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Counter Strike 1.6 - ReHLDSCounter Strike 1.6 - ReHLDS Server Hosting

Counter-Strike 1.6 ReHLDS Server Hosting

Built for plugin-heavy public, CSDM, jailbreak and zombie servers: the bug-fixed ReHLDS engine, ReGameDLL cvars and AMX Mod X with ReAPI.

ReHLDS EngineReGameDLL_CSAMX Mod X + ReAPICommand Flood GuardsReady for 32 Slotsİstanbul Location
Game Servers

Choose your Game Server

Select from our wide range of optimized game servers. Each server is configured for maximum performance and comes with DDoS protection.

1. Plan Type

2. Location

3. Choose Plan

Premium
İstanbul

Bronze 4GB

4 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
50 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$6.00/mo
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Premium
İstanbul

Silver 6GB

6 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
60 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$8.63/mo
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Premium
İstanbul

Gold 8GB

8 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
70 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$11.00/mo
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Premium
İstanbul

Platinum 10GB

10 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
100 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$13.25/mo
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Premium
İstanbul

Diamond 12GB

12 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
110 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$15.44/mo
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Premium
İstanbul

Emerald 16GB

16 GB DDR5 6000MHz RAM
6 vCore Ryzen 9950X CPU
120 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$21.00/mo
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Premium
İstanbul

Xtreme 32GB

32 GB DDR5 6000MHz RAM
12 vCore Ryzen 9950X CPU
200 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$38.00/mo
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Which Counter Strike 1.6 - ReHLDS Plan Is Right for You?

Compare recommended use, plan hardware and monthly prices.

PlanRecommended forHardwareMonthly price
Bronze 4GB32-slot public, CSDM, jailbreak (recommended)GoldSrc uses far under 1 GB of RAM; 4 GB and 50 GB NVMe are more than enough.4 vCore Ryzen 9950X · 4 GB DDR5 6000MHz · 50 GB NVMe SSD Samsung 990 PRO₺240.00/mo
Silver 6GBHeavy zombie or jailbreak content packHeadroom for hundreds of custom models and sounds; same 4 vCores as Bronze.4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO₺345.00/mo
Gold 8GBLarge map, demo and log archive70 GB disk for long archives; no performance difference from Bronze.4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO₺440.00/mo
Platinum 10GBMore than CS 1.6 needsA single HLDS process will not use the extra RAM; only consider it for 100 GB of disk.4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO₺530.00/mo
Diamond 12GBMore than CS 1.6 needs12 GB RAM on the same 4 vCores; this game gets nothing back for the extra spend.4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO₺617.50/mo
Emerald 16GBNot recommended for CS 1.6The extra vCores do not speed up single-threaded ReHLDS.6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO₺840.00/mo
Xtreme 32GBNot recommended for CS 1.632 GB RAM and 12 vCores go far beyond a 32-player GoldSrc server.12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO₺1520.00/mo

Why TheCrewHost for Counter Strike 1.6 - ReHLDS?

Why server owners choose the ReHLDS build: a steadier engine, extra game rules and the API modern plugin authors expect.

Reverse-engineered ReHLDS

ReHLDS is a rebuild of HLDS build 6152/6153 produced by reverse engineering. Many bugs that lingered in the official engine were fixed, and an extended API was added for modders.

New cvars via ReGameDLL_CS

Turn on team-free FFA with mp_freeforall, respawns with mp_forcerespawn, buying anywhere with mp_buy_anywhere and endless rounds with mp_round_infinite, one cvar line each.

Game-level flood protection

The sv_rehlds_movecmdrate and stringcmdrate settings punish command spammers automatically, and connections from a single IP are capped. It adds a second shield inside the game on top of our free DDoS protection.

Metamod-r, AMX Mod X and ReAPI

Metamod-r is a Metamod build optimized for ReHLDS. The ReAPI module exposes ReHLDS and ReGameDLL hooks to AMXX plugins, and most current jailbreak and zombie plugins require it.

High clocks on a single core

GoldSrc servers run on one thread. The Ryzen 9 9950X's clock speed keeps server FPS steady on a full 32-player public even with dozens of AMXX plugins running every frame.

Panel console and SFTP access

Run meta list, amxx plugins or game version from the panel console, upload .amxx files over SFTP and roll back to an earlier setup from a backup if an update goes wrong.

Counter-Strike 1.6 ReHLDS server hosting at TheCrewHost starts at ₺240.00 ($6.00) per month and runs on Ryzen 9 9950X hardware in İstanbul, using the community's reverse-engineered ReHLDS engine instead of Valve's stock HLDS. Paired with ReGameDLL_CS, Metamod-r, AMX Mod X and ReAPI, it gives public, CSDM, jailbreak and zombie servers extra gameplay cvars, command flood protection and a richer plugin API. If you would rather run Valve's untouched engine and game DLL, see our CS 1.6 Vanilla page instead.

