Pull an old LiteLoaderBDS plugin server out of storage, test it, and move it to LeviLamina when you are ready.

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Compare recommended use, plan hardware and monthly prices.
| Plan | Recommended for | Hardware | Monthly price |
|---|---|---|---|
| Bronze 4GB | Archive, data recovery, 2–10 playersRecommended and sufficient for most legacy setups and plugin testing. | 4 vCore Ryzen 9950X · 4 GB DDR5 6000MHz · 50 GB NVMe SSD Samsung 990 PRO | ₺240.00/mo |
| Silver 6GB | 10–20 players, big world, many pluginsExtra memory for large plugin sets that include Node.js or Python scripts. | 4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO | ₺345.00/mo |
| Gold 8GB | 20–30 players on a pinned old versionThe sensible ceiling for this software; more is rarely needed. | 4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO | ₺440.00/mo |
| Platinum 10GB | Usually unnecessaryCurrent clients cannot connect, so this capacity mostly goes unused. | 4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO | ₺530.00/mo |
| Diamond 12GB | Not recommendedSame 4 vCores as smaller plans; the extra RAM does nothing for a legacy setup. | 4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO | ₺617.50/mo |
| Emerald 16GB | Not recommended, consider LeviLaminaA community this size belongs on LeviLamina, which supports current versions. | 6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO | ₺840.00/mo |
| Xtreme 32GB | Not recommendedWasted on end-of-life software; build large projects on LeviLamina instead. | 12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO | ₺1520.00/mo |
The tools you need to run an old LiteLoaderBDS setup safely and move it forward.
JavaScript and Lua plugins written for the LiteLoader Script Engine load from the plugins folder, so you can see the server's old behavior exactly and inspect its data.
Beyond C++ plugins, LiteLoaderBDS also supported plugins in languages such as Python and Node.js, so you can rebuild the whole old ecosystem on one server.
A Bedrock world played for years loads quickly from Samsung 990 EVO Plus NVMe storage, and automatic backups protect what may be your only copy of it.
Run the old setup here, export plugin data, then carry the same world to a current Bedrock version on LeviLamina with LegacyScriptEngine when you are ready.
Plugin configs, database files and server.properties are all reachable through SFTP or the panel's file manager, with nothing hidden from you.
Talk through the limits of staying on an old version and the steps to LeviLamina with our support team over tickets, Discord, WhatsApp or live chat.
If you need to bring an old LiteLoaderBDS setup back to life, LiteLoader Bedrock Dedicated Server hosting gives you an AMD Ryzen 9 9950X server in İstanbul for it, starting at $6.00 per month. To be upfront: the LiteLoaderBDS developers archived the project in November 2024, declared it end of life and told users to move to LeviLamina. Its final releases target BDS from the 1.20 series, so current phone and console clients cannot join. This page is for people who want to revive an old world and plugin set, recover plugin data, or test plugins before migrating to LeviLamina.
LiteLoaderBDS was a loader that added plugin support to Mojang's Bedrock Dedicated Server. The LiteLDev team built it, it hooked into the Windows build of BDS, and people ran it on Linux through Wine. Its strongest feature was language flexibility: alongside C++ plugins, the LiteLoader Script Engine (LLSE) let people write plugins in JavaScript, Lua, Python and Node.js. Plenty of Bedrock communities built their land claims, economies and menu systems on it.
The situation today is clear. The project was archived on GitHub on November 1, 2024, and is now read-only. The developers announced that LiteLoaderBDS had reached end of life, that it is no longer maintained or supported, and pointed everyone to its successor, LeviLamina. LiteLoaderBDS will not be updated for new Minecraft versions and will not receive bug fixes. We recommend choosing the plans on this page with that in mind and for a specific purpose.
In practice, no. Bedrock only lets a client join a server running exactly the same protocol version. Each LiteLoaderBDS release is tied to a particular BDS version, and its final releases targeted the 1.20 series. Today's phone, tablet and console clients are on far newer versions, so they get a version mismatch error when they try to connect.
Only players who can keep their client on exactly the same old version can join. On consoles and on iOS installs from the App Store, going back to an older client is not realistically possible, so do not count on console or iPhone players at all. Once your server is installed, the console's startup output shows which BDS version is running, and your players need a client that matches it. If you are building a public community aimed at players on current versions, LeviLamina or Vanilla Bedrock is the right choice.
Despite its limits, there are a few legitimate reasons to run it. The first is preservation: you might want to open a long-running server's world, land claims and economy data exactly as they were before it shut down, save them, grab screenshots or give the community one last tour.
The second is data recovery. Many LLSE plugins stored their data in JSON, YAML or SQLite files. Exporting that data with the plugin's own commands, or reading it in the right format, is much easier when the plugin is actually running.
The third is testing and migration prep. Developers who want to document exactly how old plugins behaved before moving to LeviLamina, and compare them against LegacyScriptEngine, benefit from a reference setup. Finally, a closed group that deliberately keeps its clients on the old version can use it too, though we advise against exposing unmaintained software as a public server.
Start with a complete backup: the world folder, server.properties, the allowlist and all plugin data inside the plugins folder, together in one archive. Bedrock worlds upgrade cleanly to newer versions, so you can open the same world on a current LeviLamina server, but there is no way back, so keep the original copy.
Plugins take different paths depending on their language. On LeviLamina, LegacyScriptEngine can often run LLSE plugins written in JavaScript, Lua, Python or Node.js, and it converts their manifests on its own once they sit in the plugins folder. C++ plugins must be rewritten or rebuilt against LeviLamina's new API, so check whether a current LeviLamina release of each one exists. Scripts calling removed APIs can throw errors, so test plugins one at a time and compare them with the behavior on the old server. When you are ready, our support team can talk you through setting up LeviLamina step by step.
An old LiteLoaderBDS setup usually serves a small group or a test, so it rarely needs a big plan. BDS itself is a compiled native program with moderate memory use, while the LLSE script engines, particularly Node.js and Python, and the Wine layer add some overhead on top.
For an archive visit, data recovery or plugin testing, Bronze 4GB is enough in most cases. If you are opening a large, long-played world with many plugins, Silver 6GB is more comfortable. An old-version group of more than 20 players is unusual, but if you need it, Gold 8GB is the sensible ceiling. Larger plans are generally wasted on this software: current clients cannot connect, so there is no large player base to serve. If your community is going to keep growing, that budget is better spent on LeviLamina.
If you want players on current versions, choose LeviLamina; if you want to open an old world, recover data or test plugins, continue with these plans.
Bronze 4GB covers most archive and testing work; Silver 6GB gives a more comfortable start for a large world with many plugins.
Your server installs automatically after payment; note the BDS version in the console output on first start and plan your players' clients around it.
Send the old server's worlds folder, server.properties and the plugins folder with its data files over SFTP, keeping the same structure.
While the server runs, record each plugin's data, commands and settings; those notes make comparisons much easier when you move to LeviLamina.
Create a manual backup in the panel, then work through the migration steps with our support team to test the same world on LeviLamina and LegacyScriptEngine.
Common questions about LiteLoaderBDS, its limits and moving to LeviLamina.
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