Server-side optimization mods or a full content pack, both on the lightweight Fabric Loader, running on DDR5 hardware in Istanbul.

Select from our wide range of optimized game servers. Each server is configured for maximum performance and comes with DDoS protection.







Compare recommended use, plan hardware and monthly prices.
| Plan | Recommended for | Hardware | Monthly price |
|---|---|---|---|
| Bronze 4GB | Vanilla+ SMP, 2–10 playersAn affordable start for small groups running server-side mods like Lithium and FerriteCore. | 4 vCore Ryzen 9950X · 4 GB DDR5 6000MHz · 50 GB NVMe SSD Samsung 990 PRO | ₺240.00/mo |
| Silver 6GB | 10–20 players or packs up to 50 modsComfortable memory headroom for a growing SMP or a light content pack. | 4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO | ₺345.00/mo |
| Gold 8GB | 50–100 mods, 5–15 playersA balanced pick for content mods like Cobblemon and mid-size Fabric packs. | 4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO | ₺440.00/mo |
| Platinum 10GB | Technical SMP or 100–150 modsBreathing room when mega farms and Carpet-based tech builds keep many chunks loaded. | 4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO | ₺530.00/mo |
| Diamond 12GB | 150+ mods or 20–30 playersA safe range for big Fabric packs or busy vanilla+ communities. | 4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO | ₺617.50/mo |
| Emerald 16GB | 30–50 players, large world6 vCores mean chunk generation and garbage collection take less time from the main tick. | 6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO | ₺840.00/mo |
| Xtreme 32GB | Large community, 50+ players12 vCores and 32 GB for heavy modpacks or very large pre-generated maps. | 12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO | ₺1520.00/mo |
The hardware and tooling that turn Fabric's light footprint into real performance.
Lithium optimizes game logic without changing vanilla behavior. Paired with the high clock speed of a Ryzen 9 9950X, redstone, entities and chunk work stay comfortably inside the tick budget.
Fabric mods that only run on the server need nothing installed on the client. Add performance, admin and chat mods while your friends keep connecting with plain vanilla Minecraft.
Fabric Loader and Fabric API usually support new Minecraft releases, and often snapshots, very quickly. A backup before the jump lets you try a version upgrade with zero risk.
Mod settings such as lithium.properties live in the config folder, and Carpet rules sit in carpet.conf inside the world folder; edit them in the file manager and restart.
Samsung 990 EVO Plus NVMe storage reads and writes region files and autosaves fast. Even the 50 GB on Bronze is plenty for a long-running survival world.
Your Fabric server comes with free DDoS protection and unmetered traffic. Even a fully public SMP gets that protection without an add-on fee.
Fabric server hosting gives you a light, fast-updating modded Minecraft server: the Bronze tier starts at ₺240.00 per month (about $6.00), and 7 plans cover 4 GB to 32 GB of RAM. Fabric is a lightweight mod loader that catches up with new Minecraft releases very quickly, and most Fabric mods also need the separate Fabric API library. Its real strength on a server is server-side mods: add Lithium, FerriteCore or Carpet to speed things up while your players keep joining with a completely vanilla client. Hosted in Istanbul, your server makes use of the Ryzen 9 9950X's single-core speed, DDR5 memory and NVMe SSD storage, and you upload mods through the file manager or SFTP.
Fabric is a lightweight, modular mod loader for Minecraft. The loader itself is tiny; the shared hooks most mods rely on ship in a separate mod called Fabric API, which goes into the server's mods folder with everything else. Fabric mods patch the game's code directly through Mixin, which is why they get ported to new Minecraft versions so quickly.
A Fabric server suits three kinds of communities in particular. First, players who want vanilla gameplay on a faster server: with Lithium, FerriteCore and C2ME installed, vanilla clients can still join. Second, technical players: the Carpet mod adds fake players, detailed profiling tools and technical rules. Third, groups playing big content mods that have Fabric builds, such as Cobblemon, or Fabric-based modpacks.
