%
ISTANBUL'a taşınmamıza özel Oyun Sunucularında %10 İNDİRİM (sadece yeni müşterilere özel)
Pavlov VRPavlov VR Server Hosting

Pavlov VR Server Hosting

Hand-reloaded mags, grenade pins and whispered TTT accusations: host your own Pavlov server in İstanbul with mod.io maps, whitelists and RCON.

mod.io Custom MapsSND, TTT, Zombie WavesRCON via RconSettings.txtWhitelist & Moderatorsİstanbul LocationFree DDoS Protection
Game Servers

Choose your Game Server

Select from our wide range of optimized game servers. Each server is configured for maximum performance and comes with DDoS protection.

1. Plan Type

2. Location

3. Choose Plan

Premium
İstanbul

Bronze 4GB

4 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
50 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$6.00/mo
Order Now
Premium
İstanbul

Silver 6GB

6 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
60 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$8.63/mo
Order Now
Premium
İstanbul

Gold 8GB

8 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
70 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$11.00/mo
Order Now
Premium
İstanbul

Platinum 10GB

10 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
100 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$13.25/mo
Order Now
Premium
İstanbul

Diamond 12GB

12 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
110 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$15.44/mo
Order Now
Premium
İstanbul

Emerald 16GB

16 GB DDR5 6000MHz RAM
6 vCore Ryzen 9950X CPU
120 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$21.00/mo
Order Now
Premium
İstanbul

Xtreme 32GB

32 GB DDR5 6000MHz RAM
12 vCore Ryzen 9950X CPU
200 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$38.00/mo
Order Now

Which Pavlov VR Plan Is Right for You?

Compare recommended use, plan hardware and monthly prices.

PlanRecommended forHardwareMonthly price
Bronze 4GBRecommended: up to 24 players with mod.io mapsEnough memory for Pavlov; an unmodded ten-player match uses under half of it.4 vCore Ryzen 9950X · 4 GB DDR5 6000MHz · 50 GB NVMe SSD Samsung 990 PRO₺240.00/mo
Silver 6GB24–32 players, TTT/ZWV and heavy mapsExtra headroom for community nights with large map files and extra mods.4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO₺345.00/mo
Gold 8GB32–50 players, large PC lobbiesComfortable margin for lobbies near the PC player cap and plenty of extra mods.4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO₺440.00/mo
Platinum 10GBOversized for a single Pavlov serverNot recommended: the main loop runs on one core, so extra RAM changes nothing in-game.4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO₺530.00/mo
Diamond 12GBNot recommended for PavlovMost of this memory would sit idle on a Pavlov server.4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO₺617.50/mo
Emerald 16GBNot recommended for PavlovSix vCores go largely unused by Pavlov's single-threaded server.6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO₺840.00/mo
Xtreme 32GBNot recommended for PavlovBuilt for much heavier games; it does not pay off for a VR shooter server.12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO₺1520.00/mo

Why TheCrewHost for Pavlov VR?

The Pavlov server runs on Linux with one main game thread, and how smooth VR feels for your players comes down to that core's speed.

Stable frames at TickRate 90

Pavlov defaults to a TickRate of 90. The Ryzen 9 9950X's single-core performance holds that pace in a full lobby and cuts down on the sudden hitches that make VR players queasy.

Every rule in Game.ini

Set ServerName, MaxPlayers, bSecured, bCustomServer, bEnableBots, LimitedAmmoType, TimeLimit and AFKTimeLimit under [/Script/Pavlov.DedicatedServer] right in the file manager.

mod.io maps and extra mods

Add community maps to your rotation by writing their UGC-prefixed mod.io IDs into MapRotation lines, and enable non-map mods on the server with AdditionalMods.

RCON and a moderator list

Define the RCON password and port in RconSettings.txt, add moderators by SteamID64 to mods.txt and keep banned players in blacklist.txt.

Whitelist plus DDoS filtering

Turn on bWhitelist and fill whitelist.txt to admit invited players only, while free DDoS protection filters attack traffic so the lobby stays up whether it is public or private.

Support that never logs off

Map not downloading, server missing from the list or RCON refusing to connect? Help is a ticket, live chat, Discord message, WhatsApp or phone call away, 24/7, from a Turkish-speaking team.

