Minetest goes by Luanti now, but your worlds and Lua mods carry straight over: keep them online around the clock from İstanbul.

Select from our wide range of optimized game servers. Each server is configured for maximum performance and comes with DDoS protection.







Compare recommended use, plan hardware and monthly prices.
| Plan | Recommended for | Hardware | Monthly price |
|---|---|---|---|
| Bronze 4GB | 2–20 players, Minetest GamePlenty of memory for light games and short mod lists; most friend servers never outgrow it. | 4 vCore Ryzen 9950X · 4 GB DDR5 6000MHz · 50 GB NVMe SSD Samsung 990 PRO | ₺240.00/mo |
| Silver 6GB | 10–25 players, moderate mod listHeadroom for loaded map blocks once mob and machine mods join the world. | 4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO | ₺345.00/mo |
| Gold 8GB | VoxeLibre or Mineclonia, 10–30 playersComfortable start for content-heavy games and communities that roam far. | 4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO | ₺440.00/mo |
| Platinum 10GB | 25–40 players, large modpackMore memory for loaded blocks and 100 GB of disk for a map.sqlite that keeps growing. | 4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO | ₺530.00/mo |
| Diamond 12GB | Large community, 40+ playersSuits dense, heavily built maps running a higher active_block_range. | 4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO | ₺617.50/mo |
| Emerald 16GB | Exploration-heavy public server6 vCores let you raise num_emerge_threads so terrain generation runs in parallel. | 6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO | ₺840.00/mo |
| Xtreme 32GB | Very large server; more than most need12 vCores and 32 GB exceed what nearly any Luanti server uses; for unusual projects only. | 12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO | ₺1520.00/mo |
Hardware and access picked for what a Luanti server actually spends its time on.
Mod code and ABMs run on the server's main loop, one step after another. Strong per-core speed on the Ryzen 9 9950X keeps the max_lag figure in /status low when everyone is online.
Upload games from ContentDB into games, shared mods into mods, and mods meant for one world only into that world's worldmods folder, through the file manager or SFTP.
Change name, server_name, max_users, default_privs, enable_damage, creative_mode and every other server setting yourself, then restart to load them.
Every generated or modified map block is written to map.sqlite. As players spread into new terrain, NVMe SSD storage keeps block loads and saves from holding the server up.
Automatic backups cover the world folder with its map database, player inventories and auth records. Grab a manual snapshot in the panel before any large mod update.
A world that refuses to load over a missing dependency, a server absent from the list or tangled privileges: reach us by ticket, Discord, WhatsApp, phone or live chat.
Your Minetest (Luanti) server costs $6.00 (₺240.00) a month at TheCrewHost, with memory options spread across 7 plans from 4 GB to 32 GB; every one uses a Ryzen 9 9950X, DDR5 memory and NVMe storage. The project took the name Luanti in October 2024, yet little changed for server owners: settings still live in minetest.conf, and mods are still switched on with load_mod_ lines in world.mt. Pick a game such as Minetest Game, VoxeLibre or NodeCore from ContentDB, upload it, and build your world around it. The server sits in İstanbul, so players across Türkiye dig, place and craft with low latency.
Yes. Minetest was renamed Luanti on October 13, 2024. The new name blends the Finnish word luonti, meaning creation, with Lua, the language its games and mods are written in; plenty of people had disliked the word test inside the old name for years.
For a server owner almost nothing changed. The configuration file is still called minetest.conf, worlds keep the same folder layout, and an existing Minetest world can be uploaded and opened as it is. Older clients inside the supported protocol range can still join, and if you want everyone on the same release, turn on strict_protocol_version_checking.
What trips up newcomers is that Luanti is an engine rather than a single game. The server needs to know which game to run, identified by its gameid. Minetest Game is the classic survival sandbox, VoxeLibre and Mineclonia recreate a Minecraft-style experience, and NodeCore is a puzzle-driven world with rules of its own. Decide what your community wants to play before choosing a plan, because that choice drives resource use far more than raw player count.
