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Nazi Zombies: PortableNazi Zombies: Portable Server Hosting

Nazi Zombies: Portable Server Hosting

Hold the line together as the rounds climb in Nacht der Untoten: an always-on NZ:P server for desktop and browser players, hosted in Istanbul.

FTEQW Dedicated ServerBrowser Client SupportFrag-Net ListingNacht der UntotenIstanbul DatacenterFree DDoS Protection
Game Servers

Choose your Game Server

Select from our wide range of optimized game servers. Each server is configured for maximum performance and comes with DDoS protection.

1. Plan Type

2. Location

3. Choose Plan

Premium
İstanbul

Bronze 4GB

4 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
50 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$6.00/mo
Order Now
Premium
İstanbul

Silver 6GB

6 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
60 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$8.63/mo
Order Now
Premium
İstanbul

Gold 8GB

8 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
70 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$11.00/mo
Order Now
Premium
İstanbul

Platinum 10GB

10 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
100 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$13.25/mo
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Premium
İstanbul

Diamond 12GB

12 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
110 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$15.44/mo
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Premium
İstanbul

Emerald 16GB

16 GB DDR5 6000MHz RAM
6 vCore Ryzen 9950X CPU
120 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$21.00/mo
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Premium
İstanbul

Xtreme 32GB

32 GB DDR5 6000MHz RAM
12 vCore Ryzen 9950X CPU
200 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$38.00/mo
Order Now

Which Nazi Zombies: Portable Plan Is Right for You?

Compare recommended use, plan hardware and monthly prices.

PlanRecommended forHardwareMonthly price
Bronze 4GBOne co-op server, desktop or webThe FTEQW-based NZ:P server is very light; this plan is more than enough.4 vCore Ryzen 9950X · 4 GB DDR5 6000MHz · 50 GB NVMe SSD Samsung 990 PRO₺240.00/mo
Silver 6GBNot needed; only for a big map archiveNo performance gain; 60 GB NVMe and extra memory only help with large archives.4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO₺345.00/mo
Gold 8GBNot recommended, more than NZ:P needsSame 4 vCores; NZ:P will not use this memory in any scenario.4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO₺440.00/mo
Platinum 10GBNot recommended, start small instead10 GB would sit idle for this game; put the budget toward another project.4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO₺530.00/mo
Diamond 12GBNot recommended, overkill for one serverNeedless resources for a game built to run on a PSP.4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO₺617.50/mo
Emerald 16GBNot recommended, pair with other projects6 vCores and 16 GB; an NZ:P server uses a tiny share of this.6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO₺840.00/mo
Xtreme 32GBNot recommended, no benefit for NZ:P32 GB and 12 vCores bring nothing to this game.12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO₺1520.00/mo

Why TheCrewHost for Nazi Zombies: Portable?

What it takes to keep a small but dedicated community's game online.

FTEQW-Based Dedicated Server

NZ:P runs on the FTEQW fork of the Quake engine, and the server starts headless with the -dedicated flag. Game assets and QuakeC files are prepared during installation.

Desktop or Browser Clients

Set com_protocolname to NZP-REBOOT for desktop clients or NZP-REBOOT-WEB for players in a browser. Web connections arrive over WebSocket.

Frag-Net Server Listing

With sv_public 1, your server reports to the Frag-Net master and shows up in the in-game server list. Want it just for friends? Leave listing off and share the IP.

sv_mintic and net_mtu Tuning

sv_mintic sets the server's physics step in seconds and defaults to 0.045. For packet-size connection problems, the NZ:P docs suggest setting net_mtu to 1200.

Free DDoS Protection

Even small community servers on a public list can be attacked. Free DDoS protection on every plan filters attack traffic and protects a squad pushing toward round 30.

NVMe Storage and Auto Backups

Maps and game files load instantly from NVMe. Automatic backups make it easy to undo a cfg or map folder change that went sideways.

