Let your crew keep exploring planets, building bases and fighting the Red Darkness even when you are offline.

Select from our wide range of optimized game servers. Each server is configured for maximum performance and comes with DDoS protection.






Compare recommended use, plan hardware and monthly prices.
| Plan | Recommended for | Hardware | Monthly price |
|---|---|---|---|
| Silver 6GB | 2–4 players exploring together (recommended start)The lowest plan for this game; enough for a small crew sharing a planet. | 4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO | ₺345.00/mo |
| Gold 8GB | 4–8 players on different planetsComfortable memory headroom as a spread-out crew raises the world load. | 4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO | ₺440.00/mo |
| Platinum 10GB | 8–12 players with growing basesFor simultaneous play across several star systems and bigger builds. | 4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO | ₺530.00/mo |
| Diamond 12GB | 12–20 players, a full lobbyFor community servers approaching the announced 20-player lobby size. | 4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO | ₺617.50/mo |
| Emerald 16GB | 20 players, long-running galaxy6 vCores and 16 GB give the widest margin for scattered play and megabuilds. | 6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO | ₺840.00/mo |
| Xtreme 32GB | More than one lobby needs32 GB and 12 vCores exceed what Cubic Odyssey needs at today's lobby sizes. | 12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO | ₺1520.00/mo |
Settings and habits you will rely on when running the Cubic Odyssey server app day to day.
Sessions no longer depend on anyone's PC. Your crew can hop in at any hour while the server runs, and the world keeps evolving while you are away.
serverName, serverPassword, maxPlayers, gameMode and privateServer all live in one text file. A quick edit in the file manager plus a restart puts any change live.
Change the galaxy seed to give a crew that finished the story an entirely new set of star systems. Back up the old galaxy first in case anyone wants to return.
As players split across planets and star systems, the area the server simulates grows. That workload gets a solid footing from the Ryzen 9 9950X's high clock speed.
Cubic Odyssey patches often, and many patches touch the server side. On top of automatic backups, take a manual one in the panel before each big update.
Lock the lobby with serverPassword and hide it from the public list with privateServer, so only the people you give the session ID and password can get in.
Cubic Odyssey server hosting at TheCrewHost starts at ₺345.00 ($8.63) a month on the Silver 6GB plan and runs the official Cubic Odyssey Dedicated Server on Ryzen 9 9950X hardware in İstanbul. Released by Atypical Games in October 2025, the standalone server app supports lobbies of up to 20 players, more than the game's peer-to-peer sessions, and keeps the galaxy alive whether or not the owner is playing. Characters are tied to the server, which stores their progress and inventory. You set the server name, password, player cap, game mode and galaxy seed in config/server_config.txt, then hand the session ID to your crew.
A Cubic Odyssey dedicated server moves your co-op session off a player's PC and onto a server that is always on. At launch, multiplayer was peer-to-peer only, so when the host quit, everyone was out. In October 2025 Atypical Games released a separate server application, free for PC owners of the game and found under Tools in the Steam library.
Three differences matter most. First, capacity: according to the announcement, the server supports lobbies of up to 20 players, beyond what P2P allows. Second, continuity: nobody waits for the host, and if you stay away long enough you might not recognize the galaxy when you come back. Third, characters: each server requires its own character, and that character's progress and inventory are saved on that server.
That model suits groups who want shared bases, megastructures and starships spread across planets. A crew that fights the Red Darkness together but plays at different hours wants every contribution to land in the same galaxy, and a hosted server delivers exactly that.
All of the server's core settings live in server_config.txt inside the config folder. serverName is the name players see, and serverPassword sets the join password; the game client accepts passwords of up to 32 characters. maxPlayers caps the player count, and gameMode sets the mode, with ADVENTURE as the default.
Set privateServer to true and the server disappears from the public list, so only people who know the session ID can join. galaxySeed is the seed that decides which star systems and planets the galaxy is generated with. startingPort and endingPort define the start and end of the UDP port range the server binds to; it works with a range rather than a single port.
