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tModloadertModloader Server Hosting

tModLoader Server Hosting

Your modded Terraria world, from Calamity bosses to a Magic Storage network, online around the clock without anyone's PC acting as host.

tModLoader Ready.tmod + enabled.jsonCalamity / ThoriumAutomatic Mod Syncİstanbul LocationAutomatic Backups
Game Servers

Choose your Game Server

Select from our wide range of optimized game servers. Each server is configured for maximum performance and comes with DDoS protection.

1. Plan Type

2. Location

3. Choose Plan

Premium
İstanbul

Silver 6GB

6 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
60 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$8.63/mo
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Premium
İstanbul

Gold 8GB

8 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
70 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$11.00/mo
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Premium
İstanbul

Platinum 10GB

10 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
100 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$13.25/mo
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Premium
İstanbul

Diamond 12GB

12 GB DDR5 6000MHz RAM
4 vCore Ryzen 9950X CPU
110 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$15.44/mo
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Premium
İstanbul

Emerald 16GB

16 GB DDR5 6000MHz RAM
6 vCore Ryzen 9950X CPU
120 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$21.00/mo
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Premium
İstanbul

Xtreme 32GB

32 GB DDR5 6000MHz RAM
12 vCore Ryzen 9950X CPU
200 GB NVMe SSD Samsung 990 PRO
DDoS Protection
$38.00/mo
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Which tModloader Plan Is Right for You?

Compare recommended use, plan hardware and monthly prices.

PlanRecommended forHardwareMonthly price
Silver 6GB2–8 players, light helper modsRecommended minimum for tModLoader; fine for Magic Storage, Boss Checklist and similar.4 vCore Ryzen 9950X · 6 GB DDR5 6000MHz · 60 GB NVMe SSD Samsung 990 PRO₺345.00/mo
Gold 8GB4–10 players, Calamity or Thorium (recommended)The balanced pick for one major content mod plus a handful of helpers.4 vCore Ryzen 9950X · 8 GB DDR5 6000MHz · 70 GB NVMe SSD Samsung 990 PRO₺440.00/mo
Platinum 10GB8–16 players, Calamity + ThoriumHeadroom to run two large content mods on a large world at the same time.4 vCore Ryzen 9950X · 10 GB DDR5 6000MHz · 100 GB NVMe SSD Samsung 990 PRO₺530.00/mo
Diamond 12GB10–20 players, 40+ mod listKeeps long mod lists stable through loading and busy event nights.4 vCore Ryzen 9950X · 12 GB DDR5 6000MHz · 110 GB NVMe SSD Samsung 990 PRO₺617.50/mo
Emerald 16GB20+ players, heavy mod packs6 vCores and 16 GB for a community server carrying a long mod list.6 vCore Ryzen 9950X · 16 GB DDR5 6000MHz · 120 GB NVMe SSD Samsung 990 PRO₺840.00/mo
Xtreme 32GBHuge mod packs, big communitiesFor hundreds of mods or several heavy content mods; more than most friend groups need.12 vCore Ryzen 9950X · 32 GB DDR5 6000MHz · 200 GB NVMe SSD Samsung 990 PRO₺1520.00/mo

Why TheCrewHost for tModloader?

What a modded Terraria server needs to grow without falling over.

Direct Access to the Mods Folder

Upload .tmod files yourself and edit enabled.json to choose exactly which mods load. No installer sits in the middle, so any mod that runs on your tModLoader version runs here.

Memory Sized for Content Mods

With Calamity, Thorium and a stack of quality-of-life mods loaded, RAM use climbs well beyond vanilla levels. That is why plans for this game range from 6 GB to 32 GB.

.wld and .twld Kept Together

tModLoader stores modded world data in a .twld file alongside the .wld. Backups and SFTP transfers treat them as a pair, so modded tiles and items survive a move.

Faster Mod Loading

Every extra mod adds to startup time and per-tick work. High-clock Ryzen 9 9950X cores shorten the loading phase and keep boss fights smoother once everyone is in.

Roll Back a Bad Mod Update

If a mod update clashes with your world, restore the previous backup from the panel. Taking a manual backup before updating a large content mod is a habit worth keeping.

24/7 Help With Modded Issues

Version mismatches, a mod that refuses to load or a server that crashes on startup: reach our support team any time through tickets, Discord, WhatsApp, phone or live chat.

