Instagib, CTF, coop edit and 1v1 duels on an open-source classic: a Sauerbraten server in Istanbul with full server-init.cfg access.

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Compare recommended use, plan hardware and monthly prices.
| Plan | Recommended for | Hardware | Monthly price |
|---|---|---|---|
| Bronze 4GB | Every Sauerbraten server (recommended)Covers instagib, CTF, coop edit and demo recording with plenty to spare. | 4 vCore Ryzen 9950X · 4 GB DDR5 6000MHz · 50 GB NVMe SSD Samsung 990 PRO | ₺240.00/mo |
| Silver 6GB | Lua server mod plus stat trackingA small extra margin for Hopmod or spaghettimod setups running heavy scripts. | 4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO | ₺345.00/mo |
| Gold 8GB | More than Sauerbraten needsThe extra memory goes unused in this game; you mostly gain disk space. | 4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO | ₺440.00/mo |
| Platinum 10GB | Not recommendedSame CPU allocation as Bronze, and a Sauerbraten server gains nothing from more RAM. | 4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO | ₺530.00/mo |
| Diamond 12GB | Not recommended12 GB is wasted on a lean arena shooter; put the difference toward tournaments instead. | 4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO | ₺617.50/mo |
| Emerald 16GB | Not recommended, extra cores sit idleSix vCores do not speed up a Sauerbraten server that runs on one thread. | 6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO | ₺840.00/mo |
| Xtreme 32GB | Far beyond anything Sauerbraten usesMeant for very heavy games; it offers many times what Sauerbraten could ever consume. | 12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO | ₺1520.00/mo |
Everything you need to shape a minimal Sauerbraten server around your own community.
Edit serverdesc, serverpass, adminpass, maxclients, publicserver and every other server variable in the panel's file manager, then restart to apply them.
Claim admin with /setmaster and your adminpass, then switch mastermode to veto, locked or private to decide who can join and who actually gets to play.
In coop edit, players shape the same map live; /sendmap pushes the current version through the server and /getmap pulls it down for everyone else.
Record matches server-side and let players fetch them with /listdemos and /getdemo, while maxdemos and maxdemosize keep disk usage under control.
The Sauerbraten server runs on a single thread, so the Ryzen 9 9950X's high clock speed keeps fast instagib and efficiency rounds consistent on the server side.
The server installs itself after checkout, automatic backups protect your configs and custom .ogz maps, and the panel console streams server output live.
TheCrewHost runs Cube 2: Sauerbraten servers from ₺240.00 per month ($6.00), and the 4 GB Bronze plan is already far more than this lean arena shooter needs. Once payment clears, the server installs automatically; you set the description, admin password, player cap and map rotation in server-init.cfg and open the doors. Our Istanbul datacenter keeps ping low for players in Türkiye, which is exactly what twitchy instagib and efficiency matches reward. With updatemaster on, the server registers with the master list, so players find it straight from the in-game server browser.
A Sauerbraten server can host solo and team versions of ffa, instagib, efficiency, tactics, capture, ctf, protect, hold and collect, and it doubles as a live mapping space through coop edit. Built on the Cube 2 engine, Sauerbraten is an open-source, zlib-licensed and completely free arena shooter that runs on Windows, Linux and macOS, so everyone in your community can meet on the same server.
The scene revolves around speed. In instagib a single shot kills and every match turns into a pure reflex contest; in efficiency everyone spawns with the full arsenal and there are no pickups to fight over. CTF and insta ctf are the classic clan-war formats, while capture is about taking and holding bases. Duels and small team matches carry the competitive side, and ffa servers are where drop-in players warm up. Coop edit is what sets Sauerbraten apart: several players edit the same map at once, from inside the game itself. For anyone building a mapping community, that mode alone justifies running a server.
Bronze covers every realistic scenario. The Sauerbraten server is a small C++ program that renders nothing, and the game state and map data it keeps in memory are tiny. 4 GB of RAM is far beyond that load, and even raising maxclients for a large community will not bring you anywhere near the limit.
What players actually feel is single-core CPU speed and network stability. In instagib, where rounds swing in seconds, a server that answers consistently every frame is what makes hits register fairly, and the Ryzen 9 9950X plus the Istanbul location take care of that side. On disk, the biggest consumer is stored demos: the sample server-init.cfg ships with maxdemos 5 and maxdemosize 16 megabytes, and custom .ogz maps are small files as well. In short, the larger tiers are idle capacity for this game. Only think about stepping up if you plan to run a heavy Lua-based server mod with long-term stat logging on top.
Your server's identity and rules live in server-init.cfg. serverdesc is the description shown in the server browser, serverpass demands a password on connect, and adminpass lets you claim admin with /setmaster. maxclients caps simultaneous players, serverbotlimit caps how many bots a master can add, and updatemaster 1 registers the server with the master server so it appears in the in-game list.
publicserver is the setting that defines how your community is run. Set it to 1 and master can only be claimed by players holding an auth key or by an admin, with locked and private mastermodes unavailable; that is the right choice for a public ffa or instagib server. Leave it at 0 and anyone can type /setmaster 1 while no master is present, and locked and private modes open up, which suits coop edit sessions with friends or closed clan practice. Define the rotation per mode with maprotation lines, restrict map voting with lockmaprotation, and reserve demo recording and pausing for admins with restrictdemos and restrictpausegame.
Most in-game administration happens through console commands. Once you hold admin or master, /mastermode 2 locks the server so new arrivals come in as spectators, /spectator moves a player to spectate, and /kick removes a troublemaker. /addbot and /delbot keep the server lively during quiet hours, and serverbotlimit stops anyone from overdoing it.
Demo recording is valuable for competitive play. /recorddemo 1 starts a server-side recording of the next match; afterwards players see the list with /listdemos and download what they need with /getdemo, which makes reviewing a suspicious match far easier.
If you want more than vanilla, look at community server mods such as Hopmod, zeromod or spaghettimod. Hopmod and spaghettimod are extended with Lua scripts, while zeromod builds its additions directly into the C++ code, bringing things like stats, stronger ban handling and extra commands. Because they rely on separately built server binaries, upload the files over SFTP and talk to our support team about the startup settings before switching over.
Players pick your server from the server browser on the main menu, or open the console and type /connect followed by the IP and port. Sauerbraten uses two consecutive UDP ports: by default 28785 carries game traffic and 28786 answers the pings and info queries the server browser sends. Go by the connection details shown in your panel, and put the port after the IP with a space in the /connect command.
If the server does not appear in the list, check that updatemaster is set to 1 and that the server started cleanly in the console. For a password-protected server, players add the password at the end of the /connect command. Before a clan match, switch mastermode to locked so nobody who arrives mid-game can interfere; latecomers can only watch. From Istanbul, the server gives players in Türkiye low ping and offers a steady connection to those joining from Europe, the Middle East and the Caucasus.
Sauerbraten is extremely light; the 4 GB Bronze plan comfortably carries a busy ffa server along with its stored demo recordings.
After payment the server installs automatically. Use the panel console to confirm it started and registered with the master server.
Set serverdesc, adminpass, maxclients and publicserver, then use maprotation lines to decide which maps cycle in each mode.
Upload your own .ogz maps or a community server mod with SFTP or the file manager, then restart the server from the panel.
Join the game, run /setmaster with your admin password, and tune mastermode, the bot limit and demo recording to suit your community.
Players join within seconds by picking your server in the browser or typing /connect with the IP and port.
The questions people ask before launching a Sauerbraten server: plans, admin rights, coop edit and connecting.
Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.
Turkey
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