enough both for the default 16-player room and for an event server rotating through several editor maps. Bigger plans will not noticeably speed up LAC's physics; they only add a safety margin for servers storing many large editor maps or pushing the player cap.
Version matching matters more than hardware. Server builds are released as LAC_Linux_v plus a version number, and you need a build that matches the version players have in the app. When the game updates, you can open a ticket with our support team to move the server to the matching build, ideally after backing up ServerConfig.txt and your editor maps.
The developer's notes also warn that players may be unable to join through the server list when IPv6 is enabled. If your server does not appear in the list, or cannot be joined from it, mention this in your support ticket to speed things up.
Players join your LAC server from the community server list inside the game, as long as share to community is set to true. The list shows the server's language and whether it has a password, so setting server language correctly for your community helps attract the right players.
For a private crew room, set a password on the server password line and share it only with your group. If you do not want to be listed at all, switch share to community to false, and agree with your community in advance on how they will find the server.
Because the server is hosted in İstanbul, players in Türkiye on mobile data or home connections get low latency, and those joining from the Middle East, the Caucasus and Europe generally connect well too. In physics-heavy modes such as car racing and car soccer, low latency makes collisions and the ball feel far more consistent.
The LAC server is light, so the entry plan covers most rooms. After payment the server is installed automatically and shows up in the panel.
Stop the server and open ServerConfig.txt in the .config/unity3d/MA/LAC folder. Set the player cap, map rotation, language and password to suit your room.
Put a hard-to-guess numeric code on the admin code line and leave lock down set to true. Share the code only with your moderators.
Copy your maps' .txt files into the editor folder over SFTP and add them to the rotation on the map name line as editor:mapname.
Start the server and check the console for errors. With share to community on, players find you in the in-game list; if you set a password, share it with your group.
Short, direct answers to what players ask most before opening a Los Angeles Crimes public server.
Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.
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