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SpongeForgeSpongeForge Server Hosting

SpongeForge Server Hosting

SpongeForge brings Forge mods and Sponge API plugins together on one server, running on Ryzen 9 9950X hardware in Istanbul.

Forge + Sponge APIOre plugin repositoryHOCON config filesGreat for Pixelmon serversRyzen 9 9950XIstanbul datacenter
Game Servers

Choose your Game Server

Select from our wide range of optimized game servers. Each server is configured for maximum performance and comes with DDoS protection.

1. Plan Type

2. Location

3. Choose Plan

Premium
İstanbul

Silver 6GB

6 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
60 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$8.63/mo
Order Now
Premium
İstanbul

Gold 8GB

8 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
70 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$11.00/mo
Order Now
Premium
İstanbul

Platinum 10GB

10 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
100 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$13.25/mo
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Premium
İstanbul

Diamond 12GB

12 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
110 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$15.44/mo
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Premium
İstanbul

Emerald 16GB

16 GB DDR5 6000MHz RAM
6 vCore Ryzen 9950X CPU
120 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$21.00/mo
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Premium
İstanbul

Xtreme 32GB

32 GB DDR5 6000MHz RAM
12 vCore Ryzen 9950X CPU
200 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$38.00/mo
Order Now

Which SpongeForge Plan Is Right for You?

Compare recommended use, plan hardware and monthly prices.

PlanRecommended forHardwareMonthly price
Silver 6GBLight pack + plugins, 2–6 playersOur recommended minimum for SpongeForge; good for single-mod 1.12.2 servers and small groups.4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO₺345.00/mo
Gold 8GBPixelmon-style server, 5–10 playersComfortable headroom for creature-heavy mods and 10–15 Sponge plugins.4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO₺440.00/mo
Platinum 10GB100–150 mods + plugins, 8–12 playersCarries mid-to-large Forge packs together with Sponge plugins in balance.4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO₺530.00/mo
Diamond 12GBBusy Pixelmon or big pack, 10–15 playersA safe tier for the growing entity load when players spread across biomes.4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO₺617.50/mo
Emerald 16GBCommunity server, 15–25 players6 vCores mean garbage collection and chunk generation affect the main tick less.6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO₺840.00/mo
Xtreme 32GBLarge community, 25–40 players12 vCores and 32 GB for large, plugin-heavy communities with big maps.12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO₺1520.00/mo

Why TheCrewHost for SpongeForge?

Our infrastructure for servers that combine Forge's modding power with Sponge's plugin API.

Forge mods + Sponge plugins

SpongeForge sits in the mods folder with your other mods and adds the Sponge API to the server. Economy, permission and protection plugins then run in the same world as your mod content.

HOCON settings in config/sponge

Sponge's configuration lives in HOCON-format .conf files inside the config/sponge folder, while plugins usually keep their settings in their own folder under config.

Strong cores for entity-heavy mods

Mods that spawn lots of creatures, like Pixelmon, wear out the main thread. The Ryzen 9 9950X's high clock speed helps keep tick time reasonable in busy worlds.

Control with /sponge commands

Use commands like /sponge plugins list in the panel console to see what's loaded, and spot any plugin that failed to load straight from the startup log.

Backups for plugin experiments

Take a manual backup from the panel before trying a new Sponge plugin or SpongeForge build, while automatic backups keep running on a schedule in the background.

Free DDoS protection

Public Pixelmon and modded community servers can become attack targets, so DDoS protection and unmetered traffic are free on every SpongeForge plan.

SpongeForge server hosting lets you run Forge mods and Sponge API plugins together, starting at ₺345.00 per month (roughly $8.63) with 6 tiers from 6 GB to 32 GB of RAM. SpongeForge brings the Sponge API to a Forge server as a mod you drop into the mods folder. Unlike Bukkit-based hybrids, the plugin side is a completely separate API: you use Sponge plugins here, not Bukkit ones. A popular setup for Pixelmon servers back in the 1.12.2 days, SpongeForge is still released for current Forge versions. It runs on our Ryzen 9 9950X machines in Istanbul, with DDR5 memory and NVMe SSD storage.

What is SpongeForge, and how is it different from Bukkit hybrids?

