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Quake LiveQuake Live Server Hosting

Quake Live Server Hosting

Where rail timing, rocket jumps and item control decide everything: run your own Quake Live server, from duel to Clan Arena, with rules you write.

Duel, CA, CTF, Freeze TagCustom .factories FilesWorkshop Map SupportZMQ RCONİstanbul DatacenterDDoS Protection Included
Game Servers

Choose your Game Server

Select from our wide range of optimized game servers. Each server is configured for maximum performance and comes with DDoS protection.

1. Plan Type

2. Location

3. Choose Plan

Premium
İstanbul

Bronze 4GB

4 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
50 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$6.00/mo
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Premium
İstanbul

Silver 6GB

6 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
60 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$8.63/mo
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Premium
İstanbul

Gold 8GB

8 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
70 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$11.00/mo
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Premium
İstanbul

Platinum 10GB

10 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
100 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$13.25/mo
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Premium
İstanbul

Diamond 12GB

12 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
110 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$15.44/mo
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Premium
İstanbul

Emerald 16GB

16 GB DDR5 6000MHz RAM
6 vCore Ryzen 9950X CPU
120 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$21.00/mo
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Premium
İstanbul

Xtreme 32GB

32 GB DDR5 6000MHz RAM
12 vCore Ryzen 9950X CPU
200 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$38.00/mo
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Which Quake Live Plan Is Right for You?

Compare recommended use, plan hardware and monthly prices.

PlanRecommended forHardwareMonthly price
Bronze 4GBRecommended: duel up to 16-player CA/CTFA Quake Live server is very light; this plan is far more than one server needs.4 vCore Ryzen 9950X · 4 GB DDR5 6000MHz · 50 GB NVMe SSD Samsung 990 PRO₺240.00/mo
Silver 6GBUnnecessary; only for a large Workshop setThe extra RAM goes unused; 60 GB NVMe simply leaves room for lots of Workshop content.4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO₺345.00/mo
Gold 8GBNot recommended for Quake LiveThe id Tech 3-derived server uses only a tiny part of this memory.4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO₺440.00/mo
Platinum 10GBNot recommended for Quake LiveMatch smoothness depends on single-core speed and network, not extra memory.4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO₺530.00/mo
Diamond 12GBNot recommended for Quake LiveThis capacity would just sit idle on an arena shooter server.4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO₺617.50/mo
Emerald 16GBNot recommended for Quake LiveSix vCores go unused by a single Quake Live server.6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO₺840.00/mo
Xtreme 32GBNot recommended for Quake LiveBuilt for heavy modern games; it offers nothing extra for Quake Live.12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO₺1520.00/mo

Why TheCrewHost for Quake Live?

A Quake Live server is light but unforgiving about latency, so our setup prioritizes consistency and proximity over raw capacity.

Steady at sv_fps 40

Quake Live servers run 40 server frames per second by default. At that pace a fast Ryzen 9 9950X core has room to spare, even when a Clan Arena round is packed.

Game rules through factories

Define your own rulesets with .factories files in baseq3/scripts, then pair each map with the factory of your choice in mappool.txt.

Workshop maps via workshop.txt

Workshop item IDs listed in workshop.txt download when the server boots, and players pull the same content through the Workshop so they can join without missing files.

ZMQ RCON and a stats feed

Enable remote admin with zmq_rcon_enable, zmq_rcon_port and zmq_rcon_password, and publish match stats to external trackers with the zmq_stats settings.

A DDoS shield for competitive play

Some players cannot take a lost duel gracefully. Free DDoS protection filters attack traffic aimed at your server's IP and helps keep the match from being cut short.

Support whenever you need it

Workshop map not downloading, access.txt ignored or ZMQ RCON refusing to connect? Message us on Discord or WhatsApp, open a ticket, start a live chat or call; the Turkish-speaking team is on shift around the clock.

