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KSP - LMPKSP - LMP Server Hosting

KSP LMP Server Hosting – Luna Multiplayer

One space program, many pilots: Luna Multiplayer for Kerbal Space Program, with a shared career, smooth vessel sync and your server in the in-game list.

Luna Multiplayer ServerShared Career ProgressVessel InterpolationIn-Game Server ListLMPModControl.xmlİstanbul Location
Game Servers

Choose your Game Server

Select from our wide range of optimized game servers. Each server is configured for maximum performance and comes with DDoS protection.

1. Plan Type

2. Location

3. Choose Plan

Premium
İstanbul

Bronze 4GB

4 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
50 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$6.00/mo
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Premium
İstanbul

Silver 6GB

6 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
60 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$8.63/mo
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Premium
İstanbul

Gold 8GB

8 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
70 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$11.00/mo
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Premium
İstanbul

Platinum 10GB

10 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
100 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$13.25/mo
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Premium
İstanbul

Diamond 12GB

12 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
110 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$15.44/mo
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Premium
İstanbul

Emerald 16GB

16 GB DDR5 6000MHz RAM
6 vCore Ryzen 9950X CPU
120 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$21.00/mo
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Premium
İstanbul

Xtreme 32GB

32 GB DDR5 6000MHz RAM
12 vCore Ryzen 9950X CPU
200 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$38.00/mo
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Which KSP - LMP Plan Is Right for You?

Compare recommended use, plan hardware and monthly prices.

PlanRecommended forHardwareMonthly price
Bronze 4GBUp to 20 players, shared careerPlenty for LMP; physics runs on players' PCs while the server stores and relays data.4 vCore Ryzen 9950X · 4 GB DDR5 6000MHz · 50 GB NVMe SSD Samsung 990 PRO₺240.00/mo
Silver 6GBLong-running, vessel-packed universesExtra room if the universe balloons; most LMP servers stay on Bronze.4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO₺345.00/mo
Gold 8GBCrowded, publicly listed communityA safety margin for many concurrent players; rarely required.4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO₺440.00/mo
Platinum 10GBBeyond typical LMP usageMore than an LMP server ordinarily calls for.4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO₺530.00/mo
Diamond 12GBOversized for LMPMost of this memory would sit idle in an LMP universe.4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO₺617.50/mo
Emerald 16GBNot recommended for LMPExtra vCores and RAM add little to a server that relays data.6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO₺840.00/mo
Xtreme 32GBFar past LMP's needsMuch too large for a single LMP server; a small plan does the job.12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO₺1520.00/mo

Why TheCrewHost for KSP - LMP?

What an LMP server brings to a jointly run space program, and the files you'll be working with.

One Shared Space Program

In career and science modes, funds, science and research are shared by the whole server, and players can organize into groups that work like companies.

Smooth Vessel Sync

Interpolation stops other players' ships from jumping when the connection wobbles, and cached QuickLZ compression keeps traffic lean without generating garbage.

LMPModControl.xml

Generate the file from LMP's in-game settings, then define mandatory and forbidden plugins, allowed parts and required expansions such as Making History and Serenity.

XML Configuration Files

Server name, password, max players, port and warp mode live in XML files in the Config folder, including GeneralSettings, ConnectionSettings and WarpSettings.

Admin From Inside the Game

Set an AdminPassword and trusted players can administer the server from within KSP; leave it empty to keep administration in the panel console only.

Light, Fast Server Process

The server stores and relays vessel data rather than running physics, so even the smallest plan leaves plenty of Ryzen 9 9950X headroom for a full crew.

KSP LMP server hosting at TheCrewHost starts at ₺240.00 ($6.00) a month and runs the Luna Multiplayer server for the original Kerbal Space Program on a Ryzen 9 9950X in İstanbul. LMP's big difference from DarkMultiPlayer is a single shared scenario: funds, science and the tech tree belong to the whole server, so your group runs one space program together. The server talks UDP through the Lidgren library, interpolates vessel positions so ships don't jump around on a shaky connection, and registers with LMP's master servers so players find you in the in-game list. Plans run from 4 GB to 32 GB.

What is Luna Multiplayer, and when should you pick it over DMP?