TheCrewHost Nazi Zombies: Portable server hosting starts at ₺240.00 per month and runs an FTEQW-based dedicated server for this open-source zombie co-op game on a Ryzen 9 9950X with NVMe storage. Use com_protocolname to open the server to desktop clients or to players in a web browser, and publish it to the Frag-Net server list with sv_public. It boots straight into the default map, Nacht der Untoten. The server lives in our İstanbul datacenter, so your squad in Türkiye and nearby regions gets low-latency play when the horde grows in the late rounds. Setup is automatic after payment, with DDoS protection and automatic backups on every plan.

What is Nazi Zombies: Portable, and why run a server for it?

Nazi Zombies: Portable is a free, open-source game from the NZ:P Team that reimagines the classic survival mode of Call of Duty: Zombies. It began as a PSP homebrew project and now runs on the FTEQW fork of the Quake engine, playable on a long list of platforms including Windows, Linux, web browsers, Nintendo Switch, PSP and PS Vita.

The core loop is familiar: survive round after round of escalating zombie waves, buy guns off the wall, open doors and push deeper into the map. Co-op changes everything, with one player boarding up windows while another holds the hallway.

With your own dedicated server, co-op no longer depends on one player keeping their computer on as host. The server stays up in Istanbul around the clock, your squad joins whenever they like, and nobody plays with a better connection than everyone else. Publish it on the Frag-Net list to meet new players, or keep it private and share it with your Discord group only.

Desktop or browser: what does com_protocolname change?

The most important NZ:P server setting is com_protocolname, because it decides which clients can connect. With NZP-REBOOT, the server serves desktop clients, meaning players who downloaded the game on Windows or Linux. With NZP-REBOOT-WEB, players who launch the game in a web browser connect over WebSocket. If the protocol name is wrong, the client does not recognize the server as an NZ:P server and players cannot join.

So which one should you choose? If your squad has the game installed, the desktop protocol is the natural pick. If some friends want to jump in without installing anything, especially for a few rounds from a school or work computer, the web protocol is a big convenience.

One detail about web clients is worth knowing: according to the NZ:P documentation, browser players need to run the game from a page served over HTTP rather than HTTPS, and type connect ws:// followed by the server's IP:port in the console. In either case, the server and players must run the same NZ:P version.

Which plan does an NZ:P server need?

Nazi Zombies: Portable was designed to run on very limited hardware like the PSP, and its server is correspondingly light. Bronze 4GB is more than enough for a single NZ:P server, and memory use stays at a tiny fraction of the plan.

To be honest with you, a bigger plan will not make an NZ:P server run any smoother. The server is a single process, every plan from Bronze to Diamond gets the same 4 vCore Ryzen 9 9950X allocation, and the game uses a small slice of that. Even when zombie counts climb in high rounds, the load stays light for a modern CPU core.

What really shapes the player experience is where the server sits. A server in Istanbul gives low latency to players connecting from Türkiye, and players across Europe, the Middle East and the Caucasus generally connect well too. So rather than spending more, we recommend starting on the smallest plan. If you later plan other projects on the same infrastructure, upgrading is always an option.

Server settings, updates and common issues

An NZ:P server is configured through cvars on its launch line. +map sets the starting map and defaults to ndu, which is Nacht der Untoten. sv_port sets the game port, sv_port_tcp the WebSocket port used by web clients, com_protocolname the client type and sv_mintic the physics step. Extra cvars can be appended to the same line in +cvar value form.

The most common issue is a version mismatch. NZ:P is actively developed, and when a new release ships, connections fail if players update while the server stays on the old version. When a new version is announced, ask our support team to update the server files or replace them yourself over SFTP.

The second common issue is packet size. On some networks players connect but hang while the map loads; the NZ:P documentation suggests setting net_mtu to 1200 in that case. If you plan to change sv_mintic, move in small steps and test in late rounds where zombie counts peak. A panel backup before each experiment makes going back painless.

How do players connect to your NZ:P server?