SpongeForge is the Forge implementation of the Sponge API, and it runs as a Forge mod. Unlike hybrids such as Arclight, Mohist or Magma that replace the server core, SpongeForge goes into the mods folder of an existing Forge server; Forge stays as it is, and the Sponge layer is added on top.

The real difference is on the plugin side. Sponge is its own plugin API, independent of Bukkit and designed from the start to coexist with mods. That means Bukkit, Spigot and Paper plugins don't run on SpongeForge; only plugins written for Sponge do. Ore is Sponge's official plugin repository, and popular tools like LuckPerms have Sponge builds.

Who should pick SpongeForge? People carrying over an existing setup that relies on Sponge plugins, especially communities that grew up in the Sponge ecosystem, like the 1.12.2-era Pixelmon servers. If you want the Bukkit ecosystem on the plugin side, Arclight or MohistMC fit better; for Sponge plugins without mods, go with SpongeVanilla; and for mods only, a plain Forge Enhanced server.

How do you match SpongeForge to your Forge version?

Every SpongeForge build is tied to a specific Forge version, and the file name tells you which. A version like 1.21.10-60.0.1-17.0.0, for example, means Minecraft 1.21.10, Forge 60.0.1 and Sponge API 17. If the Forge version on the server doesn't match what SpongeForge expects, the server either won't start or runs unreliably.

Sponge's download page lists builds for each Minecraft version, some marked recommended and others as release candidates (RC). On a live community server, stick with the recommended build. The most widely used legacy line is Sponge API 7 on 1.12.2, while 1.16.5 comes with API 8.

Java matters as well. According to Sponge's documentation, Forge 1.16.5 can't run on Java 17 or newer, and Java 11 is recommended for SpongeForge 1.16.5; 1.12.2 runs on Java 8. Modern versions need whatever Java their Minecraft version requires. If you're unsure which combination to install, our support team can help.

How much RAM does a SpongeForge server need?

Our recommended minimum for SpongeForge is 6 GB, since the Sponge layer and your plugins take up memory alongside the Forge mods. A server built around one main mod, like 1.12.2 Pixelmon, with 10–15 plugins and 5–10 players runs comfortably on Silver 6GB or Gold 8GB. Packs with 100–150 mods and long plugin lists are healthier at 10–12 GB.

On Pixelmon-style servers, the real load comes from player count and the creatures spawning around each player. An evening with 20 players roaming different biomes stresses the server far more than the mod count does. Communities past 15 players are safer on Emerald 16GB, and servers approaching 30 players on Xtreme 32GB.

Check entity counts before memory. Lowering view-distance, pre-generating the spawn area and balancing spawn settings in the relevant mod's config file are the first things to try before buying more RAM.

Where do Sponge plugins go, and where are the settings?

Where plugins go depends on the Sponge API version. According to Sponge's documentation, on API 7 and earlier (the 1.12.2 era) plugins go into the mods folder alongside mods, while on API 8 and later they go into a separate plugins folder. SpongeForge itself always stays in the mods folder.

Sponge's general settings are kept in HOCON-format .conf files in config/sponge; in the API 7 days that file was called global.conf. Plugins usually store their own settings in a folder named after the plugin ID under config. After changing a setting, restart the server.

To verify your setup on API 8 and later, run /sponge plugins list in the console, and /sponge tps shows tick data for loaded worlds. Only download plugins from trusted sources like Ore; Sponge's own docs warn that malicious plugins can give others unauthorized access to your server. For permissions, the Sponge build of LuckPerms handles ranks and groups through Sponge's permission service.

How do players connect to a SpongeForge server?

What players need is the server's Forge modpack: the same Minecraft version, the same Forge version and the same versions of every content mod. Sponge plugins run server-side, so players don't install SpongeForge or any plugins; according to the Sponge docs, SpongeForge only needs to be on the client for single-player Sponge use.

Players who install the modpack through the CurseForge app or Prism Launcher then go to Multiplayer, Add Server, and enter the IP:port from your panel. If the port isn't 25565, it goes at the end of the address after a colon.

To close the server to your community, the vanilla whitelist commands work, and you assign admins with the op command. For more detailed permission setups, use a Sponge permissions plugin like LuckPerms.

