The Philosopher's Stone is back: run Tekkit's classic formula on Minecraft 1.7.10 with ProjectE, IC2 Classic and BluePower on your own server.

Select from our wide range of optimized game servers. Each server is configured for maximum performance and comes with DDoS protection.






Compare recommended use, plan hardware and monthly prices.
| Plan | Recommended for | Hardware | Monthly price |
|---|---|---|---|
| Silver 6GB | Suggested: 1–12 players, friend groupThe official script boots on 2 GB; 6 GB leaves wide margins for first factories and beehives. | 4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO | ₺345.00/mo |
| Gold 8GB | Suggested: 12–20 players, EMC economyComfortable with many Energy Condensers and Forestry farms running at once. | 4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO | ₺440.00/mo |
| Platinum 10GB | Suggested: 20–28 players, public serverAn extra memory buffer once chunk-loaded bases and Gendustry apiaries multiply. | 4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO | ₺530.00/mo |
| Diamond 12GB | Suggested: 28–36 players, large communityA safe upper tier for big maps and worlds that have been growing for a long time. | 4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO | ₺617.50/mo |
| Emerald 16GB | Suggested: 36–50 players, 6 vCoresExtra cores absorb networking and GC load, which shows during busy evening hours. | 6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO | ₺840.00/mo |
| Xtreme 32GB | Suggested: 50+ players, very large serverUsually more than a light 1.7.10 pack needs; it only pays off for very crowded networks. | 12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO | ₺1520.00/mo |
Features chosen around Tekkit Legends' 1.7.10 base and its classic gameplay loop.
Forestry multifarms, Gendustry apiaries and Remain In Motion frame miners all eat tick time; the Ryzen 9 9950X's single-core speed keeps them running smoothly.
Drop .zs files into the scripts folder to strip recipes for grief-prone items and balance your server economy exactly the way you want.
Handle the first-boot eula.txt step plus op and whitelist commands from the web console, and follow the startup log live.
When an IC2 Classic reactor blows or a frame move goes sideways, restore your world from automatic backups in a few clicks.
Busy public Tekkit Legends servers with EMC economies stay protected on every plan, with DDoS mitigation included at no extra cost.
Questions about Java versions, the EULA prompt or mod mismatches get answered via ticket, Discord, WhatsApp, phone or live chat, in Turkish.
For $8.63 a month, TheCrewHost's Tekkit Legends server hosting gives your Minecraft 1.7.10 world a home on a Ryzen 9 9950X, backed by DDR5 memory and NVMe SSD storage. ProjectE transmutation, IC2 Classic machines, BluePower logic, Railcraft lines and Forestry bee genetics all share one world. The server is located in İstanbul, so players connecting from Türkiye get a responsive, low-latency game. You get full SFTP access to every file, and the bundled MineTweaker lets you rewrite recipes to match your own server rules.
Tekkit Legends is the fourth entry in the Tekkit series on the Technic Platform, and it runs on Minecraft 1.7.10. The pack introduces itself with 'Tekkit returns in this legendary pack!', and its goal is to bring back the powers veteran Tekkit players loved, namely the Philosopher's Stone, rail networks and bee breeding, on a newer and more stable Minecraft release.
The list of roughly sixty mods includes ProjectE, IC2 Classic with IC2 Nuclear Control, BluePower, Railcraft, Forestry with Gendustry, Big Reactors, BuildCraft with Logistics Pipes and Additional Pipes, Modular Power Suits, Solar Flux, Carpenter's Blocks, QuiverBow and Remain In Motion. ComputerCraft players get extra peripherals from add-ons like Computronics and Immibis's Peripherals. Because the list is short compared with modern kitchen-sink packs, the server stays light and new players quickly learn how everything connects. That balance makes Tekkit Legends a frequent pick for nostalgic friend groups and for economy servers that trade in EMC.