TheCrewHost's tModLoader server hosting starts at ₺345.00 ($8.63) per month and keeps a modded Terraria world running 24/7 on Ryzen 9 9950X hardware in İstanbul. You upload .tmod files to the Mods folder over SFTP or the file manager, and enabled.json decides which of them load. Because big content mods like Calamity and Thorium are memory-hungry, plans for this game start at 6 GB instead of the usual entry tier. Moving the world off a player's PC also ends the long load screens and host-side stutter that come with self-hosting, and joining players can pull any missing mods automatically when they connect.

What is a tModLoader server, and how is it different from vanilla?

tModLoader is the community mod loader for Terraria, distributed free on Steam as its own app for anyone who owns the base game. A tModLoader server is its dedicated server build, running your chosen mod list in a world that stays online whether or not you are playing.

The biggest difference from vanilla is on the player side: everyone connects with the tModLoader client rather than regular Terraria, and the server and players must be on the same tModLoader version. Steam offers stable and preview branches, so a friend who opted into preview will not get into a stable server until they switch back.

tModLoader also runs on its own release schedule. When Terraria itself updates, it can take months for tModLoader to follow; after the 1.4.5 update, stable tModLoader stayed on its 1.4.4 base for a long time. That means your modded world may not have the newest vanilla content right away, but mods like Calamity and Thorium are built for whichever base tModLoader is on.

Modded data lives in separate files: .twld for worlds and .tplr for characters.

How do you install mods on the server?

The reliable method is to copy a mod list you already know works on your own PC. In tModLoader, open Workshop, then Mod Packs, and save your currently enabled mods as a new mod pack. The exported folder contains enabled.json and install.txt, and enabled.json is the file the server uses to decide which mods are active.

On the server, upload the .tmod files into the Mods folder and place enabled.json next to them. A mod that sits in the folder but is missing from enabled.json will not load, and that includes mods you built locally.

On first launch, the console shows each mod loading in turn. With a long list this can take several minutes, so do not restart just because the console goes quiet. If a mod fails, the console usually names the mod and the missing dependency responsible. Some mod settings are server-side and apply to everyone, while client-side settings stay on each player's machine.

How much RAM does a modded Terraria server need?

It depends almost entirely on your mod list. A small group running lightweight helpers such as Magic Storage, Boss Checklist and Recipe Browser plays comfortably on Silver 6GB, which is the minimum we recommend for tModLoader.

A content mod the size of Calamity, which adds hundreds of items, enemies and bosses, changes the picture. For Calamity plus a few helper mods and four to ten players, Gold 8GB is the balanced choice. Running Calamity and Thorium together, on a large world with busy events, is where Platinum 10GB or Diamond 12GB starts to make sense.

Kitchen-sink packs with dozens of mods and communities of 20 or more players belong on Emerald 16GB or Xtreme 32GB. When memory runs out, tModLoader usually crashes while loading mods or opening the world, so an out-of-memory error in the console is a clear sign to upgrade. Single-core speed still matters as much as RAM, because the world simulation remains largely single-threaded.

How do players get the mods and join?

Players launch tModLoader from Steam, choose Multiplayer and Join via IP, and enter the server's IP address and port from your panel. If they are missing a mod or have a different version, tModLoader tries to sync them to the server's list as they connect, downloading what is missing and reloading mods.

That sync works, but it can be slow for large lists. A smoother approach is to put every server mod into a Steam Workshop collection and share the link. Players hit Subscribe to All, launch with the same list already enabled, and their first connection takes seconds instead of minutes.

When someone cannot connect, it is nearly always one of three things: their tModLoader version differs from the server's, a mod was updated on the server but not on their side, or they launched regular Terraria by mistake. With the server in İstanbul, players in Türkiye get low latency, and friends elsewhere in Europe and the Middle East generally connect smoothly too.

Mod updates, removals and common problems

The riskiest moment on a modded server is a mod update. Large content mods occasionally rebalance items and bosses, and now and then an update does not play nicely with an existing world. Take a backup from the panel first and run the update while nobody is online.

