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Black MesaBlack Mesa Server Hosting

Black Mesa Server Hosting

A deathmatch arena for Black Mesa, the Source engine remake of Half-Life, or a co-op server where SourceCoop lets your group play the whole campaign together.

Black Mesa DeathmatchSourceCoop Co-opSourceMod CompatibleWorkshop MapsFree DDoS Protectionİstanbul Location
Game Servers

Choose your Game Server

Select from our wide range of optimized game servers. Each server is configured for maximum performance and comes with DDoS protection.

1. Plan Type

2. Location

3. Choose Plan

Premium
İstanbul

Bronze 4GB

4 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
50 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$6.00/mo
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Premium
İstanbul

Silver 6GB

6 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
60 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$8.63/mo
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Premium
İstanbul

Gold 8GB

8 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
70 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$11.00/mo
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Premium
İstanbul

Platinum 10GB

10 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
100 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$13.25/mo
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Premium
İstanbul

Diamond 12GB

12 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
110 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$15.44/mo
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Premium
İstanbul

Emerald 16GB

16 GB DDR5 6000MHz RAM
6 vCore Ryzen 9950X CPU
120 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$21.00/mo
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Premium
İstanbul

Xtreme 32GB

32 GB DDR5 6000MHz RAM
12 vCore Ryzen 9950X CPU
200 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$38.00/mo
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Which Black Mesa Plan Is Right for You?

Compare recommended use, plan hardware and monthly prices.

PlanRecommended forHardwareMonthly price
Bronze 4GB8–16 player deathmatch (recommended)srcds runs on well under a few GB; plenty for a DM arena.4 vCore Ryzen 9950X · 4 GB DDR5 6000MHz · 50 GB NVMe SSD Samsung 990 PRO₺240.00/mo
Silver 6GB4–8 player SourceCoop campaignExtra memory for NPCs, SourceMod and SourceCoop running together.4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO₺345.00/mo
Gold 8GBCo-op community with addons, big archive70 GB disk and extra RAM for optional addons and a large map archive.4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO₺440.00/mo
Platinum 10GBMore than Black Mesa needsThe extra RAM goes unused; the disk only matters for a huge map archive.4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO₺530.00/mo
Diamond 12GBMore than Black Mesa needsSame 4 vCores as Bronze; a single srcds process cannot use the extra memory.4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO₺617.50/mo
Emerald 16GBNot recommendedExtra cores do not noticeably speed up single-threaded srcds.6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO₺840.00/mo
Xtreme 32GBNot recommended12 vCores and 32 GB are far beyond what a Black Mesa server needs.12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO₺1520.00/mo

Why TheCrewHost for Black Mesa?

A Black Mesa server has two sides, fast deathmatch and long co-op campaigns, and these features were chosen with both in mind.

Campaign co-op with SourceCoop

The open-source SourceCoop plugin lets several players run through Black Mesa's single-player campaign together, carrying players and their equipment across map changes.

Deathmatch rules in server.cfg

Set mp_timelimit, mp_fraglimit, mp_forcerespawn, mp_flashlight and mp_warmup_time in bms/cfg/server.cfg, and control the map order with mapcycle.txt.

Metamod:Source and SourceMod

SourceMod adds map voting, a ban system, an admin menu and reserved slots. Upload plugins to the addons folder over SFTP and check them from the panel console with sm plugins list.

Single-core speed for NPC load

In co-op the server simulates soldiers, headcrabs and scripted events. srcds carries that load on its main thread, so the Ryzen 9 9950X's high clock speed makes a direct difference.

DDoS protection on every plan

Community servers get targeted now and then. Free DDoS protection is standard on every plan, which lowers the risk of an attack cutting a long co-op session short.

NVMe and automatic backups

Black Mesa's detailed maps load quickly from NVMe storage. Automatic backups make it easy to roll back to your last working setup after trying a plugin or map.

