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Rimworld: Open WorldRimworld: Open World Server Hosting

RimWorld Open World Server Hosting

Everyone runs their own colony on one shared planet: trade, send gifts and fight other players on an Open World server that never goes offline.

Async MultiplayerTrading, Gifts and PvPEnforced Mods FolderWhitelist Supportİstanbul LocationRyzen 9 9950X
Game Servers

Choose your Game Server

Select from our wide range of optimized game servers. Each server is configured for maximum performance and comes with DDoS protection.

1. Plan Type

2. Location

3. Choose Plan

Premium
İstanbul

Bronze 4GB

4 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
50 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$6.00/mo
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Premium
İstanbul

Silver 6GB

6 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
60 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$8.63/mo
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Premium
İstanbul

Gold 8GB

8 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
70 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$11.00/mo
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Premium
İstanbul

Platinum 10GB

10 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
100 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$13.25/mo
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Premium
İstanbul

Diamond 12GB

12 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
110 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$15.44/mo
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Premium
İstanbul

Emerald 16GB

16 GB DDR5 6000MHz RAM
6 vCore Ryzen 9950X CPU
120 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$21.00/mo
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Premium
İstanbul

Xtreme 32GB

32 GB DDR5 6000MHz RAM
12 vCore Ryzen 9950X CPU
200 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$38.00/mo
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Which Rimworld: Open World Plan Is Right for You?

Compare recommended use, plan hardware and monthly prices.

PlanRecommended forHardwareMonthly price
Bronze 4GB2–20 players, most communitiesThe server does not run RimWorld; this plan is generous for a typical Open World server.4 vCore Ryzen 9950X · 4 GB DDR5 6000MHz · 50 GB NVMe SSD Samsung 990 PRO₺240.00/mo
Silver 6GB20–40 playersHeadroom for bigger groups and player data that has piled up over months.4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO₺345.00/mo
Gold 8GBLarge community; overkill for mostMemory needs stay low; this tier only makes sense on very crowded worlds.4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO₺440.00/mo
Platinum 10GBBigger than Open World needsThe extra RAM goes unused; the added disk only helps with a long backup archive.4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO₺530.00/mo
Diamond 12GBNot recommended; far above needSame 4 vCores; you will not feel a difference from Bronze on an Open World server.4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO₺617.50/mo
Emerald 16GBUnnecessary for Open World6 vCores and 16 GB mostly sit idle on this light, data-only server.6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO₺840.00/mo
Xtreme 32GBNot meaningful for Open World32 GB and 12 vCores are wasted on this mod; we do not recommend it.12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO₺1520.00/mo

Why TheCrewHost for Rimworld: Open World?

The tools an Open World server actually uses, and nothing it does not.

Lightweight .NET Server

The Open World server does not run RimWorld itself; it is a .NET application that stores and relays data between players, which is why even the smallest plan is comfortable.

Three-Folder Mod Control

Mods in Enforced Mods are mandatory, mods in Whitelisted Mods are allowed and mods in Blacklisted Mods are banned; set the rules up through the file manager or SFTP.

Server Rules in Config.json

Set the player cap, whitelist, forced difficulty and custom scenario permission in the server's config files, then restart to apply them.

Whitelist for Closed Groups

With the whitelist enabled, only usernames on the list can join. It is the quickest way to keep strangers from settling on your group's planet.

Player Data Backups

The server keeps player and world data in its own folders. Automatic panel backups cover those folders, and you can take a manual backup before any big change.

24/7 Support

Version mismatches, players locked out by enforced mods or a server that will not start: reach us by ticket, Discord, WhatsApp, phone or live chat.

You can host a shared RimWorld Open World planet at TheCrewHost from $6.00 (₺240.00) a month; each of the 7 plans, spanning 4 GB to 32 GB, runs on a Ryzen 9 9950X with NVMe storage. Open World is a free mod that adds asynchronous multiplayer to RimWorld: every player runs their own colony on their own PC, while the server holds the shared planet, player accounts, and the trading, gifting and PvP between them. The server is a lightweight .NET program, and its config files and mod folders decide who can join with which mods. Hosting in İstanbul keeps interactions snappy for players in Türkiye.

