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TekkitTekkit Server Hosting

Tekkit Server Hosting

Launch rockets to the Moon, write Mystcraft ages and store everything in an ME network: play Technic's 1.6.4 Tekkit pack on your own server.

Minecraft 1.6.4Galacticraft PlanetsApplied EnergisticsMystcraft AgesRyzen 9 9950Xİstanbul Location
Game Servers

Choose your Game Server

Select from our wide range of optimized game servers. Each server is configured for maximum performance and comes with DDoS protection.

1. Plan Type

2. Location

3. Choose Plan

Premium
İstanbul

Silver 6GB

6 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
60 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$8.63/mo
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Premium
İstanbul

Gold 8GB

8 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
70 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$11.00/mo
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Premium
İstanbul

Platinum 10GB

10 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
100 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$13.25/mo
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Premium
İstanbul

Diamond 12GB

12 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
110 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$15.44/mo
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Premium
İstanbul

Emerald 16GB

16 GB DDR5 6000MHz RAM
6 vCore Ryzen 9950X CPU
120 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$21.00/mo
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Premium
İstanbul

Xtreme 32GB

32 GB DDR5 6000MHz RAM
12 vCore Ryzen 9950X CPU
200 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$38.00/mo
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Which Tekkit Plan Is Right for You?

Compare recommended use, plan hardware and monthly prices.

PlanRecommended forHardwareMonthly price
Silver 6GBSuggested: 1–10 players, small crewThe official script uses 3 GB; 6 GB covers the overworld plus first bases on the Moon and Mars.4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO₺345.00/mo
Gold 8GBSuggested: 10–18 players, multi-dimensionComfortable with several Mystcraft ages and Galacticraft bases loaded at the same time.4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO₺440.00/mo
Platinum 10GBSuggested: 18–25 players, big ME networksExtra memory buffer for large Applied Energistics systems and MFR farms.4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO₺530.00/mo
Diamond 12GBSuggested: 25–32 players, public serverSafe headroom for economy servers with many chunk loaders and player shops.4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO₺617.50/mo
Emerald 16GBSuggested: 32–45 players, 6 vCoresExtra cores take networking and GC work; the world tick itself stays on one core.6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO₺840.00/mo
Xtreme 32GBSuggested: 45+ players, long-running serverFor large, old worlds with dozens of dimensions; more than most new servers will use.12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO₺1520.00/mo

Why TheCrewHost for Tekkit?

Infrastructure tuned for a 1.6.4 modpack that keeps several dimensions running at once.

Single-core power for many dimensions

The Moon, Mars, Mystcraft ages and pocket dimensions all run through the same main loop; the Ryzen 9 9950X's high clock speed keeps that combined load smooth.

Room for Galacticraft

Launch pads, space stations and newly explored planets all grow the world folder, and fast NVMe storage with generous capacity absorbs that growth easily.

Flight-ready server.properties

The official server file ships with allow-flight=true, so players using Simply Jetpacks or Modular Power Suits are not kicked for flying.

Web console and file manager

Run op, whitelist and save-all from the panel console, and spot exactly which mod failed by reading the startup log as it scrolls.

Automatic backups

Restore the world after a broken Mystcraft age or a Redstone in Motion structure moved into the wrong place, then pick up where you stopped.

Free DDoS protection

Public Tekkit servers draw attacks; free DDoS protection on every plan helps keep your players connected without extra configuration.

Tekkit server hosting at TheCrewHost starts at $8.63 per month and gets you your own server for the Technic Platform's Tekkit pack, the Minecraft 1.6.4 mix of Galacticraft, Applied Energistics, Thermal Expansion and Mystcraft, running on a Ryzen 9 9950X with NVMe SSD storage. The pack's space theme is a real workload: the Moon, Mars, Mystcraft ages and Dimensional Doors pockets each tick as separate dimensions, which is why single-core speed matters. With the server in İstanbul, your crew in Türkiye connects with low latency, and you manage files over SFTP and the console from a web panel.

What is a Tekkit server, and how does it differ from Tekkit Classic?