Desktop players connect two ways: from the in-game server list or directly by IP. With sv_public 1, your server reports to the Frag-Net master and appears in the list, where players find it by name and join with a click. If you keep listing off, players type connect in the console followed by the IP:port from your panel. NZ:P's default port is 27500, but if your server was assigned a different port in the panel, that one applies.

Friends playing in a browser need the server running the web protocol. They start the game from a page served over HTTP, open the console and type the address beginning with connect ws:// together with the IP:port.

When a player cannot connect, have them check their version first; it must match the server's NZ:P version. Then make sure they are using the right client type, since a browser cannot join a server running the desktop protocol. If it still fails, send the connection lines from the panel console to our 24/7 support team and we will take a look with you.

How to Set Up a Nazi Zombies: Portable Server

  1. 1

    Pick the Bronze 4GB plan

    An NZ:P server is extremely light, so the smallest plan is more than enough for a single co-op server.

  2. 2

    Let automatic setup finish after payment

    The FTEQW server, NZ:P assets and QuakeC files are prepared on their own, and your server appears in gamepanel.hostingmerkezi.net with its IP and port.

  3. 3

    Choose the client type

    Set com_protocolname to NZP-REBOOT for desktop players or NZP-REBOOT-WEB for players in a browser.

  4. 4

    Set listing and map

    Add sv_public 1 if you want to be publicly listed, set the starting map with +map, then start the server.

  5. 5

    Rally your squad against the horde

    Share the server name or IP:port; players join from the list or with the connect command, and round one begins.

Frequently Asked Questions

What people ask before renting a Nazi Zombies: Portable server.

How much does a Nazi Zombies: Portable server cost?
NZ:P servers start at ₺240.00 per month ($6.00) on the Bronze 4GB plan, and there are 7 plans overall. Current prices are listed on the order page. Because the game is so light, the smallest plan is plenty for a single co-op server, and bigger plans make no performance difference here.
How much RAM do I need?
Bronze 4GB is more than enough. NZ:P was designed to run even on very limited devices like the PSP, so its server uses very little memory and CPU. Bigger plans will not speed up a single NZ:P server, which is why we recommend starting on the smallest one.
Can friends playing in a browser join my server?
Yes, if your server runs the web protocol. Set com_protocolname to NZP-REBOOT-WEB. Browser players start the game from a page served over HTTP and type the address beginning with connect ws:// plus the IP:port into the console. A browser cannot join a server running the desktop protocol.
Will my server show up in the public list?
With sv_public 1, your server reports to the Frag-Net master and appears in the in-game server list. If you only want to play with friends, leave listing off and share the IP:port on Discord. Either way, you control who knows how to reach the server.
How long does setup take?
Provisioning starts automatically once your payment is confirmed, and the server is ready in the panel as soon as the FTEQW server and NZ:P files are in place. The files are small, so this is usually very quick. By default, the server boots into Nacht der Untoten.
How do players connect?
Desktop players join from the server list or by typing connect followed by the IP:port in the console. NZ:P's default port is 27500; if a different port was assigned in the panel, use that. Browser players connect to a web-protocol server with a connect ws:// address. Server and players must run the same NZ:P version.
What should I do when a new NZ:P version is released?
If players update while the server stays on the old version, connections fail. When a new version comes out, ask our support team to update the server files or replace them yourself over SFTP. Taking a panel backup before updating lets you roll back quickly if something unexpected happens.
Are backups and DDoS protection included?
Yes. Your server is backed up automatically, and manual backups are available from the panel any time. Free DDoS protection is active on every NZ:P plan, filtering attack traffic aimed at small publicly listed servers so your late-round runs are not interrupted.
Can I upgrade my plan?
Yes, you can move to a higher plan whenever you like and your files are kept. For NZ:P, though, an upgrade is almost never needed, since the game does not even fully use the smallest plan. If anything is unclear, write to our 24/7 support team by ticket, Discord, WhatsApp, phone or live chat.

İstanbul Location,
Maximum Performance

Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.

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İstanbul flag

İstanbul

Turkey

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