Luna Multiplayer (LMP) is a multiplayer mod for the original Kerbal Space Program that lets players fly together in one shared universe. The server side is a .NET program that stores that universe and distributes updates between players; everyone installs the LMP client in KSP and connects here.

The main difference from DarkMultiPlayer is how progress is kept. DMP gives every player their own scenario, whereas LMP has exactly one scenario per server, so everyone contributes to the same pool of funds, science and technology. LMP also brings reliable UDP messaging through Lidgren, vessel interpolation, NAT punchthrough and a server list visible from inside the game. For time warp you can choose subspace or no warping; DMP's voted, master-controlled warp modes are not part of LMP.

If your group wants to act as one agency, split missions and climb a single tech tree, LMP is the right fit. If everyone should run a separate career, look at our DMP page. For groups coming from DMP, LMP documents a Universe converter, but because there is only one shared scenario, you have to pick one player's progress to carry over.

How do you configure an LMP server?

Settings live in XML files in the Config folder, which the server creates with default values on first start. GeneralSettings.xml is the one you'll edit most: ServerName (30 characters at most), Description, Password, AdminPassword, MaxPlayers (20 by default), GameMode (Sandbox, Career or Science), GameDifficulty, Cheats and ModControl are all there. You also set the number of untracked asteroids and comets with NumberOfAsteroids and NumberOfComets, and the maximum part count for a spawned vessel with MaxVesselParts, 200 by default. Keep TerrainQuality identical to players' own KSP setting, or terrain differences can appear.

ConnectionSettings.xml holds the port; the default is UDP 8800, but go by the port assigned in your panel. WarpMode in WarpSettings.xml takes Subspace or None. RegisterWithMasterServer in MasterServerSettings.xml decides whether the server shows up in the in-game list.

Stop the server from the panel before editing and restart it afterwards. LMP's own documentation notes that the server creates backups when it shuts down cleanly, so avoid killing the process.

How does a shared career work in practice?

In career or science mode, everyone on the server works toward the same budget and the same research tree. Science one player brings back from the Mun becomes technology anyone can unlock, and the reward from a contract someone else completes goes into the common funds. LMP also supports groups in career and science modes, letting players organize themselves like companies.

Multiplayer comes with natural limits, and LMP documents them openly. Once you switch to another player's vessel or enter one from the Tracking Station, you can't revert. Quickloading is disabled, because going back in time makes no sense on a shared timeline. Pausing isn't possible either. According to the documentation, tourist and rescue contracts are currently unsupported, and ground-deployed experiments aren't synchronized with the server.

Talking these limits through with your group at the start avoids disappointment. Players used to reverting should try new designs on short test flights near Kerbin before committing to long missions, and making a manual backup in the panel before critical missions is a good habit.

How are mods handled with LMPModControl.xml?

On first start the server writes a default LMPModControl.xml into the Config folder. The easiest way to produce one that fits your own mod set is from inside KSP: the button for generating a server LMPModControl.xml in LMP's settings menu writes the file to your KSP root folder. You copy it into the server's Config folder with SFTP or the file manager and restart.

The file has several sections. Mandatory plugins define mods every player must have, optionally with a SHA256 hash, a download link and a message shown to the user. Required expansions such as Making History and Serenity are listed there too. AllowNonListedPlugins decides whether plugins outside the lists may load, and forbidden plugins name mods that block a connection. Allowed part and resource lists limit which vessels can be launched.

With ModControl on in GeneralSettings.xml, the server prevents launches of vessels containing unapproved parts. Turn it off and every player needs an identical mod install, which usually only works in small, tightly coordinated groups.

How much RAM does an LMP server need, and how do players connect?

Not much. Physics is calculated in each player's own game; the server stores vessel, Kerbal and scenario data and hands out updates. 4 GB is more than enough for a group of friends, and bigger plans only come into play for a very busy, long-running universe packed with vessels. The smallest plan runs on the same Ryzen 9 9950X cores, so the CPU is never the bottleneck here.

Players install the LMP client that matches the server's version into KSP. With RegisterWithMasterServer on, your server appears in the in-game list through LMP's master servers, and players join from there in one click. If you have turned the listing off, or players prefer a direct connection, they add the server manually by IP address and port. Share the Password if you set one.