For ₺240.00 ($6.00) a month, TheCrewHost's Black Mesa server hosting puts your own Black Mesa Dedicated Server on Ryzen 9 9950X hardware in İstanbul. Your server can host classic Half-Life deathmatch on maps like dm_gasworks, dm_bounce or dm_stalkyard, and with Metamod:Source, SourceMod and the community-built SourceCoop plugin it can run the single-player Black Mesa campaign as a co-op game for your friends. You get to server.cfg, mapcycle.txt and plugin files through the web panel or over SFTP and manage the server from your browser.

What can you play on a Black Mesa server?

Black Mesa is Crowbar Collective's ground-up remake of Half-Life on the Source engine, and on the server side it offers two very different experiences. The first is the game's own multiplayer mode, Black Mesa: Deathmatch. Maps such as dm_bounce, dm_gasworks, dm_crossfire, dm_stalkyard and dm_undertow bring back well-known Half-Life deathmatch arenas with modern visuals.

The second is playing the campaign together. The game has no official co-op mode; that gap is filled by SourceCoop, an open-source plugin built on SourceMod. SourceCoop restores single-player functionality, supports campaign maps and handles carrying players and their equipment from one map to the next.

These two uses call for different server profiles. A deathmatch server wants short rounds, fast map changes and a rotation, while a co-op server has to handle long sessions, persistence and the CPU load of NPC AI. Which one you build shapes your plan and settings.

How do you configure a Black Mesa dedicated server?

Black Mesa Dedicated Server downloads through SteamCMD under app ID 346680 with an anonymous login, uses bms as its game folder and starts with the -game bms parameter. At TheCrewHost this install runs automatically after your payment.

bms/cfg/server.cfg is the center of your settings. hostname sets the server name, mp_timelimit and mp_fraglimit control match length and the win condition, and mp_warmup_time sets pre-match warmup. mp_forcerespawn makes players respawn without waiting, mp_flashlight toggles flashlights and mp_friendlyfire toggles team damage. Define rcon_password for remote administration. Note that values in server.cfg override launch parameters.

The map rotation comes from bms/cfg/mapcycle.txt, one map name per line without the extension. The player limit is set by +maxplayers at launch. Edit any of these in the panel's file manager and restart the server to apply them.

How do you play the Black Mesa campaign in co-op with SourceCoop?

To run SourceCoop, the server first needs Metamod:Source and then SourceMod installed. After that you add the latest SourceCoop release into the same folder structure, and the three together turn the server into a co-op campaign server. Upload the files over SFTP, then use meta list and sm plugins list in the console to confirm everything loaded.

SourceCoop's real value is persistence: when a map ends, players and the gear they collected carry over to the next map, so the campaign flows without breaking apart. The plugin can also be extended with optional addons, and it lets mappers convert single-player maps into co-op.

Many supported co-op maps are gathered in an official Workshop collection. Players have to subscribe to Workshop maps themselves before joining; the server does not push those files automatically like regular content. Sharing the collection link with your group before a session prevents missing-map problems at the door.

Which plan does a Black Mesa server need?

Bronze 4GB is enough for a deathmatch server. A srcds-based Black Mesa server usually uses well under a few gigabytes of memory, and an 8 to 16 player deathmatch arena fits comfortably inside this plan.

Co-op is heavier. The server simulates soldiers, alien creatures, scripted sequences and map transitions, with SourceMod and SourceCoop running alongside. That is why we recommend Silver 6GB for a co-op group of four to eight, and Gold 8GB for a co-op community running optional addons and a large map archive. Even so, single-core CPU speed is the deciding resource, because srcds runs on one main thread.

Every plan from Bronze to Diamond has 4 vCores, and the extra cores on Emerald and Xtreme do not speed up a single srcds process. Platinum and above are more than Black Mesa needs; only consider them if a very large map archive really requires the disk space.

How do players join, and how do you add custom maps?

Players find your server in the server list of Black Mesa's online play menu and double-click to join; co-op servers appear in that list like any other server. Anyone with the console open can connect directly with connect IP:port. The default Source port is 27015, but always share the IP and port shown in your panel.

Upload custom BSP maps you made or downloaded into the bms/maps folder, then add them to mapcycle.txt by name without the extension. For Workshop maps, players must subscribe to the Workshop item themselves, so on a server that uses custom maps it is a good habit to pin the map links in your Discord.