Removing a mod does not immediately wreck a world. In most cases tModLoader keeps the removed mod's items and tiles as placeholders and restores them if the mod is added back. Even so, swapping content mods mid-playthrough muddles progression, and starting a fresh world is cleaner when you add a major new mod.

If the server crashes during startup, read the last lines of the console; they usually point to a missing dependency or a mod that is not compatible with your tModLoader version. In-game stutter, on the other hand, usually traces back to oversized mob farms, piles of dropped items or several events running at once. Reduce that load before you start cutting mods from the list.

How to Set Up a tModloader Server

  1. 1

    Size the plan to your mod list

    Silver 6GB for helper mods, Gold 8GB for a single big content mod like Calamity, and Platinum 10GB or higher when Calamity and Thorium run together.

  2. 2

    Log in and run the server once

    Setup completes automatically after payment. Start the server once from gamepanel.hostingmerkezi.net so it creates its folders, then stop it before adding mods.

  3. 3

    Export your mod pack from tModLoader

    In Workshop, open Mod Packs and save your enabled mods as a new pack. The exported folder holds the enabled.json and install.txt files you need.

  4. 4

    Upload the .tmod files and enabled.json

    Copy the mod files and enabled.json into the server's Mods folder over SFTP or the file manager. Every mod you want active must be listed in enabled.json.

  5. 5

    Add a world and start with the console open

    Upload your .wld and .twld files together, or let serverconfig.txt create a new world. Watch the console while mods load; long lists can take a few minutes.

  6. 6

    Share the Workshop collection and address

    Send friends a Steam Workshop collection of your mods. Once they subscribe, they use Join via IP in tModLoader with the IP and port from your panel.

Frequently Asked Questions

What people usually want to know before moving a modded Terraria world to a dedicated server.

How much does tModLoader server hosting cost?
tModLoader plans start at ₺345.00 ($8.63) per month on Silver 6GB, with 6 plans in total. We do not offer the 4GB entry tier for this game because modded Terraria needs considerably more memory than vanilla. Current prices for every tier are listed in the plan table on this page.
Which plan should I get for Calamity?
For Calamity with a few helper mods and four to ten players, Gold 8GB is our recommendation. If you are pairing Calamity with Thorium or another large content mod, or running a crowded large world, Platinum 10GB or Diamond 12GB gives you more room. An out-of-memory crash on startup is the signal to move up a tier.
How do I upload mods to the server?
Upload the .tmod files to the server's Mods folder using SFTP or the panel's file manager. The enabled.json file in that folder controls which mods are active. The easiest way to get a correct enabled.json is to export your own enabled mods from Workshop, then Mod Packs, in tModLoader.
Do players have to download the mods themselves?
Not necessarily. tModLoader tries to sync a joining player to the server's mod list, downloading anything that is missing. With large lists that can be slow, so sharing a Steam Workshop collection of your server mods lets players subscribe in advance and makes their first join much quicker.
Why can't we connect to the server?
The usual cause is a version mismatch: the server and every player must run the same tModLoader version, and a player on the preview branch cannot join a stable server. The next most common cause is a mod updated on the server but not on the player's side. Also confirm they launched tModLoader, not regular Terraria.
How long does setup take?
The server itself is set up automatically after payment and appears in your control panel ready to start. Most of your time goes into adding mods: after uploading the files and enabled.json, the first launch compiles and loads every mod, which can take several minutes for a long list.
Is my modded world backed up?
Yes. Servers are backed up automatically, and you can take a manual backup from the panel whenever you like. A modded world needs its .wld and .twld files kept together, which is why backups cover the whole world folder. Always take a manual backup before a big mod update or before adding new mods.
Will removing a mod break my world?
Usually not. In most cases tModLoader keeps the removed mod's items and tiles as placeholders and brings them back if you re-add the mod. Pulling a major content mod out halfway through a playthrough will still upset progression, so back up first so you can roll back if the result is not what you wanted.
Does a modded server get DDoS protection, and can I scale up later?
Yes, free DDoS protection is on for every plan by default. As your mod list grows or more players join, you can move to a higher plan at any time. Your mods, world files and settings stay exactly where they are; you simply get more resources to work with.

İstanbul Location,
Maximum Performance

Our İstanbul datacenter runs on Ryzen 9 hardware, delivering low latency to players in Türkiye and good connectivity to Europe, the Middle East and the Caucasus.

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