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Sven Co-opSven Co-op Server Hosting

Sven Co-op Server Hosting

32-player co-op on the Half-Life engine: a Sven Co-op server ready for survival mode, AngelScript plugins and your custom map library.

32-player co-opAngelScript pluginsSurvival modeCustom maps and FastDLİstanbul locationFree DDoS protection
Game Servers

Choose your Game Server

Select from our wide range of optimized game servers. Each server is configured for maximum performance and comes with DDoS protection.

1. Plan Type

2. Location

3. Choose Plan

Premium
İstanbul

Bronze 4GB

4 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
50 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$6.00/mo
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Premium
İstanbul

Silver 6GB

6 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
60 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$8.63/mo
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Premium
İstanbul

Gold 8GB

8 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
70 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$11.00/mo
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Premium
İstanbul

Platinum 10GB

10 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
100 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$13.25/mo
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Premium
İstanbul

Diamond 12GB

12 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
110 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$15.44/mo
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Premium
İstanbul

Emerald 16GB

16 GB DDR5 6000MHz RAM
6 vCore Ryzen 9950X CPU
120 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$21.00/mo
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Premium
İstanbul

Xtreme 32GB

32 GB DDR5 6000MHz RAM
12 vCore Ryzen 9950X CPU
200 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$38.00/mo
Order Now

Which Sven Co-op Plan Is Right for You?

Compare recommended use, plan hardware and monthly prices.

PlanRecommended forHardwareMonthly price
Bronze 4GBRecommended: up to 32 players, most serversPlenty of memory for GoldSrc; comfortably runs typical servers up to the 32-player cap.4 vCore Ryzen 9950X · 4 GB DDR5 6000MHz · 50 GB NVMe SSD Samsung 990 PRO₺240.00/mo
Silver 6GBRecommended: plugin-heavy serverExtra headroom for many AngelScript plugins and demanding map scripts.4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO₺345.00/mo
Gold 8GBRecommended: huge map libraryFor communities keeping a very large custom map collection and switching maps often.4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO₺440.00/mo
Platinum 10GBUsually unnecessaryOne Sven Co-op server will not use this memory; the limit is one core and map load.4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO₺530.00/mo
Diamond 12GBNot recommended for one serverExtra memory adds nothing to GoldSrc performance; lower plans are enough.4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO₺617.50/mo
Emerald 16GBNot recommended for one serverThe server loop runs on one core, so 6 vCores make no meaningful difference.6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO₺840.00/mo
Xtreme 32GBOverkill for Sven Co-op32 GB and 12 vCores are far beyond anything a GoldSrc server needs.12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO₺1520.00/mo

Why TheCrewHost for Sven Co-op?

Features chosen around the things you actually deal with when running a Sven Co-op server.

Smooth play in monster swarms

A GoldSrc server runs on one core, and NPC count decides the load. The Ryzen 9 9950X helps the server keep pace on maps that spawn large waves of monsters at once.

AngelScript plugin support

Upload server plugins to scripts/plugins and list them in default_plugins.txt to add AFK management, chat tools or gameplay changes.

NVMe for big map libraries

Community maps bloat with models, sounds and textures. NVMe storage speeds up map changes, and disks starting at 50 GB leave room for a large collection.

Every config file at hand

Edit server.cfg, mapcycle.txt, mapvote.cfg, skill.cfg, admins.txt and motd.txt directly through the file manager or over SFTP.

Free DDoS protection

Even friendly co-op communities attract troublemakers. Free DDoS protection on every plan aims to keep long map series connected.

24/7 support in Turkish

Plugin not loading, a map refusing to start or FastDL misbehaving? Tickets, Discord, WhatsApp and live chat all reach the Turkish-speaking team.