With your server in İstanbul, players connecting from Türkiye get low latency. In Half-Life deathmatch, where movement is fast and reactions are everything, that difference shows most in tau cannon and crossbow duels.

How to Set Up a Black Mesa Server

  1. 1

    Pick a plan for deathmatch or co-op

    Bronze 4GB is enough for 8 to 16 player deathmatch. For a SourceCoop campaign choose Silver 6GB, and for a large plugin and map archive go with Gold 8GB.

  2. 2

    Let setup finish after payment

    Once your payment is confirmed, Black Mesa Dedicated Server installs itself and appears in gamepanel.hostingmerkezi.net. The bms folder is right there in the file manager.

  3. 3

    Edit server.cfg and mapcycle.txt

    Put settings like hostname, rcon_password, mp_timelimit and mp_fraglimit in bms/cfg/server.cfg, and build your map order in mapcycle.txt.

  4. 4

    Install Metamod, SourceMod and SourceCoop for co-op

    Upload the three components in order over SFTP, restart the server and confirm they loaded with meta list and sm plugins list in the console.

  5. 5

    Share map links and your server name

    If you use Workshop maps, send players the collection link so they can subscribe ahead of time. Then announce the server name or IP:port on your Discord.

Frequently Asked Questions

Questions about deathmatch, co-op and choosing a plan from people setting up a Black Mesa server.

What does Black Mesa server hosting cost?
Bronze 4GB, the natural entry point for Black Mesa, is ₺240.00 ($6.00) a month and includes 4 GB of DDR5 RAM, 4 vCores on a Ryzen 9 9950X and 50 GB of NVMe storage. You can pick from 7 plans; the entry plan suits deathmatch, and Silver 6GB is usually enough for a SourceCoop campaign.
How much RAM does a Black Mesa server need?
4 GB is enough for an 8 to 16 player deathmatch server, since srcds typically uses well under a few gigabytes. For a SourceCoop campaign we recommend Silver 6GB to cover NPCs and plugins, and Gold 8GB for a co-op community with a large archive. Single-core CPU speed matters more than memory.
Can I play the Black Mesa campaign in co-op with friends?
Yes, with the SourceCoop plugin. The game has no official co-op mode, but the open-source SourceCoop runs on Metamod:Source and SourceMod to let several players go through the campaign together, carrying players and their equipment between maps. Co-op servers show up in the in-game server list as usual.
Does SourceMod work on a Black Mesa server?
Yes. Metamod:Source and SourceMod run on Black Mesa servers and provide map voting, random map cycles, a ban system, reserved slots and admin permissions. Upload the files to bms/addons over SFTP, restart, and check them with sm plugins list.
How do I use Workshop maps on my server?
For Workshop maps, players must subscribe to the Workshop item themselves before joining, because the server does not send those maps automatically like regular files. Your own BSP maps go into the bms/maps folder and into mapcycle.txt. Sharing map links in advance prevents missing-map errors.
How soon will my server be ready?
Black Mesa Dedicated Server installs automatically once your payment is confirmed, and your server appears in the panel when setup finishes. From there you can edit server.cfg and open a deathmatch server right away, or continue by installing SourceMod and SourceCoop for co-op.
How do my friends connect to my server?
They find your server's name in the server list in Black Mesa's online play menu and double-click it. Typing connect IP:port in the console also works; the default Source port is 27015, but share the IP and port shown in your panel. If you use Workshop maps, send the links they need to subscribe to as well.
Are backups and DDoS protection provided?
Yes. Your server is backed up automatically, and you can take a manual backup from the panel before trying SourceCoop or a new map pack. Free DDoS protection is standard on every plan, so long co-op sessions do not come with any extra charge for protection.
Is it possible to upgrade my plan?
It is, and you can switch to a higher plan whenever you like. With Black Mesa that usually means going from Bronze to Silver or Gold when a server that started as deathmatch turns into a co-op server with plugins. Larger plans are rarely needed for this game.

İstanbul Location,
Maximum Performance

Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.

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