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GoMintGoMint Server Hosting

GoMint Server Hosting

Run GoMint, the experimental Java-based Bedrock server, for development and testing, and get clear advice on what to use for players on current versions.

Built on Java 11+server.yml configJava plugin supportDevelopment and testingSFTP file accessİstanbul datacenter
Game Servers

Choose your Game Server

Select from our wide range of optimized game servers. Each server is configured for maximum performance and comes with DDoS protection.

1. Plan Type

2. Location

3. Choose Plan

Premium
İstanbul

Bronze 4GB

4 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
50 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$6.00/mo
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Premium
İstanbul

Silver 6GB

6 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
60 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$8.63/mo
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Premium
İstanbul

Gold 8GB

8 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
70 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$11.00/mo
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Premium
İstanbul

Platinum 10GB

10 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
100 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$13.25/mo
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Premium
İstanbul

Diamond 12GB

12 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
110 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$15.44/mo
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Premium
İstanbul

Emerald 16GB

16 GB DDR5 6000MHz RAM
6 vCore Ryzen 9950X CPU
120 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$21.00/mo
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Premium
İstanbul

Xtreme 32GB

32 GB DDR5 6000MHz RAM
12 vCore Ryzen 9950X CPU
200 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$38.00/mo
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Which GoMint Plan Is Right for You?

Compare recommended use, plan hardware and monthly prices.

PlanRecommended forHardwareMonthly price
Bronze 4GBDevelopment, testing, archiveOur recommended plan for GoMint; its low resource use makes this more than enough.4 vCore Ryzen 9950X · 4 GB DDR5 6000MHz · 50 GB NVMe SSD Samsung 990 PRO₺240.00/mo
Silver 6GBSeveral test worlds, load testingExtra room for memory profiling or loading a few worlds at once.4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO₺345.00/mo
Gold 8GBUsually unnecessaryCurrent clients cannot connect, so this capacity is rarely needed.4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO₺440.00/mo
Platinum 10GBNot recommendedExtra RAM goes to waste on software that is no longer maintained.4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO₺530.00/mo
Diamond 12GBNot recommendedSame 4 vCores as smaller plans; adds nothing for GoMint's use cases.4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO₺617.50/mo
Emerald 16GBNot recommended, look at Nukkit or PNXA community this size needs software that supports the current protocol.6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO₺840.00/mo
Xtreme 32GBNot recommendedFor large projects, Vanilla Bedrock, LeviLamina or PowerNukkitX is the better choice.12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO₺1520.00/mo

Why TheCrewHost for GoMint?

What we provide so GoMint works well as a development and testing environment.

Direct console access

Watch GoMint's startup output, plugin loading lines and error logs live from the web panel console, and send commands straight to the server.

Configuration in server.yml

GoMint keeps its settings in a YAML file called server.yml; edit values such as the port in the file manager and restart to test each change.

A Java plugin architecture

GoMint was designed so its features extend through Java plugins, so you can build your own, load them and try the API and event system on a real server.

Low resource use

GoMint was written for quick startup and a small memory footprint, so for testing and development even the smallest plan gives it more than enough headroom.

SFTP and automatic backups

Move compiled plugin files, world folders and logs quickly over SFTP, and use automatic backups to recover a setup you broke while experimenting.

Help choosing an alternative

When you want to reach players on current versions, talk to our round-the-clock support team about whether Nukkit, PowerNukkitX or Vanilla Bedrock suits you.

With GoMint server hosting from $6.00 per month, you get an AMD Ryzen 9 9950X server in İstanbul ready to run GoMint for development and testing. Despite the name, GoMint is written in Java, not Go. It is a BSD-licensed Minecraft: Bedrock server built for fast startup, low resource use and extension through plugins. To be straight with you, the project is no longer actively maintained: its final release, 1.0.0-RC6, shipped in December 2020 for Bedrock 1.16.200. That means current phone and console clients cannot connect to a GoMint server. This page is for people who want to run GoMint to study its code, test plugins or keep a legacy archive.

What is GoMint?

GoMint is open-source server software for Minecraft: Bedrock Edition, written from scratch. The name can be misleading: it is developed in Java, not the Go programming language, and it requires Java 11 or newer to run. It is distributed under the BSD 3-Clause license.

The goal of the project was a modern, high-performance Bedrock server. Its developers emphasized fast startup, low resource use and easy customization through config files, and extending most functionality through plugins was central to the design. Core gameplay such as crafting, enchanting and broad block and item support was implemented.

Like Nukkit and PocketMine-MP, GoMint is a third-party server that reimplements the game rather than running Mojang's BDS, so it never aimed to offer every vanilla mechanic exactly. Because its codebase is written with a clean Java architecture, it still draws interest today from developers who want to study the Bedrock protocol and how a server is designed.

Is GoMint still developed, and can current clients connect?

No, GoMint is not actively developed. The project's GitHub page carries a note saying it is no longer actively maintained. The last release was 1.0.0-RC6, which came out in December 2020 and added support for Bedrock 1.16.200. No update for newer Minecraft versions has been published after that.

Since Bedrock requires the client and server protocol versions to match, the consequence is clear: today's phone, tablet, Windows and console clients cannot connect to a GoMint server and get a version mismatch error. Only players who can run a client from the 1.16.200 era can join. On consoles and on iOS installs from the App Store, going back to an old client is not realistically possible. For that reason we do not recommend planning GoMint as a public community server, and keep in mind that unmaintained software will not receive security fixes either.

Who is GoMint still useful for?

Today GoMint makes the most sense for development and learning. A Java developer who wants to see how the Bedrock network protocol, chunk sending or a plugin system are built on a real server can run GoMint and follow its code step by step. Teams writing their own server software or proxy can also use it as a reference point for comparison.