What is ReHLDS and how does it differ from vanilla HLDS?

ReHLDS is a reverse-engineered, bug-fixed rebuild of Valve's Half-Life Dedicated Server engine. Its authors reconstructed build 6152/6153 from the debug information shipped in the Linux HLDS binaries, fixed a long list of defects along the way and added an extended API for plugins.

In practice ReHLDS replaces the official engine binary (engine_i486.so on Linux) and is compatible with the pre-anniversary HLDS build, the steam_legacy branch in SteamCMD. ReGameDLL_CS does the same job for the game DLL, replacing cs.so inside cstrike.

There is a trade-off. Because ReHLDS and ReGameDLL are compiled with different compilers, they are not binary compatible with Valve's files, and plugins that scan engine machine code, Orpheu being the usual example, will probably not work. If you depend on a plugin like that, or simply want Valve's files exactly as shipped, choose the Vanilla build. If you are building a plugin-heavy community server, ReHLDS is the better fit.

Which modes can you build with ReGameDLL_CS alone?

ReGameDLL_CS turns a lot of rules that used to need plugins in classic CS 1.6 into plain cvars. mp_freeforall 1 removes teams for FFA, mp_forcerespawn brings players back after death and mp_respawn_immunitytime adds spawn protection; together they make a lightweight deathmatch server.

mp_buy_anywhere removes buy zone limits, while mp_infinite_ammo and mp_infinite_grenades switch on unlimited ammo. mp_round_infinite selectively disables round-end checks, which is handy for jailbreak, zombie and deathrun modes where a plugin controls the round flow. From the console, endround and swapteams let you finish a round or switch the teams.

CS 1.6 never shipped with official bots, but ReGameDLL adds zBot support: install the bot profile files and put bot_enable 1 in cstrike/game_init.cfg. With bot_quota_mode set to fill, the server tops up empty slots with bots as players drop, which keeps a public server alive during quiet late-night hours.

Which plan does a CS 1.6 ReHLDS server need?

Bronze 4GB handles even a full 32-player ReHLDS server with ease. GoldSrc servers use very little memory, typically far below 1 GB even with dozens of AMXX plugins, and CS 1.6 caps out at 32 players anyway, so RAM is never the bottleneck.

What matters is single-core CPU speed, since the server runs on one thread. Every plan from Bronze through Diamond comes with the same 4 vCores, and the extra cores on Emerald and Xtreme do nothing for a single HLDS process. Buying a big plan for CS 1.6 is money you do not need to spend.

Only consider Silver 6GB or Gold 8GB for a specific reason: large zombie packs with hundreds of custom models and sounds, a wide map archive, or demos and logs you keep for a long time. The cstrike folder rarely grows past a few gigabytes, so Bronze's 50 GB of NVMe lasts most servers indefinitely.

Managing AMX Mod X, ReAPI and admin access

The plugin chain works like this: the engine loads Metamod-r, Metamod-r loads AMX Mod X, and AMX Mod X loads your .amxx plugins. Metamod modules are listed in addons/metamod/plugins.ini, AMXX plugins in addons/amxmodx/configs/plugins.ini, and compiled .amxx files go into addons/amxmodx/plugins.

ReAPI is a module that exposes ReHLDS and ReGameDLL hooks to AMX Mod X. Put the module file in addons/amxmodx/modules; many current jailbreak, zombie and mod-menu plugins will not load without it. When a plugin refuses to start, the output of amxx modules and amxx plugins in the console is the first thing to check.

Admins go in addons/amxmodx/configs/users.ini with a SteamID, access letters and login flags, and general settings live in amxx.cfg. Use the panel's file manager to see which of these components your server already includes, and upload anything missing over SFTP. Backing up before every big change means a broken plugins.ini is seconds away from being restored.

Which ReHLDS settings matter for performance and security?

The most valuable ReHLDS settings are the protection and fix cvars that vanilla HLDS simply does not have. sv_rehlds_movecmdrate_max_avg and max_burst limit movement command spam, the stringcmdrate settings cap text command floods, and the matching punish cvars set the penalty as a ban in minutes, a permanent ban, or a kick when negative.

sv_rehlds_maxclients_from_single_ip limits how many simultaneous connections one IP address can open, with a default of 5. If a group of your players connects from the same internet cafe or household, raise it. The dlfile settings rate-limit file requests and protect the server against download floods.

On 24/7 servers that run the same map for hours, sv_rehlds_local_gametime 1 was added to reduce the lag that builds up over long uptimes. sv_rehlds_force_dlmax forces a client's cl_dlmax value to avoid packet fragmentation. Put these in server.cfg, then watch the server over an evening before tuning further.

How do players connect to a CS 1.6 ReHLDS server?

For players ReHLDS is invisible; they connect exactly as they always have. Opening the console and typing connect IP:port is quickest, and the default game port is 27015. Adding IP:port on the Favorites tab of the in-game Find Servers screen, or through View > Game Servers in Steam, works as well.