Legends swaps each cornerstone of Classic for a counterpart that lives on in 1.7.10. ProjectE takes over from Equivalent Exchange 2: EMC, the Philosopher's Stone, Energy Collectors, Energy Condensers and the Transmutation Table all work on the same logic. IC2 Classic carries on IndustrialCraft 2's older mechanics, with IC2 Nuclear Control included for reactor monitoring. RedPower 2's logic gates and pneumatic tubes return through BluePower, and frame-based moving machines come back via Remain In Motion. QuiverBow fills the gap Balkon's Weapon Mod once occupied.
On top of that you get bee genetics from Forestry and Gendustry, scalable reactors from Big Reactors, RF solar panels from Solar Flux and JABBA barrels, while Power Converters bridges the different energy systems. One important note: Tekkit Classic worlds cannot be imported into Legends. The Minecraft version, block IDs and the mods themselves are different, so a Legends server always begins with a fresh world.
Tekkit Legends is one of the lightest 1.7.10 packs in the family. The start.sh script in the official server archive launches Java with -Xms1G and -Xmx2G, which is fine for opening an empty world but falls short once players settle in. Our Silver 6GB plan gives a group of around ten plenty of space, and Gold 8GB is the healthier choice as you approach twenty players.
Tick time deserves more attention than memory. Forestry multifarms, Gendustry industrial apiaries, dozens of ProjectE Energy Condensers and frame miners constantly moving with Remain In Motion all get calculated every tick. A 1.7.10 server handles that work on one main thread, so the Ryzen 9 9950X's strong single-core performance directly shapes how smooth the game feels. Storage is relaxed: the server archive is roughly 105 MB, which leaves lots of room for world growth even on the Silver plan.
The server archive from the Tekkit Legends page on the Technic Platform contains TekkitLegends.jar, minecraft_server.1.7.10.jar, a libraries folder, the mods and config folders, log4j2_server.xml, the start.sh and start.bat scripts, and a prepared server.properties. Because of the EULA rule introduced with Minecraft 1.7.10, the server creates eula.txt on its first run and shuts down; change the value to eula=true, start it again, and the world generates.
Stick with Java 8, since 1.7.10 Forge will not start on newer Java releases without extra patches. The -XX:MaxPermSize=128m flag in the launch script is a Java 7 leftover that Java 8 simply ignores with a warning. If you use your own start command, set -Xmx to match your plan's memory and keep the log4j2_server.xml argument from start.sh. For recipe changes, MineTweaker and ModTweaker ship with the pack: put .zs files in the scripts folder to remove recipes for anything you do not want on your server.
The official Tekkit Legends server runs pure Forge, so it does not support Bukkit plugins out of the box. Community hybrids built for 1.7.10, such as Thermos and its successor Crucible, can run plugins alongside Forge mods, but the pack authors do not support them and some mods may misbehave. If you want to try one, take a backup first, make the change during a quiet hour and keep a close eye on the console.
The usual lag sources in Legends are well known. Bases kept open around the clock with ChickenChunks loaders, ever-expanding bee farms and unchecked frame miners burn the most tick time. A per-player loader rule, asking people to shut down farms nobody uses, and lowering view-distance during peak hours is usually enough. Capping the number of Energy Collectors and Condensers per player also protects both performance and the balance of your ProjectE economy.
Silver 6GB suits a group of ten, while Gold 8GB or higher fits larger communities building bee farms and an EMC economy; your server is provisioned automatically.
Download the Tekkit Legends server build from its Technic Platform page; the roughly 105 MB archive with TekkitLegends.jar unpacks into a local folder.
Copy TekkitLegends.jar, minecraft_server.1.7.10.jar, libraries, mods, config, log4j2_server.xml and server.properties into the server's root directory over SFTP.
Start the server with Java 8; when eula.txt appears and the server stops, set eula=true and start again, and the world is generated on that second run.
Op yourself, decide on a whitelist, and use MineTweaker scripts to remove recipes for any ProjectE or IC2 Classic items you do not want in play.
Players install Tekkit Legends in the Technic Launcher, choose the build your server runs, and connect under Multiplayer with the IP:port from your panel.
Common Tekkit Legends server questions, answered based on how the pack actually behaves.
Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.
Turkey
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