Luanti is light. A Minetest Game server with 10 to 20 regular players rarely strains the memory on the Bronze 4GB plan. What pushes memory up is less the player count than the number of map blocks held loaded at once, plus mods that add mobs, machines or automation. Content-heavy games such as VoxeLibre, or long mod lists, are more comfortable on Silver or Gold.
CPU load comes from two places. Lua mod code, ABMs and player interactions run on the main thread, so per-core speed decides how responsive the server feels. Terrain generation runs on separate emerge threads, and num_emerge_threads lets it use more than one core. That is where the extra vCores on Emerald and Xtreme pay off, on servers where groups constantly push into fresh land.
When lag creeps in, check active_block_range and max_block_send_distance first. Shrinking the active block area by a step or two eases the main loop considerably, especially with mods that register many ABMs. On disk, map.sqlite grows with every explored area, and long-lived worlds reaching several gigabytes is perfectly normal.
The in-game Content tab only installs to your own computer; for the server, you upload files yourself. Unpack the package you downloaded from ContentDB and place it in games if it is a game, in mods if several worlds should share it, or in the worldmods folder inside a world if it belongs to that world alone. The panel file manager handles small packages, while SFTP is the better route for large modpacks.
A mod sitting in mods does nothing until you enable it: add load_mod_modname = true to world.mt in the world folder. Anything inside worldmods loads automatically for that world. If a dependency is missing, the server names it in the console and refuses to start the world, and the depends line in the mod's mod.conf tells you what else to add.
Players never install server mods themselves. Every client downloads textures, sounds and models from the server while connecting. Once your media grows large, the remote_media setting lets you serve those files over HTTP so first logins finish noticeably faster.
To become admin, write your player name into the name setting in minetest.conf; whoever joins under that name holds every privilege. Grant others individual rights with /grant, take them back with /revoke, and check anyone's current set with /privs.
default_privs decides what brand-new players can do and ships with interact and shout. For something that behaves like a whitelist, remove interact from that list and hand it only to players you approve: everyone else can look around but cannot dig or place blocks. With disallow_empty_password set to true, nobody can register without a password, which also stops people from squatting on names. /ban blocks troublemakers by IP.
Before upgrading the engine, take a manual backup of the world folder in case an older mod turns out to be incompatible with the new release. Update mods in small batches rather than all at once, so when something breaks you know exactly which change caused it. The automatic backups are your fallback if a batch goes wrong.
Players open the Join Game tab in their Luanti client, enter your server IP as the address and the port shown in the panel. Luanti's default port is UDP 30000, and all game traffic travels over UDP. The name and password a player uses on first login are registered on the server and asked for again on every visit after that.
To appear in the public server list, set server_announce to true and fill in server_name and server_description. The listing shows which game you run and how many players are on, so a clear description helps the right people find you. For a private group, leave announcing off and share the address directly.
Luanti also has an Android client, so friends on phones can play in the same world as those on desktops. If your media is large, players on slower connections may sit on the loading screen for a while on their first visit; the client caches those files, so the wait does not repeat on later logins.
Bronze 4GB covers a Minetest Game server for friends; start on Silver or Gold if you plan to run VoxeLibre or a long mod list.
Once payment clears the server installs automatically, and gamepanel.hostingmerkezi.net gives you the console, file manager and SFTP details right away.
Put the game from ContentDB into games. default_game sets the game for new worlds, while the gameid line in world.mt decides it for an existing one.
Set name to your own player name, choose server_name, max_users and server_announce, then restart the server so the changes load.
Upload mods into mods or worldmods, add load_mod_ lines to world.mt, and restart until the console shows no missing dependency errors.
Give your group the IP and port, or turn on announcing to appear in the public list; first-time players register with a name and password.
What people ask most before starting a Minetest or Luanti server.
Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.
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