The second use is old projects. You might want to run a plugin that was written for GoMint in the past to document its behavior, or open a world from that period. Work like this is usually short-lived, so a small plan is enough.

If you are building a server to play with people on current versions, though, GoMint is the wrong choice. If you want to write plugins in Java, Nukkit, which kept shipping protocol updates in 2026, or PowerNukkitX, with its vanilla-like mob AI, is the better home. For pure vanilla survival choose Vanilla Bedrock, and for mods on top of vanilla mechanics choose LeviLamina.

Which plan is enough for GoMint?

GoMint was written to use few resources, and because its use today is limited to development, testing and archiving, it does not need a big plan. It runs on Java 11 or newer and uses memory through the JVM heap, which is filled mainly by the loaded world and the data structures of the plugins you are testing.

For reading the code, trying plugins or opening an old world, Bronze 4GB is more than enough. If you want to profile memory, load several test worlds at once or try load-testing scenarios, Silver 6GB gives extra room. We do not recommend larger plans for this software: current clients cannot connect, so there is no crowd of players to serve, and extra RAM and vCores would sit idle. If your project is going to turn into a live community, putting that budget straight into an actively developed Bedrock server is the better use of it, and our support team can help you pick the right plan for the move.

How do you move from GoMint to an active Bedrock server?

When planning the move, think about three parts separately: the world, the plugins and the settings. Start by taking a full backup in the panel and downloading the world folder to your own computer.

Plugins take the most work. GoMint's plugin API is not compatible with the APIs of Nukkit, PowerNukkitX or PocketMine-MP, so GoMint plugins have to be rewritten for the target software's API. If you want to stay with Java, Nukkit or PowerNukkitX requires the fewest language changes.

On the world side, there is no guarantee that a world created in GoMint will open cleanly in other software, and a world from the 1.16 period goes through an upgrade on newer versions. Always try the conversion on a copy of the original. Settings live in different files depending on the software, so note the values in server.yml and carry them over by hand into the target server's config files.

How to Set Up a GoMint Server

  1. 1

    Decide on your goal: development, testing or archive

    If you want a server open to players on current versions, choose Nukkit, PowerNukkitX or Vanilla Bedrock; if you are running GoMint to study or test, carry on.

  2. 2

    Start with Bronze 4GB

    GoMint uses few resources, so the smallest plan handles testing and development; look at Silver if you will load several test worlds.

  3. 3

    Let automatic setup finish after payment

    Your server installs automatically once payment clears, and the console at gamepanel.hostingmerkezi.net shows GoMint's startup output and any warnings right away.

  4. 4

    Edit server.yml

    Adjust the values in server.yml through the file manager to match your test scenario, then restart and check the console to confirm the new settings were read.

  5. 5

    Build and upload your plugins

    Send plugin files compiled against the GoMint API over SFTP, and document their behavior by following the loading and error lines in the console output.

  6. 6

    Connect with a matching client and test

    Join using a Bedrock client from the 1.16.200 era with the IP and port from the panel, and take a backup in the panel when your tests are done.

Frequently Asked Questions

Honest answers about GoMint's status, its limits and the alternatives.

How much does GoMint server hosting cost?
The Bronze plan we recommend for GoMint is $6.00 per month (₺240.00) and includes 4 GB of DDR5 RAM, 4 Ryzen 9 9950X vCores and 50 GB of NVMe storage. There are 7 plans in total, but for development and testing with GoMint this one is usually all you need.
Is GoMint still being developed?
No. The project's GitHub page states that GoMint is no longer actively maintained. The final release, 1.0.0-RC6, came out in December 2020 for Bedrock 1.16.200, and no updates for newer Minecraft versions followed. As unmaintained software, it should not be expected to get security fixes either.
Can I join a GoMint server with the current Minecraft version?
No. Bedrock needs matching client and server protocols, and GoMint's final release belongs to the 1.16.200 era. Today's phone, Windows and console clients get a version mismatch error. Only players who can use a client from that period can connect.
Is GoMint written in Go?
No. Despite its name, GoMint is written in Java and needs Java 11 or newer. Its plugins are developed in Java too, which makes the codebase readable and well suited to study for developers who know the language.
How much RAM should I choose?
Bronze 4GB is enough for development, plugin testing or archive use. If you want to load several test worlds at once or profile memory, Silver 6GB gives extra room. Larger plans are generally unnecessary for GoMint.
How are GoMint plugins installed, and do they work elsewhere?
GoMint plugins are written in Java, and you upload the compiled files through the file manager or SFTP. GoMint's API is not compatible with Nukkit, PowerNukkitX or PocketMine-MP, so if you switch to one of those you will need to rewrite your plugins for the target API.
How long does setup take?
Setup kicks off by itself when your payment is confirmed, and a few minutes later you can start GoMint from the panel. GoMint was built for quick startup, so the server itself comes up fast too; just check the console output on the first start.
How do I connect to the server for testing?
Use a Bedrock client from the 1.16.200 era that matches GoMint's final release, open Add Server in the Servers tab and enter the IP and port from the panel. Consoles are not suitable for this, since they neither accept custom addresses nor allow a return to an old client.
Are backups and DDoS protection included?
Yes, automatic backups and free DDoS protection are standard on GoMint plans too. If a test breaks your config or world, restore a backup from the panel and pick up where you were; taking a manual backup before each experiment is a good habit too.
Can I change plans or move to other software later?
Yes, you can upgrade whenever you like. If your project is turning into a real community, the more meaningful step is not a bigger plan but switching to software that supports the current protocol, such as Nukkit, PowerNukkitX or Vanilla Bedrock, and our support team can point you in the right direction.

İstanbul Location,
Maximum Performance

Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.

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