A pack released for Forge or NeoForge won't run on Fabric, so pick that server type instead. Quilt is a fork that can load most Fabric mods, but Fabric is the mainstream; unless your pack specifically asks for Quilt, start with Fabric. If you want mods and Bukkit plugins together, Arclight's Fabric build is worth a look.
Fabric usually boots with less memory than a Forge setup with the same number of mods, so Bronze 4GB is a valid starting point. Vanilla plus a handful of server-side mods handles 2–10 players on 4 GB. Move to 6–8 GB once you reach 10–20 players or install a 50–100 mod content pack. Fabric packs with more than 150 mods, and SMPs above 20 players, are safer at 10–12 GB.
Before buying more RAM, look at view and simulation distance. view-distance controls how many chunks are sent to players, while simulation-distance controls the area that actually ticks. Keeping simulation at 6–8 and opening view distance to 10–12 preserves the scenery while cutting server load.
On technical servers the real consumers are redstone machines, huge farms and permanently loaded chunks. Carpet's /profile command and spark reports show which contraption is eating the tick budget, so you can tell whether you need more RAM or simply less load.
Every Fabric mod is a single .jar you drop into the mods directory. First, drop in the Fabric API build that matches your server's Minecraft version, because most mods won't start without it. Modrinth and CurseForge label every file with its Minecraft version and loader; a mod built for 1.21.1 will usually throw errors on a 1.21.4 server.
Split your mods into two groups. Server-side mods such as Lithium, FerriteCore, Chunky, spark, LuckPerms and Carpet work without anything on the client. Content mods that add blocks, items or creatures require players to install the same version too. Client mods like Sodium, Iris and Mod Menu never belong on the server.
Some mods built on the Polymer library bend that rule by presenting new content to vanilla clients through familiar blocks and items. For a mixed setup, test a boot with only server-side mods first, then add content mods; if something goes wrong, tracking down the culprit is far easier.
Administration on Fabric starts just like vanilla, with server.properties and console commands: op makes someone an admin, and whitelist on plus whitelist add locks the server to invited players. For ranks and fine-grained permissions, use the Fabric build of LuckPerms; many Fabric mods route their permission checks to LuckPerms through fabric-permissions-api.
Fabric's fast update cycle is a plus, but it needs care. When a new Minecraft version comes out, Fabric Loader and Fabric API are typically ready very soon, while individual mods can take weeks to follow. Before upgrading the server, confirm that every mod you use has a build for the new version, take a backup, and only then make the jump. Minecraft doesn't support downgrading a world, so the backup is your only safety net.
Fabric Loader updates independently of the Minecraft version. Keeping the loader current avoids boot failures when a new mod release requires a newer minimum loader version.
How players connect depends on the mods you run. If the server only has server-side mods, players join with an unmodded Minecraft Java Edition client on the same version, straight from the Multiplayer menu using the IP:port shown in your panel. If you run content mods, players need Fabric Loader and the same mods; the Modrinth App, the CurseForge app or Prism Launcher bundle all of that into one profile.
The cleanest way to share your setup is to export the server's mod list as a modpack profile and hand that to players, which rules out version mismatches. If your port isn't 25565, remind everyone to add it after a colon.
If you want Bedrock players too, Geyser has a Fabric build, but it works well with vanilla content and generally not with content mods. Because a Fabric server is a Java Edition server, plan ahead if console or mobile friends want to join.
A vanilla+ server with only optimization mods runs fine on Bronze 4GB; for content mods or a bigger crowd, go with Silver or higher based on the plan guide.
Once payment is confirmed, your Fabric server installs itself and you reach its console, files and backups at gamepanel.hostingmerkezi.net.
Put the Fabric API build for your Minecraft version and your chosen mods into the mods folder via the file manager or SFTP. Starting with server-side mods only keeps troubleshooting simple.
Start the server; if a dependency is missing, Fabric Loader spells out in the console which mod needs what. With no errors, adjust server.properties and restart.
Use Chunky to generate a few thousand blocks around spawn ahead of time, so the server isn't busy generating chunks when everyone heads out exploring on day one.
Send your friends the IP:port from the panel. A server-side-only setup needs nothing but a vanilla client; with content mods, share the same mod profile.
Answers to the questions people ask most before setting up a Fabric server.
Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.
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