Our Quake Live server hosting starts at $6.00 per month (₺240.00), and that buys a Quake Live dedicated server that is entirely yours, running on a Ryzen 9 9950X machine with NVMe storage in our İstanbul datacenter. In an arena shooter every frag comes down to timing, so a server close to Türkiye is a real edge for duel and Clan Arena players. Manage your server identity in baseq3/server.cfg, pair maps with factories in mappool.txt and keep admins and bans in access.txt. Workshop items listed in workshop.txt download when the server starts, and ZMQ-based RCON lets you run the server remotely.

Which game types can a Quake Live server run?

In Quake Live, game types are defined as rulesets called factories, and one server can run several of them. The built-in factories include duel for one-on-one play, ffa for free-for-all, tdm for team deathmatch, ctf for capture the flag and ca, Clan Arena, the round-based mode where everyone spawns fully stacked. There is also ft, Freeze Tag, where fragged teammates are frozen until someone thaws them, ad for Attack and Defend rounds, dom for area control, and race, where players run a course against the clock.

mappool.txt decides which map loads with which factory. Each line holds a map name and a factory name separated by a vertical bar, so the same server can rotate one map as duel and another as CA.

Players can also switch game types by vote, and g_allowVote and g_voteFlags let you choose which votes are allowed. A common setup is to restrict voting on duel servers and keep map votes open on Clan Arena servers, where the crowd likes a say in what comes next.

How do you manage server.cfg, mappool.txt and access.txt?

Quake Live server settings live in server.cfg inside the baseq3 folder. sv_hostname sets the server name, sv_tags adds the tags shown in the browser, g_password sets a join password and sv_maxClients caps the player count. With sv_privateClients and sv_privatePassword you can reserve slots that only people with the password can use. The serverstartup line decides which map the server boots into; the default picks a random map from the pool.

One detail trips up plenty of new admins: factory files can override any cvar in server.cfg. Gameplay rules therefore belong in your own .factories file, not in server.cfg, which should stick to server identity and network settings.

Admins and bans are kept in access.txt, the file g_accessFile points to. Each line holds a SteamID64, a vertical bar and a role of admin, mod or ban. Take a panel backup before editing it; that is the easiest insurance against accidentally removing your own admin rights.

Adding Workshop maps and custom factories

On the server side, Quake Live's Steam Workshop support works through workshop.txt. List the Workshop item ID of each map or content pack you want, one per line, and the server downloads them at startup. Then add the map to mappool.txt with a factory. Because players pick up the same content through the Workshop, missing-file problems are rare.

To write your own rules, drop a file with the .factories extension into baseq3/scripts. In it you can base a new ruleset on an existing factory and change weapon damage, starting loadouts, round timers or health values. The server_readme.txt that ships with the server files walks through creating custom game types in detail.

The community extends Quake Live servers with Python-based plugin frameworks such as minqlx, adding queue systems, player ratings and automatic team balancing. minqlx needs extra components such as Redis, so if you plan to install it, check with our support team first that your environment can accommodate it.

How much RAM and CPU does a Quake Live server need?

A Quake Live server is extremely light; Bronze 4GB is far more than a single server needs, and you will not need a bigger plan. The engine, rooted in id Tech 3, runs in a very small memory footprint, and even the com_hunkMegs value in the default config shows how modest it is. A 16-player CA or CTF server barely changes the picture.

What matters in an arena shooter is that the server delivers each frame, set by sv_fps 40, on schedule and that those frames reach players at a steady pace. That is what makes rail shots and item timing feel consistent. Here a fast core and a short network path to your players count for more than any amount of spare memory.

Higher plans are not recommended for this game. Silver 6GB only makes sense for disk space on a server that pulls in a large amount of Workshop content. If your needs change you can upgrade at any time, but most Quake Live communities stay on the smallest plan.

How do players connect, and how does ZMQ RCON work?

Players need to own Quake Live on Steam. In-game, they can search the browser for your server name or tags; from the console, connect plus the IP and port from your panel takes them straight in. Quake Live's default game port is 27960, and the exact port assigned to your server is shown in the panel.