For troubleshooting, enableLogging turns on detailed logs and enableCrashDumps writes crash dumps. Leaving both off in normal use keeps the disk tidy. With update 1.2.2 the developers also added extensive difficulty settings to both the game and the dedicated server. Copy the file before editing it, so a typo that stops the server from starting is a quick fix.
Our smallest plan for Cubic Odyssey is Silver 6GB; Bronze is not offered for this game. No official hardware table has been published for the server, so our recommendations follow how the game works: the server keeps the terrain, creatures and structures alive wherever players are. Four friends mining on one planet is a light load, but the same four spread across four star systems multiply the area the server has to simulate.
In practice, Silver 6GB suits a crew of 2 to 4 who mostly travel together. Gold 8GB is a comfortable middle ground for 4 to 8 players who roam more freely. Platinum 10GB fits 8 to 12 players with growing bases, and for a full 20-player lobby, Diamond 12GB or the 6-vCore Emerald 16GB makes sense.
Xtreme 32GB goes beyond what one lobby needs. Watch memory in the panel over a few sessions; if usage nears the limit when players scatter to distant systems at once, moving up a tier is the clean fix. On disk, 60 GB is plenty for the server files and galaxy saves.
Before launching, agree on three things with your crew: which galaxy you will play in, which mode and which difficulty. When the developers previewed dedicated servers, they said they were working on seeding the galaxy to keep the adventure fresh for players who had already finished the story. That makes galaxySeed the owner's most powerful lever: the same crew starts over among star systems nobody has seen.
A new seed means a new galaxy, so treat it like a season reset. Start with a manual panel backup and an SFTP download of the old saves; only then change the seed and restart. If someone wants to go back to the old galaxy, the backup is waiting.
The game mode defaults to ADVENTURE, which carries the story, quests and progression. Difficulty should match your crew's experience; starting low while everyone learns and raising it as the group masters Red Darkness fights keeps people coming back to the server.
Cubic Odyssey is under active development, and a good share of its patch notes touch the dedicated server directly: chests on ships losing their contents, item duplication glitches, day-night time running at the wrong speed and connection crashes have all been fixed in later updates. That is the strongest argument for keeping your server current.
Each game patch should be followed by a server update to the same version; a mismatch between players' clients and the server is the most common cause of connection trouble. A manual backup before updating means that if a new version introduces an unexpected save issue, you can bring the galaxy back.
When the server refuses to start or vanishes from the list, the last edit to server_config.txt is the first thing to check; privateServer may have been left on true. If the problem keeps coming back, enable enableLogging temporarily and share the console output with our support team to speed up the diagnosis.
A session ID, labeled Lobby ID, appears in the console once the server is up, and that is the key piece of information your friends need. In the flow the developers described, the owner shares this ID with the people they want to invite, and players connect with it from the game's multiplayer section. If privateServer is off, the server also appears in the public list.
Players type the password, if you set one, right alongside the ID. Remember that everyone joining this server for the first time starts with a new character; characters from single-player or P2P sessions do not carry over. Saying so up front saves the first evening from disappointment.
Ship launches, firefights and shared construction all feel the difference an İstanbul server makes for players connecting from Türkiye. Pinning the session ID, password and your chosen difficulty in a Discord channel lets newcomers get in without a round of questions.
Start with Silver 6GB for 2 to 4 players, or with Gold 8GB or Platinum 10GB for larger groups that explore in different directions.
Once payment is confirmed, the Cubic Odyssey Dedicated Server files download on their own and the server appears at gamepanel.hostingmerkezi.net.
Set serverName, serverPassword, maxPlayers and privateServer in the file manager. Pick your own galaxy with galaxySeed if you like.
When the server is up, a Lobby ID line appears in the console. Note it along with the password, since your friends need both to connect.
Share the ID and password in Discord. Remind everyone they start with a fresh character on this server, and progress builds up there from now on.
When a game patch lands, update the server to the same version and take a manual backup first, so your galaxy survives every update.
What crews ask most before launching a Cubic Odyssey server.
Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.
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