What is Open World, and how is it different from co-op?

Open World is a free multiplayer mod for RimWorld, and it does not work like classic co-op. Players do not manage one colony together; each runs their own colony on their own computer at their own pace. What they share is the planet: other players' settlements appear on the world map, and players can trade, send gifts, barter and clash in PvP.

This asynchronous design has two big consequences. First, nobody has to be online at the same time; one player can play late at night while another picks up the next morning and finds the gift a neighbor left. Second, because colony simulation runs on each player's PC, the server itself is very light.

If you want to run the same colony together in real time, Open World is the wrong tool; other co-op mods, hosted from one player's own game, cover that. Open World is for groups who want a persistent world where everyone writes their own story but still trades with, and occasionally fights, the colonies next door.

Open World or Rimworld Together?

Both mods share the same idea: everyone plays their own colony, and the planet is shared. They differ in development status and feature set. The last server release of Open World published on GitHub is v1.0.4, and its server runs on .NET Core 3.1. Rimworld Together is the newer project, with its own wiki, detailed configuration files and extra features such as sending events to other players and building roads.

Pick Open World when your group already plays on an Open World planet, when your players are set up around a specific version of this mod, or when you prefer the leaner feature set of trading, gifts and PvP. The server only accepts players connecting with the mod version it is set to, so everyone must run the same one.

If you are starting a brand-new community, look at our Rimworld Together page first. And before installing Open World, confirm on the mod page that it works with the RimWorld version your players run; that check is far less painful than trying to move a world to another mod a few weeks in.

How much RAM does an Open World server need?

Very little. The Open World server never runs RimWorld itself; it stores player accounts, settlement details and interaction data. The colony simulation, meaning pawn AI, raids and weather, is calculated on each player's own computer. That puts our Bronze 4GB plan well above what a typical Open World server needs.

What grows with player count is disk use and connection traffic more than memory. Every player's data accumulates on the server, and backups take up space over time. Fast NVMe storage keeps that growing pile of files quick to access.

How many mods your players run in RimWorld does not change the plan choice either, because that load lands on their machines, not on the server. Our honest advice: unless you are building a public world for hundreds of people, you do not need anything above Bronze. The only real advantage of bigger plans here is extra disk space for backups you want to keep for a long time.

Managing mods, the whitelist and server settings

On its first run, the Open World server creates the files and folders it needs. Settings center on Config.json, Deep Config.json and Values.json, and it is best to edit them before anyone connects. Edit them only with the server stopped, and restart it once you are done.

Mod management runs through three folders. Mods placed in Enforced Mods are required for every player; mods in Whitelisted Mods may be used optionally; connecting with anything in Blacklisted Mods is forbidden. Settle your enforced mods before the planet is created, because adding a required mod to an established world can cause problems in players' existing colonies.

With the whitelist on, only usernames listed in the Whitelist file may join. When custom difficulty is enabled, everyone plays with the settings in the Difficulty file, which keeps competition fair on a planet with PvP. The custom scenario option controls whether players may use their own scenarios when creating a save. Later releases also added chat commands, a server password and a shutdown routine that preserves data.

How do players connect to an Open World server?

Every player needs the Open World mod installed in RimWorld at the version your server accepts. Once it is loaded, they open the mod's connection screen and enter the server's IP address and port. Open World's default port is 25555; if your panel assigns a different one, use that.

The first person to connect creates the server world by following the in-game prompts, and later players pick their spot on that planet. It makes sense for the server owner to log in first and choose the world settings deliberately.