Pavlov VR server hosting at TheCrewHost costs from $6.00 a month (₺240.00), and for that you get your own Pavlov dedicated server on a Ryzen 9 9950X with DDR5 memory and NVMe storage, hosted in İstanbul. In VR, lag and hitching feel far worse than on a flat screen, so single-core speed and proximity to your players matter more here than in almost any other shooter. Queue mod.io maps with MapRotation lines in Game.ini, pick SND, TTT, zombie waves or WW2 modes, manage moderators in mods.txt and lock down a private community with whitelist.txt. RconSettings.txt is yours to configure as well.

Which game modes can a Pavlov VR server run?

A Pavlov VR server can run almost every mode Vankrupt Games ships, all selected through Game.ini. Competitive players gravitate to SND, Search and Destroy, where teams plant or defuse a bomb; the bCompetitive flag only applies to that mode. For straightforward fights there is DM and TDM, KOTH for hill control, GUN for weapon progression and OITC, one in the chamber.

Community nights usually revolve around TTT, where innocents try to root out the traitors hiding among them. It is the mode that makes the most of voice chat and VR body language. Beyond that you can run ZWV zombie wave survival, PH for prop hunt, HIDE and INFECTION, PUSH for lane-pushing matches, and the WW2-themed TANKTDM and WW2GUN.

Maps come from two places: stock maps that ship with the game, such as datacenter, sand, bridge, hospital and station, and mod.io community maps loaded by their UGC ID. Not every mode works on every map, so choose maps built for TTT or zombie modes when you plan those nights.

Which Game.ini settings matter most?

Everything on a Pavlov server starts in Pavlov/Saved/Config/LinuxServer/Game.ini, under the [/Script/Pavlov.DedicatedServer] section. bEnabled switches the server on, and ServerName sets the name in the list, which should stay short. MaxPlayers sets the player cap. bSecured enables Valve Anti-Cheat, while bCustomServer unlocks the modding tools and lets the server write to blacklist.txt.

TimeLimit sets match length and AFKTimeLimit decides how long idle players can linger before they are removed. LimitedAmmoType lets you choose anything from unlimited ammo to per-weapon limited ammo. bEnableBots turns bots on. Password is a numeric PIN that players type in to join the lobby.

The map rotation is built from MapRotation lines, each pairing a MapId with a GameMode. To run a mod.io map in SND, for example, you write its UGC ID and the SND code. You can add as many lines as you like, and the server plays them in order. Restart the server after editing so the changes take effect.

How much RAM does a Pavlov VR server need?

Pavlov is modest on memory. Community guides put an unmodded ten-player match at roughly 2 GB, while 24 or more players with heavy mod.io maps and extra mods get close to 4 GB. That is why Bronze 4GB is the right starting point for most Pavlov communities.

The CPU is what really decides things. The server's main loop runs on a single thread, and the more players you add, the more you ask of that one core. Pushing TickRate above the default of 90 adds load to the same core; values between 50 and 120 are considered stable, but unless you have a clear reason, leaving it at 90 is the healthy choice.

On the PC version MaxPlayers can go as high as 50, though the community generally recommends staying at 24 or below. Silver 6GB suits packed TTT nights and large map files, and Gold 8GB suits big lobbies between 32 and 50 players. Plans above that are more than a single Pavlov server can use.

Managing moderators, bans and RCON

Pavlov handles permissions with plain text files, all kept in Pavlov/Saved/Config. Write one SteamID64 per line in mods.txt to name your moderators; those players get moderator rights on your server. blacklist.txt lists banned players, and whitelist.txt holds the players allowed in when bWhitelist is enabled. For a private clan server, the whitelist is the cleanest solution.

For remote administration, create RconSettings.txt in the same folder with a Password line and a Port line; the default RCON port is 9100. Connect with an RCON client and you can change maps, kick or ban players and see who is currently on the server. Community-made RCON tools and Discord bots use the same interface, so you can wire moderation into your Discord if you want.

Back up from the panel before editing these files. If whitelist.txt gets wiped by accident, your private community will be locked out on the next restart, and a recent backup turns that into a quick fix.

How do PC and Quest (Shack) players connect?

Pavlov's server files are published on SteamCMD as separate branches: the default branch for the PC (SteamVR) version and a separate shack branch for Pavlov Shack, the standalone Meta Quest version. Your server has to be on the same branch as the version your players run. Shack servers are capped at 24 players. If you are not sure which branch your server uses, just ask our support team.

