Community maps are cooked for Windows, so run Mordhau's Windows server through Wine and keep your players on solid ground.

Select from our wide range of optimized game servers. Each server is configured for maximum performance and comes with DDoS protection.






Compare recommended use, plan hardware and monthly prices.
| Plan | Recommended for | Hardware | Monthly price |
|---|---|---|---|
| Silver 6GB | 16–20 players, custom duel/FFA mapsWine needs extra memory; the entry plan for a small custom arena server. | 4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO | ₺345.00/mo |
| Gold 8GB | 24–32 players, community map rotationCarries a few large community maps and the Wine overhead comfortably. | 4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO | ₺440.00/mo |
| Platinum 10GB | 32–48 players Frontline + custom mapsOur pick for the load Gold carries natively, plus room for Wine. | 4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO | ₺530.00/mo |
| Diamond 12GB | 48–64 players on community mapsSafe memory headroom for a full server, big maps and the compatibility layer. | 4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO | ₺617.50/mo |
| Emerald 16GB | 64 slots, large map and mod packs6 vCores give extra CPU room for Wine, mod downloads and map loads. | 6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO | ₺840.00/mo |
| Xtreme 32GB | Large events and tournament servers12 vCores and 32 GB; beyond most communities, meant for big organized events. | 12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO | ₺1520.00/mo |
What a Mordhau server built around community maps needs.
Wine is a compatibility layer that runs Windows programs on Linux without a virtual machine or a Windows license. It lets Mordhau's Windows server run with all of its Windows-specific behavior intact.
Mappers cook their assets for Windows. The Wine edition loads those maps with correct collision data, avoiding the fall-through-the-floor problems that can appear on the Linux build.
Your settings live in Game.ini and Engine.ini under Mordhau/Saved/Config/WindowsServer. MaxSlots, MapRotation and Mods lines work the same way as on the native build.
The compatibility layer adds a small but constant load on CPU and memory. The Ryzen 9 9950X's single-core speed helps a full server hold its tick despite that overhead.
Popular custom map servers are easy to spot. Free DDoS protection on every plan filters attack traffic and helps keep community events from being cut short.
Community maps can be larger than official ones. NVMe storage keeps map changes quick, and automatic backups make it easy to undo a problematic map addition.
TheCrewHost Mordhau Wine server hosting starts at ₺345.00 per month and runs Mordhau's Windows dedicated server through the Wine compatibility layer on a Ryzen 9 9950X with NVMe storage. This edition exists for custom maps: mappers package their maps for Windows, and on the native Linux server those maps can suffer collision bugs, while the Windows server loads them as intended. Add community maps from mod.io, plus some mods that do not work on the Linux build, with Mods lines in Game.ini. Hosted in our İstanbul datacenter, it gives players in Türkiye and nearby regions low-latency duels on your custom arenas.
Mordhau Wine is our edition that runs the game's Windows dedicated server on Linux through the Wine compatibility layer. To see why it is needed when Mordhau already ships an official Linux server, you have to look at how maps are distributed.
In Unreal Engine, a map is packaged for its target platform before it goes into the game, a step called cooking. Community mappers almost always cook only for Windows, because every player uses the Windows client and building a separate Linux package is extra work. The Linux server can open such a map, but its collision data may load incomplete or broken. The result is players dropping through the floor, walking through walls, or a map that is simply unplayable.
The Windows server loads these maps exactly as the mapper tested them. On top of that, some mods that misbehave on the Linux server work properly here. In short, Mordhau Wine exists for servers that put community maps and Windows-dependent mods front and center.
One question decides it: will your server rotate community maps? If yes, Mordhau Wine is the right choice. Servers running custom duel arenas, community-made Frontline maps, fun maps or bespoke event scenes get the most out of this edition.
If no, meaning your server will stick to official maps like Grad, Camp or Taiga, our native Linux Mordhau page makes more sense. With no compatibility layer in between, it uses fewer resources at the same player count and has fewer moving parts.
The price of the Wine edition is resource use. The compatibility layer adds overhead in both memory and CPU, so our plan recommendations here sit one tier above the native edition. For example, a 32 to 48 player Frontline server that Gold 8GB carries on the native build gets a Platinum 10GB recommendation here. If you cannot decide between the two, tell our support team which maps you want to run and we will help you pick the right edition.
Community maps for Mordhau are distributed through mod.io and added to the server like any other mod. Stop the server first, because Mordhau writes its settings back to the ini files on shutdown and edits made to a running server can be lost. Then open Game.ini in the Mordhau/Saved/Config/WindowsServer folder.
Under [/Script/Mordhau.MordhauGameSession], add a separate Mods= line with the mod.io ID for each map or mod. To put a map into rotation, add a MapRotation= line with the map's name in the same file; the mapper usually lists the exact name on the mod.io page. Mods that run as a server actor also need a SpawnServerActorsOnMapLoad line under [/Script/Mordhau.MordhauGameMode].
When you start the server, the mods and maps download. Test every new map on its own first: boot the server on that map, walk the floors and stairs with a player, and check the console output for errors. If it holds up, add it to the rotation. If a map crashes the server, removing its Mods and MapRotation lines and restarting usually fixes it.
Wine adds a small translation cost to everything the server does. In everyday play players will not notice it, but it narrows the CPU margin available for holding tick. So if you are thinking about raising NetServerMaxTickRate in Engine.ini above the default 60, first watch how comfortably 60 tick holds on a full server.
On the first start, the Wine environment and the Windows server's config files are created, so that initial boot can take longer than later ones. If the server did not create its config files after the first start or shut down unexpectedly, the last lines in the panel console usually point to the cause.
The most common custom map issue is a player failing to download a map, or an old version lingering in their cache. When a mapper ships an update, restarting the server refreshes the server-side copy. Taking a manual backup from the panel before adding big map packs lets you return to the last working setup in minutes if something goes wrong.
From a player's point of view, there is no difference between the Wine and native editions; the server shows up in the in-game browser like any other Mordhau server. Players search for the name you set in ServerName and enter the password if you added one. Console users can also connect directly by typing open followed by the IP:port from your panel.
The first time a player joins a custom map server, they wait while the required maps and mods download from mod.io. Large maps can stretch that wait, so mentioning your map rotation in the server name or your Discord announcement sets expectations properly.
Because the server is in Istanbul, players in Türkiye get low latency, and players across Europe, the Middle East and the Caucasus generally connect well too. For players who cannot see the server in the list, check version parity first: after a Triternion update, the server files need updating as well.
Think one tier above the native edition to cover Wine overhead: Silver or Gold for custom duel arenas, Platinum and up for full Frontline.
The Mordhau Windows server and the Wine environment are prepared automatically, and your server appears in gamepanel.hostingmerkezi.net with its IP and port.
The first start creates the config files in the WindowsServer folder. Once they exist, stop the server and move on to editing.
Add a Mods= line for each community map and a MapRotation= line for rotation, and set MaxSlots, ServerName and AdminPassword.
Start the server, walk floors and stairs on each new map to check collision, and confirm the console shows no errors.
Announce the server name, password and map rotation on Discord; players join from the server browser or with the open command.
What people most often ask about Mordhau Wine servers.
Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.
Turkey
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