Remote administration runs over ZeroMQ instead of classic RCON. In server.cfg, turn on zmq_rcon_enable and set zmq_rcon_port plus a strong zmq_rcon_password; the default RCON port is 28960. Connect with a ZMQ-compatible RCON client and you can change maps, kick players and run server commands. zmq_stats_enable publishes match statistics, which community stats sites and player rating tools consume.

Because the machine sits in İstanbul, Turkish players enjoy low latency, while opponents from the Balkans, wider Europe and the Middle East get a balanced connection. In a mode like duel, where one mistake decides the match, that difference is something players feel directly.

How to Set Up a Quake Live Server

  1. 1

    Choose the Bronze 4GB plan

    Bronze 4GB covers a single Quake Live server with room to spare. Select it and check out; the game will not use more than that.

  2. 2

    Wait for setup and open baseq3

    The server installs automatically after payment. Use the panel's file manager or SFTP to reach server.cfg, mappool.txt and access.txt in the baseq3 folder.

  3. 3

    Set identity and RCON in server.cfg

    Fill in sv_hostname, sv_tags and sv_maxClients, turn on zmq_rcon_enable and pick a strong zmq_rcon_password.

  4. 4

    Define the map pool and your admins

    Add map and factory pairs to mappool.txt, Workshop item IDs to workshop.txt and your own SteamID64 as admin in access.txt, then restart the server.

  5. 5

    Share the address and start the first duel

    Post the server name and the IP:port from your panel to your community, then connect through the browser or the console and play the first match.

Frequently Asked Questions

What admins ask before hosting Quake Live: price, resources, factories, the Workshop, permissions and connecting.

How much does Quake Live server hosting cost?
One Quake Live server needs only Bronze 4GB, which costs $6.00 per month (₺240.00); the game is light enough that nothing bigger is required. The rest of the 7-plan lineup is aimed at heavier games. This tier still comes with DDoS protection, automatic backups, SFTP file access and unmetered traffic at no extra cost.
How much RAM is enough for Quake Live?
Very little. Quake Live's server comes from id Tech 3 stock and needs just a sliver of the 4 GB included in the entry plan. What shapes the player experience is the stability of the server frame rate set by sv_fps, single-core CPU speed and how close the server sits to your players.
Which game types can my server run?
With the built-in factories you can run duel, ffa, tdm, ctf, ca (Clan Arena), ft (Freeze Tag), ad (Attack and Defend), dom and race. mappool.txt pairs each map with a factory. For your own rules, add a .factories file to baseq3/scripts and define a new game type.
How do I add Steam Workshop maps?
Put the map's Workshop item ID in workshop.txt and the server downloads it at startup. Then add the map to mappool.txt together with a factory. Since players pick up the same content from the Workshop, they will not run into missing files when they connect.
How do I set up admins and bans?
Permissions live in access.txt. Each line holds a SteamID64, a vertical bar and a role of admin, mod or ban, and a restart applies the changes. Back up from the panel before editing, which protects you from accidentally deleting your own admin entry.
Can I install minqlx?
minqlx is a popular community framework that adds Python plugins to Quake Live servers, enabling queue systems, player ratings and team balancing. It depends on extra components such as Redis, so we recommend confirming with our support team that your environment supports it before you start the install.
How long does setup take?
Your Quake Live server starts installing automatically right after payment is confirmed and is ready to use shortly afterward. From the panel you can then start it, edit server.cfg and add your first maps to mappool.txt.
How do players connect to my server?
Players need Quake Live on Steam. They can search the in-game browser for your server name or the tags you set with sv_tags, or type connect in the console followed by the IP and port listed in your panel.
Is my server backed up and protected from DDoS?
Yes. Automatic backups run on every plan, and you can create manual backups from the panel as well. Free DDoS protection filters attack traffic aimed at your server's IP, which helps stop a sore loser on a competitive duel or CA server from wrecking the match.
Can I switch plans in the future?
Plan changes are possible at any time. With Quake Live, the only situation where it makes sense is collecting enough Workshop content to strain your disk space. A manual panel backup before switching is recommended.

İstanbul Location,
Maximum Performance

Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.

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İstanbul

Turkey

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