Before joining a passworded server, players enter it with the password command in the console. On zombie and jailbreak servers with custom models, sounds or maps, setting an HTTP download address with sv_downloadurl lets players pull those files far faster.

With the server running in İstanbul, players in Türkiye get low latency, which shows in a reflex-driven game like CS 1.6. Putting the mode and slot count in the hostname (for example JB, ZM or CSDM) makes your server easier to spot in the list.

How to Set Up a Counter Strike 1.6 - ReHLDS Server

  1. 1

    Pick the ReHLDS build on the Bronze plan

    Bronze 4GB covers public, CSDM, jailbreak or zombie servers up to 32 players. If you want stock Valve files instead, choose the Vanilla build.

  2. 2

    Let setup finish automatically after payment

    Once your payment is confirmed the server installs itself and shows up in gamepanel.hostingmerkezi.net. First, use the file manager to see which components come ready in cstrike and addons.

  3. 3

    Configure server.cfg and ReGameDLL cvars

    After basics like hostname, rcon_password, sv_password and mp_timelimit, add the mode-specific values such as mp_freeforall, mp_forcerespawn or mp_round_infinite to server.cfg.

  4. 4

    Install Metamod-r, AMX Mod X and ReAPI

    Upload any missing components to addons over SFTP, place the ReAPI module in the modules folder, then confirm everything loaded with meta list and amxx modules.

  5. 5

    Add admins and plugins

    Add your own SteamID with access flags to users.ini, drop .amxx plugins into the plugins folder and list them in plugins.ini. Restart and check the console after each new plugin.

  6. 6

    Share IP:port and fill the server

    Post the IP and port from the panel in your Discord or forum. Once players add it to their Favorites tab, they can find your server in one click every time.

Frequently Asked Questions

Common questions from people setting up a CS 1.6 server on ReHLDS, ReGameDLL and AMX Mod X.

How much does CS 1.6 ReHLDS server hosting cost?
Plans start at ₺240.00 ($6.00) per month for Bronze 4GB, with 4 GB of DDR5 RAM, 4 vCores on a Ryzen 9 9950X and 50 GB of NVMe storage. There are 7 plans listed for CS 1.6 ReHLDS, but honestly the entry plan is enough for a 32-player server. Larger plans bring no performance gain for this game.
How much RAM does a CS 1.6 server need?
Very little. The GoldSrc engine typically uses far below 1 GB of memory even with dozens of AMXX plugins, and the game supports at most 32 players. That is why we recommend Bronze 4GB. Only step up to Silver or Gold if large content packs or long archives genuinely need more disk and memory headroom.
Should I choose ReHLDS or Vanilla?
Choose ReHLDS for a plugin-heavy public, CSDM, jailbreak or zombie server, where the bug fixes, flood protection, ReGameDLL cvars and ReAPI support pay off directly. Choose Vanilla if you rely on an older plugin that scans engine code, such as Orpheu-based ones, or you want an unmodified server running Valve's files exactly as shipped.
Will my AMX Mod X plugins work on ReHLDS?
The vast majority will; ReHLDS and ReGameDLL are designed to stay fully compatible with official CS 1.6. The exception is Orpheu-based plugins that scan engine machine code directly. Many current plugins actually require the ReAPI module. Before installing, check whether a plugin's description asks for Orpheu or ReAPI.
Can I add bots to a CS 1.6 ReHLDS server?
Yes. CS 1.6 has no official bots, but ReGameDLL_CS adds zBot support. Install the bot profile files and write bot_enable 1 in cstrike/game_init.cfg, creating the file if it does not exist. Use bot_quota for the bot count and bot_quota_mode fill to have bots take empty slots when players drop.
How long does server setup take?
Installation starts automatically as soon as payment is confirmed, and because CS 1.6 files are small, your server is ready in the panel shortly after. From there you can edit server.cfg, upload plugins and go live. If something looks wrong during setup, our 24/7 Turkish support team is available by ticket or live chat.
How do players connect to my server?
They open the console in game and type connect IP:port; the default port is 27015. Adding the IP on the Favorites tab of the Find Servers screen works too. For a passworded server, players enter the password with the password command before connecting. ReHLDS needs nothing installed on the player side.
Are backups and DDoS protection included?
Yes. Your server is backed up automatically, and you can take a manual backup from the panel before touching plugins or plugins.ini. Free DDoS protection comes with every plan, so together with ReHLDS's in-game flood guards you are covered at both the network and the game layer.
Can I upgrade my plan?
You can move to a higher plan at any time. For CS 1.6, though, upgrading does not add performance: every plan from Bronze to Diamond has the same 4 vCores and the server runs on one core. Only upgrade when disk or memory is actually filling up, for example after adding a large content pack.

İstanbul Location,
Maximum Performance

Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.

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