Renting a Sven Co-op server from TheCrewHost costs ₺240.00 (about $6.00) a month and gets you a Ryzen 9 9950X with DDR5 memory and NVMe storage in İstanbul. Sven Co-op is a free co-op game built on Half-Life's GoldSrc engine where players team up against monster-filled maps, and one server brings up to 32 players onto the same map. You get full access to files like server.cfg, mapcycle.txt and admins.txt, and you enable AngelScript plugins through default_plugins.txt. As your custom map library grows, setting up fast downloads with sv_downloadurl dramatically cuts the time players spend waiting to connect.

What does a Sven Co-op server run, and who is it for?

Sven Co-op began life as a Half-Life mod and is now a free, standalone co-op shooter on Steam. Players do not fight each other; they team up against the monsters, soldiers and puzzles on each map. The game ships with a co-op adaptation of the Half-Life campaign and a set of official maps, but its real depth comes from the huge library of custom maps the community has built over the years.

The server runs Valve's GoldSrc engine, and a single server can host up to 32 players on one map. The dedicated server is distributed through SteamCMD under app ID 276060.

This kind of server appeals most to three crowds: friends who want to relive Half-Life together, communities built around a particular map series, and teams who enjoy grinding through hard maps in survival mode. As the owner, you pick the maps, difficulty settings, votes and plugins, and your players experience the setup you designed.

Which plan do you need for your player count?

The honest answer is that Sven Co-op is a light server. The GoldSrc engine uses very little memory by modern standards, so the Bronze plan with 4 GB comfortably carries a typical server all the way to the engine's 32-player cap.

The map is what really drives performance. Maps that spawn many monsters at once, run heavy AngelScript code or feature huge open areas push the server's single-threaded game loop. If you see slowdowns on those maps, the fix is usually a faster core rather than more RAM, and the Ryzen 9 9950X already gives you a strong baseline.

Silver or Gold make sense for servers running lots of plugins or keeping a very large map library on disk. Anything above that offers more than a single Sven Co-op server can use, so there is no need to go there unless you have a specific reason. Since you can upgrade at any time, starting small is the sensible move.

Custom maps and FastDL: why do players wait while connecting?

Custom maps are Sven Co-op's big draw, but each one brings models, sounds, sprites and textures along with it. A player who lacks those files has to download them from the server when connecting. With sv_allowdownload on, that transfer happens slowly over the game connection, and on large maps players can sit waiting for minutes.

FastDL fixes this. Point sv_downloadurl at an HTTP or HTTPS address that mirrors your maps and content in the same folder structure, and players pull the files from that web server far faster. A TheCrewHost web hosting plan works well for serving that content.

When adding custom maps, it is good practice to use the svencoop_addon folder rather than the game's own files, so game updates never overwrite what you added. Remember to add each new map to mapcycle.txt, and to mapvote.cfg if you want it to show up in votes. If a map has its own settings, they live in a .cfg file named after the map inside the maps folder.

How do AngelScript plugins and map scripts work?

Sven Co-op supports the AngelScript scripting language on the server side, and it is used for two different jobs. Map scripts add logic to one specific map, such as new weapons, enemy behavior or puzzles, while server plugins provide general tools that run on every map.

Server plugins are listed in default_plugins.txt. Upload the plugin under scripts/plugins, add its name and script path to that list, and it comes online the next time the server restarts. Community-made plugins cover AFK management, chat and voting tools, extra admin commands and gameplay tweaks.

Compatibility is the thing to watch. Plugins use the game's AngelScript API, and a major Sven Co-op update can change that API. If the console shows script compile errors after an update, temporarily remove the offending plugin from the list and restart. Taking a panel backup before touching the plugin folder makes rolling back painless.

Survival mode, votes and the core server settings

Survival mode is Sven Co-op's favorite difficulty option: a player who dies does not respawn right away, and the team has to survive together. It depends on map support, flagged through mp_survival_supported. mp_survival_starton decides whether it switches on automatically, mp_survival_voteallow lets players toggle it by vote, and mp_survival_retries sets how many attempts the team gets.