If a required mod is missing, or a player shows up with a banned one, the connection is refused. Sending the mod list and mod version to players ahead of time, by message or in a Discord channel, keeps the first evening from turning into a round of connection troubleshooting. With the server in İstanbul, trade offers and gifts between players in Türkiye arrive without delay.

How to Set Up a Rimworld: Open World Server

  1. 1

    Start with Bronze 4GB

    The Open World server is light; colony simulation happens on players' PCs, so Bronze 4GB is more than enough for small and mid-sized groups.

  2. 2

    Let automatic setup finish

    After payment the server installs and creates its files and folders on first run; reach all of them at gamepanel.hostingmerkezi.net.

  3. 3

    Edit the config files

    Stop the server and set the player cap, whitelist and game rules in Config.json, Deep Config.json and Values.json.

  4. 4

    Fill the mod folders

    Upload required mods to Enforced Mods, allowed ones to Whitelisted Mods and banned ones to Blacklisted Mods using the file manager or SFTP.

  5. 5

    Log in first and create the world

    Start the server, connect with the IP and port from the mod's connection screen, and as the first player follow the prompts to create the shared planet.

  6. 6

    Send your players the mod list

    Share the mod version, the required mod list, the IP and the port; once everyone connects on the same version, the planet starts filling up.

Frequently Asked Questions

What people ask most before setting up an Open World server.

How much does RimWorld Open World server hosting cost?
A shared Open World planet costs from $6.00 (₺240.00) a month. Of the 7 plans between 4 GB and 32 GB, the smallest already covers most groups, because the server never runs RimWorld itself and only stores data between players. The Ryzen 9 9950X, NVMe SSD, automatic backups and free DDoS protection are identical on all of them.
Can we play the same colony together with Open World?
No. Open World is asynchronous: each player runs their own colony on their own PC, and the world map is what you share. Players see each other's settlements, trade, send gifts and engage in PvP. For running one colony together in real time, look at the other co-op mods that one player hosts from their own game.
Should I choose Open World or Rimworld Together?
If your group already plays Open World, stay with it to keep your current world and the mod version your players have installed. If you are starting fresh, also look at Rimworld Together, the newer project with extras such as sending events and building roads. The two mods' servers are not interchangeable, so point your whole group at one.
Which plan should I pick?
Bronze 4GB for most groups. The server only stores accounts, settlements and interactions, so memory use stays low, and the number of mods players run in RimWorld has no effect on it. Silver 6GB gives extra room for communities past 20 players. Anything higher is more than this mod needs.
How do I make a mod list mandatory?
Any mod you place in the Enforced Mods folder the server creates becomes required for everyone. Mods in Whitelisted Mods are optional and mods in Blacklisted Mods are banned. Finalizing the enforced list before the planet is created is safest; a required mod added later can cause trouble in players' existing colonies.
How long does setup take?
Installation runs automatically once payment is confirmed. On first start the server creates its own config files and mod folders; you then adjust the settings and log in first to create the shared world. With your mod list ready, players can start settling the planet the same evening.
How do players connect?
Each player installs the Open World mod at the version the server accepts, then types the IP address and port into the mod's connection screen. The default port is 25555. Missing a required mod or bringing a banned one gets the connection refused, which is why sharing the mod list in advance saves so much hassle.
How are the world and player data backed up?
The Open World server keeps player and world data in its own folders, and recent versions include their own backup feature. Our panel's automatic backups protect those folders separately. Before changing the server version or touching the mod list, take a manual backup in the panel and download it over SFTP.
Is there DDoS protection?
Yes. Free DDoS protection is standard on every plan and works at the network level. Once an Open World server address is posted in community channels it can attract attacks; the protection filters that traffic before it reaches the server, so trades and gifts between players are not interrupted.
Can I change my plan later?
Yes, you can move to a higher plan whenever you want, and your config files, mod folders and player data stay put. Frankly, Open World rarely needs it. Upgrading only makes sense once your player count grows very large or you want more disk for a long-term backup archive.

İstanbul Location,
Maximum Performance

Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.

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