Our datacenter in İstanbul gives players in Türkiye low latency, and those connecting from Europe, the Middle East and the Caucasus usually get a good connection too. Interpolation helps orbiting ships look smooth even when the connection has a momentary hiccup.

How to Set Up a KSP - LMP Server

  1. 1

    Begin on Bronze 4GB

    An LMP server is light and Bronze 4GB covers groups of friends; a larger plan only matters for a crowded universe full of vessels.

  2. 2

    Complete payment and let LMP install

    Setup proceeds automatically after payment, and the XML files in the Config folder appear on first start; you manage everything at gamepanel.hostingmerkezi.net.

  3. 3

    Edit GeneralSettings.xml

    Enter ServerName, Description, Password, MaxPlayers, GameMode and GameDifficulty; set an AdminPassword if you want to administer from inside the game.

  4. 4

    Set the port and warp mode

    Match the port in ConnectionSettings.xml to the one assigned in the panel, and choose Subspace or None in WarpSettings.xml.

  5. 5

    Generate LMPModControl.xml in-game and upload it

    Create the mod control file from LMP's settings in KSP, copy it into the server's Config folder over SFTP and restart the server.

  6. 6

    Connect from the in-game server list

    Have players install the LMP client matching the server version; they find your server in the in-game list or add it manually by IP and port.

Frequently Asked Questions

What people ask before setting up a shared Kerbal space program with Luna Multiplayer.

How much does KSP LMP server hosting cost?
The entry price for KSP LMP server hosting is $6.00 (₺240.00) a month with Bronze 4GB. There are 7 options between 4 GB and 32 GB, but since an LMP server is light, most groups find the smallest plan is all they need. Ryzen 9 9950X, NVMe storage, free DDoS protection and automatic backups are standard on every tier.
LMP or DMP: which one should I pick?
Pick LMP if your group will run one shared space program and you want smooth vessel sync and an in-game server list. Pick DMP if each player should keep a separate career, science pool and tech tree, or if you prefer voted warp. We host both, and LMP documents a converter for DMP universes.
How much RAM is enough for an LMP server?
For most groups 4 GB is more than enough. Physics is calculated on players' computers, and the server only stores vessel and scenario data and distributes updates. If the universe fills with vessels over months or you run a busy public server, you can consider Silver 6GB or Gold 8GB.
Does everyone share the same career?
Yes, LMP runs a single scenario per server. Funds, science and the tech tree are shared by everyone, so science earned by one player benefits the whole crew. If you like, players can form groups that operate like companies in career and science modes.
Can we run mods on an LMP server?
Yes. LMPModControl.xml defines mandatory and forbidden plugins, allowed parts and required expansions. You generate it from LMP's settings inside KSP and copy it into the Config folder. With ModControl on, launches with unapproved parts are blocked, which lets players with slightly different installs fly in the same universe safely.
Why can't we revert or quickload?
Because everyone shares one timeline, and jumping back would break the time other players are living in. LMP therefore disables loading saves, doesn't allow reverting on other players' vessels and turns pausing off. Taking a manual backup in the panel before critical missions is the safest alternative.
How long does an LMP server take to set up?
The server installs automatically once payment is confirmed, and the XML settings files plus a default LMPModControl.xml are created on first start. After that you only need to edit the server name, password and game mode in GeneralSettings.xml and restart.
How do players find and join an LMP server?
They install the LMP client that matches the server version in KSP. With RegisterWithMasterServer on, your server shows up in the in-game list and they join from there; otherwise they add it manually by IP address and port. The default port is UDP 8800, but use the address in your panel and share the password if you set one.
How is an LMP universe backed up?
Our panel takes automatic backups of the server files, universe data included. LMP also creates its own backup when it shuts down cleanly, so always stop the server from the panel. Before a major mod change, we recommend taking a manual backup and downloading it over SFTP.
Is there DDoS protection, and can I grow my plan?
Yes, every KSP LMP plan includes free DDoS protection at the network level, which matters especially for servers that appear publicly in the in-game list. Upgrading is always possible and your files stay in place, but since LMP needs few resources, most groups never have to.

İstanbul Location,
Maximum Performance

Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.

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