How to Set Up a SpongeForge Server

  1. 1

    Settle on Minecraft, Forge and Sponge versions

    Pick the SpongeForge build that matches your modpack's Minecraft and Forge versions; the Forge version in its file name must match the server's.

  2. 2

    Choose a plan and let setup begin

    Pick the tier that fits your mods and plugins. After payment is confirmed, your server installs automatically and is managed at gamepanel.hostingmerkezi.net.

  3. 3

    Upload mods and SpongeForge to the mods folder

    Transfer the modpack's server files and the SpongeForge jar to the mods folder over SFTP, then boot without plugins and check the console.

  4. 4

    Put Sponge plugins in the right folder

    Upload plugins to the mods folder for API 7 (1.12.2), or the plugins folder for API 8 and later, then confirm they loaded with /sponge plugins list.

  5. 5

    Configure permissions and settings

    Review the settings under config/sponge, set up ranks with LuckPerms, and turn the whitelist on or off to suit your community.

  6. 6

    Invite your players

    Players install the Forge modpack and connect using the IP:port from the panel; Sponge plugins need nothing extra on the client.

Frequently Asked Questions

Answers to what people ask most before setting up a SpongeForge server.

How much does SpongeForge server hosting cost?
SpongeForge starts at ₺345.00 a month (about $8.63) on the Silver 6GB tier, and as a creature-heavy Pixelmon-style server grows you can climb to 32 GB of RAM across 6 tiers. Tiers only differ in RAM, vCores and disk; the Ryzen 9 9950X, DDR5, NVMe SSD, DDoS protection and automatic backups are on all of them.
Which plan should I choose for SpongeForge?
A light pack with a handful of Sponge plugins fits on Silver 6GB. On creature-heavy Pixelmon-style servers, Gold 8GB suits 5–10 players and Diamond 12GB suits 10–15. If you're combining packs of 100+ mods with long plugin lists, look at Platinum 10GB and up.
Do Bukkit or Spigot plugins work on SpongeForge?
No. Sponge is a separate plugin API, independent of Bukkit, and SpongeForge only runs plugins written for Sponge. You'll find them on Ore, Sponge's official repository. If you want Bukkit plugins on top of Forge mods, Bukkit-based hybrids like Arclight or MohistMC are a better fit.
What's the difference between SpongeForge and SpongeVanilla?
SpongeForge is a Forge mod that runs Sponge plugins together with Forge mods. SpongeVanilla is a standalone server that extends vanilla Minecraft with Sponge code; it doesn't load Forge mods, but players can join with an unmodded client. Want mods? SpongeForge. Don't need them? SpongeVanilla.
How do players connect to a SpongeForge server?
Players install an exact copy of the server's Forge modpack with the same Forge version; SpongeForge and Sponge plugins are not installed on the client. Once the CurseForge app or Prism Launcher has installed the pack, the only thing left is adding your panel's IP:port as a server in the Multiplayer menu.
Which folder should Sponge plugins go in?
On Sponge API 7 and earlier, meaning the 1.12.2 era, plugins go into the mods folder. On API 8 and later they go into a separate plugins folder. The SpongeForge jar itself always stays in mods. After uploading, run /sponge plugins list to check that the plugin was recognized.
How long does setup take?
Your SpongeForge server installs automatically after payment is confirmed. On the first boot, Forge libraries and mods get prepared and the Sponge layer loads too, so that start can take longer than later ones; a few minutes on a big pack is normal.
Are my server's backups taken care of?
Yes. SpongeForge backups are taken automatically, and you can create a manual one from the panel before any Sponge plugin experiment. Make that a habit before adding a new plugin or switching SpongeForge builds. You can also download the world folder to your computer over SFTP.
Does DDoS protection cost extra on SpongeForge plans?
No. DDoS protection is part of every SpongeForge plan's price, always on, with no traffic quota. If you run a popular Pixelmon or modded community server, that protection works in the background, and a whitelist keeps uninvited guests out.
Can I upgrade my plan later?
Yes. On Pixelmon-style servers, entity load grows with player count, and you can move your SpongeForge plan up a tier whenever that happens. Memory warnings or TPS drops in the console mean it's time. If you're not sure, ask our 24/7 support team.

İstanbul Location,
Maximum Performance

Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.

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