The pack listed on the Technic Platform simply as Tekkit runs on Minecraft 1.6.4 and bundles around sixty mods. Its description opens with 'We have Liftoff!', and space really is the core: build rockets with Galacticraft to reach the Moon and Mars, open pocket dimensions with Dimensional Doors, and write your own ages with Mystcraft books. On the industrial side you get Thermal Expansion and Redstone Arsenal, Big Reactors for power, Applied Energistics and ExtraCells for storage, and MineFactory Reloaded, Logistics Pipes and Steve's Carts for automation. Equivalent Exchange 3, Project: Red, ComputerCraft and qCraft are in there too.

The biggest difference from Tekkit Classic is that IndustrialCraft 2 is not part of this pack; power mostly flows through Thermal Expansion's RF system instead. Blocks like Trade Booth and Vending Block allow players to run their own shops, which makes Tekkit a solid base for small economy servers as well as private worlds.

Which Tekkit is which? Versions and Minecraft releases

The Tekkit name covers several different packs, and each has its own server files. Tekkit Classic started it all on Minecraft 1.2.5, built around Equivalent Exchange 2, RedPower 2 and IndustrialCraft 2. The Tekkit on this page is the 1.6.4 edition focused on space, dimensions and ME storage. Tekkit Legends moves to 1.7.10 and recreates the old atmosphere with ProjectE, IC2 Classic and BluePower. Tekkit 2 carries the classic idea onto Minecraft 1.12.2 with more than a hundred mods, and the 2025 Tekkit SMP builds on Tekkit 2 by adding Thaumcraft, Mystcraft and Mo' Creatures.

Worlds cannot be moved between these packs, because every one has a different mod list and Minecraft version. Here is a quick way to choose: if you want Galacticraft, Applied Energistics and Mystcraft together with the lighter footprint of 1.6.4, you are in the right place. If IC2 reactors and EE2 nostalgia are the draw, Tekkit Classic fits better, and if you want a more current foundation, look at Tekkit 2.

How much RAM does a Tekkit server need?

The launch.sh script in the official server archive starts Java with -Xms2G and -Xmx3G, which tells you the pack boots on a fresh world with just a few gigabytes. In real play, the number of active dimensions sets the pace. On top of the Nether and the End, the Moon, Mars, every Mystcraft age and every Dimensional Doors pocket stays in memory and keeps ticking as long as a player or a chunk loader is there. Since even a five-person crew can have bases in three or four dimensions at once, we see Silver 6GB as the starting point and Gold 8GB as the comfortable tier once planetary bases go up.

On the CPU side, a 1.6.4 server runs the world tick on a single main thread, so clock speed matters more than core count, and that is where the Ryzen 9 9950X pulls ahead. Disk is not a worry: the server archive is about 85 MB. What grows is the set of explored planets and newly written ages, so glance at your world folder size every so often.

Server files, Java version and administration

The server archive from the Tekkit page on the Technic Platform contains Tekkit.jar, minecraft_server.1.6.4.jar, a libraries folder, the mods and config folders, launch.sh and launch.bat, and a ready-made server.properties. That file already has allow-flight=true; keep it on so players using jetpacks or power armor are not kicked. Minecraft 1.6.4 predates the eula.txt requirement, so the server will not ask for one on first boot.

Java 8 is all you need, and the pack already includes LegacyJavaFixer, the mod that stops older Forge builds from crashing at startup on newer Java releases. Use the op command from the console to grant permissions, and for a friends-only server set white-list=true and add people with whitelist add. The official server is pure Forge, so Bukkit plugins are not supported. If you want to add another 1.6.4 mod, install it on the server and in every player's Technic install, and check the configs for conflicts, since block IDs in this era are still numeric.

How do you prevent lag and chunk-loading problems in Tekkit?

The most common source of Tekkit lag is chunks that stay loaded around the clock. ChickenChunks loaders, Galacticraft bases and forgotten Mystcraft ages keep ticking even when nobody is online. Lowering the per-mod ticket and chunk limits in config/forgeChunkLoading.cfg, setting a sensible per-player loader rule and asking people to remove idle loaders is the first step.

The second source is large-scale automation. Dozens of MineFactory Reloaded machines, Applied Energistics networks with lots of buses, and huge structures moved with Redstone in Motion can all cause sudden tick spikes. On busy servers, dropping view-distance from 10 to 8 noticeably reduces the chunk load. Restarting the server from the panel every so often also clears memory that builds up over long sessions. When stutter starts, read the console warnings and note which dimension is busiest; more often than not the trouble traces back to one factory a single player forgot about.

