Conflict on Everon, your own Game Master scenarios or a community shaped by Workshop mods: host your Arma Reforger server in İstanbul.

Select from our wide range of optimized game servers. Each server is configured for maximum performance and comes with DDoS protection.





Compare recommended use, plan hardware and monthly prices.
| Plan | Recommended for | Hardware | Monthly price |
|---|---|---|---|
| Gold 8GB | Recommended entry: up to 32 players, few modsMeets the 8 GB floor; the right start for vanilla Conflict or Game Master sessions. | 4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO | ₺440.00/mo |
| Platinum 10GB | 32–48 players, mid-sized mod listExtra memory for servers growing with vehicle and weapon mods. | 4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO | ₺530.00/mo |
| Diamond 12GB | 64-player Conflict with many modsKeeps memory from running tight when a full Conflict match meets a long mod list. | 4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO | ₺617.50/mo |
| Emerald 16GB | 64+ players, AI-heavy scenarios6 vCores put Reforger's multi-core use to work and hold server FPS in busy matches. | 6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO | ₺840.00/mo |
| Xtreme 32GB | The largest modded communities12 vCores and 32 GB for heavy mod lists and servers running a high player cap. | 12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO | ₺1520.00/mo |
Plans built around the fact that a Reforger server on the Enfusion engine is run from one JSON file.
name, password, passwordAdmin, scenarioId and maxPlayers in the game section; view distances and third-person camera under gameProperties. Edit all of it in the panel file manager.
Add a mod to the mods array with its modId, name and version, and the server pulls it from the Arma Reforger Workshop at startup. Players get missing mods automatically when joining.
Left uncapped, a Reforger server can saturate several cores under load. Setting a ceiling with the -maxFPS startup parameter keeps resource use in balance.
The battlEye key under gameProperties enables anti-cheat and requires it from every player. Free DDoS protection guards the server against network attacks.
The Reforger server spreads work across several cores during busy Conflict matches. Emerald's 6 and Xtreme's 12 vCores make a real difference in crowded, AI-heavy scenarios.
Cannot find a scenario ID, or a mod fails at startup? Get 24/7 support by ticket, Discord, WhatsApp, phone or live chat, in Turkish too.
Arma Reforger server hosting at TheCrewHost starts at ₺440.00 ($11.00) per month on Gold 8GB, which meets Reforger's 8 GB floor with 8 GB of DDR5 RAM, Ryzen 9 9950X cores and NVMe SSD. You get full access to config.json, the single file that drives the whole server: scenario ID, player cap, view distances and your Workshop mod list all live there, and the server downloads listed mods by itself at startup. The İstanbul location gives players in Türkiye a short route in, and free DDoS protection and automatic backups are standard on every plan.
An Arma Reforger server can run Bohemia's own scenarios or community scenarios from the Workshop. The most popular mode is Conflict: two sides capture bases, haul supplies and push the front line across the island of Everon. Game Master lets one player place AI, vehicles and objectives in real time, which is why milsim units favor it for operations. Co-op scenarios such as Combat Ops are part of the official package too.
Which scenario loads is set by scenarioId in config.json. The default ID ends in Missions/23_Campaign.conf and starts Conflict on Everon. Launch the server with the -listScenarios parameter and it prints valid scenario IDs to the console; for scenarios that come from mods, you can also find the ID in the gameId field of the mod's ServerData.json file.
One of Reforger's strengths is shared play with console players. The crossPlatform setting in config.json lets console players join your server, so friends on PC and console can meet in the same Conflict match.
8 GB is the practical floor for an Arma Reforger server, which is why our plans start at Gold 8GB. A vanilla Conflict or Game Master server runs comfortably there. What grows memory needs is the mod list: vehicle, weapon and terrain mods eat into both RAM and disk quickly, so factor your mod plans into the plan you pick.
In Reforger the CPU matters at least as much as memory, and unlike older Arma servers it can use several cores. A server with no FPS cap can fully load multiple cores under pressure. Setting a sensible ceiling with -maxFPS keeps it from burning CPU for nothing and makes frame pacing more consistent.
For crowded Conflict matches and AI-heavy scenarios, the 6 vCores of Emerald 16GB and the 12 vCores of Xtreme 32GB offer real headroom. The -logStats parameter logs server FPS at intervals, so you can see when an upgrade is due.
Reforger mods come from Bohemia's own Arma Reforger Workshop rather than the Steam Workshop, and you add them through the mods array in config.json. Each mod gets a block in curly braces: modId is its ID, name its name and version its release. You can read the ID from the address of the mod's Workshop page, or from ServerData.json in the addons folder if the mod is installed on your own PC.
At startup the server downloads and loads the listed mods on its own, so you never copy mod files by hand. Players who join a modded server get any missing mods downloaded to their client automatically. If you pin a mod to a specific version, you may need to update the version value when the mod updates, or players arriving with a different release will run into trouble.
Watch the JSON syntax: blocks need a comma between them but none after the last one. Back up config.json before editing, since one wrong character keeps the server from starting and the console will point to where it failed.
At the top, bindAddress, bindPort, publicAddress and publicPort define the server's network identity; Reforger's default game port is 2001, and your assigned port is shown in the panel. The optional a2s block handles Steam queries, and the rcon block, with its own port and password, lets remote admin tools connect.
In the game section, name is the server browser title, password the join password and passwordAdmin the admin password, while the admins list holds your trusted players. maxPlayers sets the slot count, and visible decides whether the server shows up in the browser.
The gameProperties settings affect both gameplay and performance. serverMaxViewDistance and networkViewDistance control how far the server simulates and how distant the entities it sends to players can be, and lowering them reduces load. serverMinGrassDistance sets grass render distance, disableThirdPerson turns off the third-person camera and battlEye enables anti-cheat. VONDisableUI and VONDisableDirectSpeechUI hide the voice chat interfaces, a popular choice for realism-focused units.
Players join by searching your server name in Reforger's in-game server browser; as long as visible is true, your server is listed. A password, if you set one, is requested during the join. On a modded server, missing mods download from the Workshop during the join, so nobody has to hunt mods down one by one. Just warn people that the first join can take a little longer.
Tags such as TR, Conflict, Milsim or PvE in the server name help the right crowd find you among dozens of servers. If you are inviting console players, remember to enable crossPlatform.
With the server hosted in İstanbul, players in Türkiye join firefights with low latency, and those coming from Europe, the Middle East and the Caucasus generally get a good connection too. Fill passwordAdmin with a strong password so admins can claim their rights in chat with #login.
Gold 8GB covers vanilla Conflict or Game Master. If you plan a long mod list or 64-player matches, start on Diamond, Emerald or Xtreme.
Your Arma Reforger server installs automatically once payment clears. The console, file manager, backups and power controls are ready at gamepanel.hostingmerkezi.net.
Stop the server and set name, password, passwordAdmin, maxPlayers and scenarioId. Check the view distances and the battlEye setting under gameProperties.
Write a block with modId, name and version for each mod in the mods array. For a mod scenario, replace scenarioId with that mod's gameId.
Start the server and follow the mod downloads and scenario load in the console. If something breaks, the console usually names the problem mod or JSON line.
Share the server name so players can find it in the browser. Back up your working config.json and keep an eye on server FPS with -logStats during the first match.
Short answers to what people ask most before launching an Arma Reforger server.
Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.
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