Players join through the in-game server list: they search for the name you set in ServerName, enter the PIN if there is one and drop into the lobby. By default the server uses UDP ports 7777 and 8177, with TCP port 9100 for RCON; the exact ports assigned to your server are shown in the panel.

VR players are far more sensitive to latency than flat-screen players, because even a tiny mismatch between hand movement and object position is noticeable. Hosting in İstanbul means low latency for players in Türkiye and a balanced connection for friends across Europe and the Middle East.

How to Set Up a Pavlov VR Server

  1. 1

    Choose a plan: Bronze 4GB for most communities

    Bronze 4GB handles up to 24 players with mod.io maps. Choose Silver 6GB for busy TTT nights, or Gold 8GB for 32 to 50-player lobbies.

  2. 2

    Wait for provisioning to finish

    Your Pavlov server installs automatically once payment clears. Open Pavlov/Saved/Config right away through the panel's file manager or over SFTP.

  3. 3

    Define your server in Game.ini

    Under [/Script/Pavlov.DedicatedServer], set ServerName, MaxPlayers, bSecured and an optional numeric Password. Leave TickRate at 90 for now.

  4. 4

    Add a rotation and your staff

    Write mod.io UGC IDs and game modes into MapRotation lines, put moderator SteamID64s in mods.txt and create RconSettings.txt.

  5. 5

    Restart, then put the headset on

    Restart the server, find it by name in the in-game list and play the first round, then share the server name with your Discord community.

Frequently Asked Questions

What people ask before launching a Pavlov VR server: price, RAM, PC versus Shack, maps, permissions and connecting.

How much does Pavlov VR server hosting cost?
You start on Bronze 4GB at $6.00 per month (₺240.00), and a 24-player Pavlov lobby with mod.io maps runs comfortably there. There are 7 plans in total. Whichever one you pick, DDoS filtering, automatic backups, SFTP and unmetered traffic come with the server.
How much RAM does a Pavlov server need?
According to community guides, an unmodded ten-player match uses about 2 GB, while a modded server with 24 or more players uses around 4 GB. The Bronze plan with 4 GB is therefore enough for most servers. Single-core speed and your TickRate setting matter more than extra memory.
Is my server for PC or Quest (Shack) players?
Pavlov's server files come as separate branches for PC (SteamVR) and for Pavlov Shack on Quest, and the server branch must match the version your players use. Figure out which platform your community plays on; if you are unsure which branch your server runs, our support team can tell you.
How do I add mod.io maps?
Write one MapRotation line per map in Game.ini: put the UGC-prefixed mod.io ID in MapId and a mode code such as SND, TDM or TTT in GameMode. After a restart the maps join the rotation. For mods that are not maps, use the AdditionalMods line.
How do I manage moderators and bans?
In Pavlov/Saved/Config, put moderator SteamID64s in mods.txt and banned players in blacklist.txt, one per line. For a private server, enable bWhitelist and fill whitelist.txt, and use RconSettings.txt to set up remote administration over RCON.
How quickly is the server ready?
Setup starts automatically when your payment is confirmed and finishes quickly. Once it is done, the panel is where you boot the server, open Game.ini and write your first MapRotation lines; nobody has to approve anything by hand.
How do players join my server?
Players open Pavlov, search the in-game server list for the name you set in ServerName and join the lobby. If you set a numeric PIN with Password, share it only with the people you invite. The ports your server uses are listed in the panel.
Does my server get backed up?
Yes. Automatic backups run in the background, and the panel lets you snapshot the server yourself whenever you like. Backing up before editing Game.ini, mods.txt or whitelist.txt means a mistake never costs you your moderator list or map rotation.
Is there protection against DDoS attacks?
Yes, every plan includes free DDoS protection that filters attack traffic aimed at your server's IP. VR players are especially bothered by even brief disconnects, so on popular public Pavlov servers that protection helps keep matches running without interruption.
Can I upgrade my plan later on?
Yes, you can move up to a larger plan whenever you need to. With Pavlov the need usually appears when you raise MaxPlayers above 32 or start running a lot of extra mods. We recommend a manual backup from the panel before switching.

İstanbul Location,
Maximum Performance

Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.

Turkey

İstanbul flag

İstanbul

Turkey

Connect with our community of gamers and developers

Get instant support, share experiences, and stay updated with the latest news

Join Discord