How to Set Up a Tekkit Server

  1. 1

    Choose your plan

    Silver 6GB suits a small crew, and Gold 8GB or higher suits groups planning bases on several planets; your server is created automatically once payment clears.

  2. 2

    Download the Tekkit server archive

    Grab the server file from the Tekkit page on the Technic Platform, note the build number in the archive name, and extract it to a folder on your computer.

  3. 3

    Transfer the files over SFTP

    Upload Tekkit.jar, minecraft_server.1.6.4.jar, libraries, mods, config and server.properties to the root directory using the SFTP details in your panel.

  4. 4

    Start the server on Java 8

    Launch from Tekkit.jar with Java 8 and watch the console as each mod loads; the main world is generated on the first start.

  5. 5

    Tune settings and chunk limits

    Set the motd, max-players and whitelist choice in server.properties, then adjust loader limits in forgeChunkLoading.cfg to fit your community.

  6. 6

    Invite your players

    Players install the Tekkit pack in the Technic Launcher (not Tekkit Classic), select the same build as your server and add your IP:port under Multiplayer.

Frequently Asked Questions

Answers to what people ask before renting a Tekkit server, based on how this specific pack behaves.

How much does Tekkit server hosting cost?
We offer 6 Tekkit plans, starting at $8.63 per month (₺345.00) with Silver 6GB. Memory ranges from 6 GB to 32 GB. Every plan includes free DDoS protection, automatic backups, unlimited traffic and SFTP access, and current prices are listed in the plan table on this page.
Which plan should I choose for Tekkit?
Silver 6GB is a good start for a crew of up to ten. Once players set up bases on the Moon, on Mars and in several Mystcraft ages at the same time, Gold 8GB or Platinum 10GB is more comfortable. In Tekkit, memory needs depend as much on how many dimensions stay loaded as on player count.
Can I add mods or plugins to a Tekkit server?
You can add 1.6.4-compatible Forge mods to the mods folder, but every player needs the same mod in their Technic install. Block IDs are numeric in this era, so checking configs for conflicts is essential. The official Tekkit server is pure Forge and does not support Bukkit plugins, and you should always take a backup before changing anything.
How quickly will my server be ready?
Once your payment is confirmed, the server is set up automatically and your panel access opens. Uploading the roughly 85 MB Tekkit server archive over SFTP takes a few minutes depending on your connection. The first boot needs a little extra time to load every mod and generate the world, and then players can join.
How do players connect to a Tekkit server?
Players install the pack listed simply as Tekkit in the Technic Launcher, not Tekkit Classic. After selecting the build your server runs from the version menu, they launch the game, open Multiplayer, click Add Server and enter the IP:port shown in your panel. A mismatched build gets rejected because the mod lists differ.
How is my world backed up?
Every plan includes automatic backups, and you can create a manual backup from the panel at any time. We recommend one before writing a new Mystcraft age, moving a large Redstone in Motion structure or adding mods. SFTP also lets you pull the whole world folder down to your own machine for safekeeping.
Is DDoS protection included?
Yes. DDoS protection is free on every Tekkit plan and needs no setup. Public servers with player shops sometimes get targeted, and the protection helps keep connections stable. Our infrastructure runs against a 99.9% uptime target.
Can I move to a bigger plan later?
Yes, you can upgrade to a higher plan whenever you need. Memory demand rises as players spread out across new planets and ages, so starting on Silver 6GB and moving to Gold 8GB or Platinum 10GB is a common path. Taking a manual backup before the switch is always a good idea.
Why doesn't Tekkit include IndustrialCraft 2?
The mod list of Technic's 1.6.4 Tekkit pack does not include IndustrialCraft 2; power runs mainly through Thermal Expansion's RF system, Big Reactors and Redstone Arsenal. If you want IC2 machines and reactors, go with Tekkit Classic, and if you want IC2 Classic, Tekkit Legends or Tekkit 2 are the packs to look at.
Players get kicked for flying. How do I fix it?
Check that allow-flight is set to true in server.properties. The official Tekkit server file ships with it enabled, but if you generated the file from scratch or copied one from elsewhere, it may be off. With it disabled, anyone flying with Simply Jetpacks or Modular Power Suits gets treated as a cheater and kicked.

İstanbul Location,
Maximum Performance

Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.

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