The voting system is enabled with mp_voteallow, and mp_votemaprequired sets the share of votes a map change needs to pass. mp_respawndelay controls respawn time, mp_dropweapons lets players drop weapons and ammo, and mp_npckill governs whether friendly NPCs can be harmed. Monster and weapon damage values live in skill.cfg.

On the admin side, admins.txt lists administrators, banned.cfg and listip.cfg hold banned accounts and IPs, and motd.txt stores the welcome message. Most of these settings come together in server.cfg; after any change, restart the server and scan the console for errors.

How to Set Up a Sven Co-op Server

  1. 1

    Start on Bronze and grow if needed

    Bronze handles a typical Sven Co-op server up to 32 players; begin on Silver if you plan many plugins or a very large map library.

  2. 2

    Log in once the automatic install completes

    After payment the server installs itself. Open the console at gamepanel.hostingmerkezi.net and confirm it loads the first map and listens on its port.

  3. 3

    Edit server.cfg and mapcycle.txt

    Set the server name, password, voting and survival options in server.cfg, and list the maps you want to run in mapcycle.txt and mapvote.cfg.

  4. 4

    Upload custom maps and plugins

    Put maps under svencoop_addon and plugins under scripts/plugins over SFTP, add plugins to default_plugins.txt, then restart the server.

  5. 5

    Set up FastDL and invite players

    Define your fast download address with sv_downloadurl, then tell players to find you in the server browser or type connect with your IP and port in the console.

Frequently Asked Questions

Things worth knowing before you set up a Sven Co-op server.

How much does Sven Co-op server hosting cost?
The entry point is Bronze with 4 GB of DDR5 memory at ₺240.00 a month, roughly $6.00. The lineup has 7 plans, yet for a light GoldSrc game Bronze does the job for most communities. CPU model, NVMe storage, traffic and DDoS protection are the same on every tier; only memory, vCores and disk size change.
Which plan do I need for 32 players?
Because GoldSrc uses very little memory, Bronze comfortably carries the engine's 32-player limit on typical maps. If you run many AngelScript plugins or keep a very large map library, moving to Silver or Gold makes sense. Higher plans are not necessary for a single server.
How do I add a custom map?
Upload the map and its content over SFTP into the svencoop_addon folder, keeping the folder structure the game expects. Then add the map name to mapcycle.txt, and to mapvote.cfg if you want it in votes. For large maps, we recommend setting up FastDL with sv_downloadurl so players do not wait.
How do I install an AngelScript plugin?
Upload the plugin under scripts/plugins and add its name and script path to default_plugins.txt. The plugin loads when you restart the server. If the console shows a compile error, check that the plugin is compatible with the current Sven Co-op version.
How do I turn on survival mode?
Survival only works on maps that support it, which is set through mp_survival_supported. Use mp_survival_starton to switch it on automatically at map start and mp_survival_voteallow to let players toggle it by vote. mp_survival_retries sets how many retries the team gets.
How long does setup take?
Setup begins automatically the moment your payment is confirmed. Sven Co-op's files are small compared to modern games, so the server is up in the panel quickly. From there you can edit server.cfg and upload your maps and plugins.
How do players connect to my server?
Sven Co-op is free on Steam, so anyone can join: players search your server name in the in-game browser, or open the developer console and enter connect plus the IP:port from your panel. A password in server.cfg keeps a session for your friends private.
What do backups cover?
The whole server, including svencoop_addon, your plugins and every cfg file, is covered by automatic backups, and you can add a manual snapshot from the panel before a big change. Because custom map libraries take time to rebuild, keeping a local copy of svencoop_addon over SFTP is worth the few minutes.
Are Sven Co-op servers shielded from DDoS, and can I scale up?
Yes. Free DDoS filtering is part of every plan, with nothing to switch on. If your plugin list or map library outgrows the plan, a bigger one is available at any time, and the move leaves svencoop_addon and your configs untouched.

İstanbul Location,
Maximum Performance

Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.

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