Build coasters side by side in one shared park that stays open after you log off, with guests still wandering the paths when you return.

Select from our wide range of optimized game servers. Each server is configured for maximum performance and comes with DDoS protection.







Compare recommended use, plan hardware and monthly prices.
| Plan | Recommended for | Hardware | Monthly price |
|---|---|---|---|
| Bronze 4GB | Any OpenRCT2 park, 2–16 playersThe server runs in a few hundred MB; this plan is more than enough for almost every park. | 4 vCore Ryzen 9950X · 4 GB DDR5 6000MHz · 50 GB NVMe SSD Samsung 990 PRO | ₺240.00/mo |
| Silver 6GB | No noticeable gain over BronzeExtra memory does not speed OpenRCT2 up; you only gain disk for more saves and backups. | 4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO | ₺345.00/mo |
| Gold 8GB | Larger than OpenRCT2 needsMost of the 8 GB sits idle in this game; keeping the savings on Bronze makes more sense. | 4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO | ₺440.00/mo |
| Platinum 10GB | Not recommended; far above needThe simulation runs on one core, so additional RAM never shows up as park performance. | 4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO | ₺530.00/mo |
| Diamond 12GB | Pointless for OpenRCT2Same 4 vCores as Bronze; expect no measurable gain on an OpenRCT2 server. | 4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO | ₺617.50/mo |
| Emerald 16GB | Only if you have other reasonsSix vCores cannot speed up a single-threaded park simulation; the benefit here is minimal. | 6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO | ₺840.00/mo |
| Xtreme 32GB | We do not recommend it here32 GB and 12 vCores go unused by OpenRCT2; it is wasted capacity for a park server. | 12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO | ₺1520.00/mo |
What it takes to keep a shared theme park running smoothly for weeks.
The OpenRCT2 server runs without a graphical interface, loads the .park file you choose and listens on TCP port 11753 by default; the park stays up even with nobody connected.
Each player is recognized by a hash of their own key. Assign people to groups in users.json and decide in groups.json which group may terraform, remove rides or enable cheats.
Add chat commands, timed announcements or admin helpers through OpenRCT2's JavaScript plugin system; remote plugins are sent from the server to every player who joins.
The game writes autosaves at the interval you set, and panel backups separately protect your park files, config.ini and permission files.
Pathfinding for thousands of guests runs on a single core. Per-core speed on the Ryzen 9 9950X helps even sprawling parks keep ticking along smoothly for everyone.
Desync errors, a player who cannot connect or a park file that will not load: reach our team by ticket, Discord, WhatsApp, phone or live chat.
For $6.00 (₺240.00) a month you get an always-on OpenRCT2 park server at TheCrewHost, and every one of our 7 plans, from 4 GB to 32 GB, uses a Ryzen 9 9950X with DDR5 memory and NVMe storage. OpenRCT2 is the open-source re-implementation of RollerCoaster Tycoon 2, and its multiplayer lets everyone build the same park together in real time. Your server runs headless, keeps the park open while you are offline and writes its own autosaves. config.ini sets the server name, player cap and greeting, while users.json and groups.json decide who may demolish a coaster. Hosting in İstanbul means co-builders in Türkiye see each other's changes with very little delay.
An OpenRCT2 server keeps one theme park open as a shared session that several players can edit at the same time. One person lays track for a new coaster while another reroutes the paths and a third handles ticket prices and staff; the park's cash and guests belong to everyone.
Hosting from your own PC has an obvious catch: when you quit, the park closes. On a rented server OpenRCT2 runs headless, loads the park file and keeps it alive as players come and go. Turn on pause_server_if_no_clients in config.ini and time freezes while the server is empty; leave it off and the park keeps running with its guests, so the bank balance may look very different when you come back.
The headless server does not need the original RCT2 files uploaded. Every player, however, needs RollerCoaster Tycoon 2 or RCT Classic installed locally, because OpenRCT2 reads its graphics and sounds from those files. Your own saves and .park files downloaded from the community can all be hosted, and older .sv6 saves load too.
Very little, honestly. An OpenRCT2 server typically runs in a few hundred megabytes, so even our entry Bronze 4GB plan is far beyond what it uses. Moving up a tier will not make the park faster, which is why we suggest Bronze even for a busy group.
What actually matters is per-core CPU speed. The game simulation runs on one core, and the heaviest job is pathfinding for guests and staff. A massive park with thousands of guests and tangled path networks benefits directly from a high-clocked core like the Ryzen 9 9950X, while the extra vCores on bigger plans do nothing for that single thread.
There is one more detail worth knowing: in OpenRCT2 multiplayer, every player's computer runs the same simulation as the server. No matter how strong the server hardware is, a player on a weak PC can still stutter in a gigantic park. Keeping guest counts and path networks reasonable is the most effective way to protect everyone's experience.
OpenRCT2 identifies players by a hash of the key pair created the first time they play online, not by their username. Someone copying your name cannot copy your permissions. Two files do the work on the server: groups.json holds the groups and what each may do, and users.json maps each key hash to a group.
The fastest way to make yourself admin is to join the server once and leave. Your entry appears in users.json with a hash next to your name; stop the server, set that entry's groupId to 0 and start it again. Group 0 is the Admin group.
Permissions are granular: chat, terraforming, building or removing rides, changing park funds, kicking players and using cheats can each be switched on or off per group. With known_keys_only enabled, only keys already listed in users.json may join, which makes it OpenRCT2's version of a whitelist. You can also set a server password with default_password and give trusted groups PERMISSION_PASSWORDLESS_LOGIN so they skip it.
OpenRCT2 supports plugins written in JavaScript, and they run on a headless server as well. Upload plugin files to the plugin directory inside the server's user data folder. Local plugins stay on the server; remote plugins are sent to every player who connects, so nobody has to install anything by hand. That makes the system flexible enough for scheduled announcements, chat commands or moderation helpers.
The autosave and autosave_amount settings in config.ini control how often the park saves itself and how many autosaves are kept. Starting the server from the most recent autosave after a restart is the simplest way never to lose a day's work.
Version matching is strict. OpenRCT2 clients must run exactly the same network version as the server, and even a small difference gets a connection refused. Whenever you update the server, tell your players to update too. Develop builds change often, so community servers are much calmer on a stable release.
Players open the Multiplayer screen from OpenRCT2's main menu. With advertise enabled in config.ini, your server appears in the public list and a click is enough. To stay unlisted, switch advertise off and give players the IP and port instead; the default is TCP 11753, entered as address:port.
A joining player first downloads the current state of the park from the server. On large parks that can take a few seconds, after which the game advances in step for everyone, driven by the player actions the server relays.
server_name and server_description are what the list shows, while server_greeting is the message each player sees on arrival. Put your rules, the park's theme and your Discord link there so newcomers know what to do in their first minute. With log_chat and log_server_actions enabled, chat and player actions are logged, so if someone deletes a coaster at midnight you can see exactly who did it.
OpenRCT2 uses so little memory that Bronze 4GB handles even a crowded group; larger plans do not make the park run faster.
Once payment is confirmed the server installs itself, and gamepanel.hostingmerkezi.net gives you the console, file manager and SFTP credentials.
Copy the .park file you want to play into the server's save folder via the file manager or SFTP, and have the server load that park on startup.
Set server_name, server_description, server_greeting and maxplayers; switch advertise off if you would rather stay out of the public list.
Join once and disconnect, change the groupId on your new users.json entry to 0, then restart the server.
Give players the IP and port or your server name to search for, and make sure everyone runs exactly the same OpenRCT2 version as the server.
Things worth knowing before you open a shared OpenRCT2 park.
Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.
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